Player Matchup

Hercules
Hercules
AT42-300
Hercules
Level 6
God Stats
1W - 5L
1,693 SR
Queue Stats
11W - 18L
1,449 Elo+
Solo
Ra
Ra
Lopecar2020
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Solo
Izanami
Izanami
PinheadedCoffee
Izanami
Level 16
God Stats
52W - 41L
1,547 SR
Queue Stats
194W - 169L
1,433 Elo+
Solo
Chang'e
Chang'e
edkittyhawk
Chang'e
Level 15
God Stats
14W - 8L
1,703 SR
Queue Stats
59W - 50L
1,542 Elo+
Solo
Thor
Thor
xishere
Thor
Level 15
God Stats
2W - 3L
1,691 SR
Queue Stats
5W - 9L
1,343 Elo+
Solo
Team Averages
Level 11
1,627 SR
1,494 Elo+

VS

Team Averages
Level 18
1,469 SR
1,450 Elo+
Artemis
Artemis
Diesisoto
Artemis
Level 4
God Stats
3W - 0L
1,730 SR
Queue Stats
3W - 1L
1,654 Elo+
Party 1
Anubis
Anubis
Dillpiklls130
Anubis
Level 27
God Stats
21W - 19L
1,200 SR
Queue Stats
108W - 124L
1,466 Elo+
Solo
Nemesis
Nemesis
Engagex
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,318 Elo+
Solo
Yemoja
Yemoja
Korinz-_-
Yemoja
Level 26
God Stats
1W - 2L
1,415 SR
Queue Stats
5W - 6L
1,453 Elo+
Party 1
Mulan
Mulan
SpLasHvBaNdiCooT
Mulan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AT42-300
Hercules
13
3 / 4 / 0
7,778
432
3,294
12,547
9,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 2 / 0
5,041
280
0
1,107
166
12
1 / 5 / 0
7,971
443
5,472
12,737
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
edkittyhawk
Chang'e
11
0 / 2 / 2
7,090
394
6,848
10,997
3,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
xishere
Thor
9
0 / 8 / 1
6,114
340
3,159
10,478
4,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Diesisoto
Artemis
15
4 / 1 / 3
9,156
509
9,072
7,802
3,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 2 / 6
9,638
535
8,429
10,813
5,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Engagex
Nemesis
5
0 / 2 / 1
6,159
342
32
2,267
482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
Korinz-_-
Yemoja
14
1 / 0 / 5
8,638
480
4,597
7,574
5,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
11 / 2 / 1
11,109
617
10,488
9,911
8,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
20
21
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
AT42-300
Hercules
3
4
0
0.75
W
Artemis
Diesisoto
Artemis
4
1
3
5.5
W
4
2
6
3.5
W
Nemesis
Engagex
Nemesis
0
2
1
0.25
W
Yemoja
Korinz-_-
Yemoja
1
0
5
3.5
L
0
2
0
0
L
1
5
0
0.2
W
11
2
1
5.75
L
Chang'e
edkittyhawk
Chang'e
0
2
2
0.5
L
Thor
xishere
Thor
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,773
Damage
32,618
47,866
Taken
38,367
21,058
Mitigated
23,127
9,200
Healing
16,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AT42-300
Hercules
3,294
406
0
1,624
12,547
9,867
171
4,194
8,307
0
34,428
W
Artemis
Diesisoto
Artemis
9,072
5,307
0
1,803
7,802
3,079
3,422
2,151
5,626
0
51,328
W
8,429
503
0
5,699
10,813
5,593
1,491
1,822
8,566
42,046
0
W
Nemesis
Engagex
Nemesis
32
32
0
66
2,267
482
0
0
2,192
0
2,591
W
Yemoja
Korinz-_-
Yemoja
4,597
1,830
2,775
3,780
7,574
5,246
1,392
2,367
5,182
37,792
0
L
0
0
0
0
1,107
166
0
171
936
733
0
L
5,472
3,530
0
2,490
12,737
3,388
1,245
2,765
9,872
0
44,631
W
10,488
2,050
0
2,730
9,911
8,727
2,180
508
9,242
190
55,994
L
Chang'e
edkittyhawk
Chang'e
6,848
348
894
3,892
10,997
3,048
0
3,199
7,773
33,272
0
L
Thor
xishere
Thor
3,159
810
0
300
10,478
4,589
0
2,887
7,384
0
12,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,994
Gold Earned
44,700
221
Minions Killed
354
0
Camps Cleared
0
1,304,785
Distance Traveled
1,380,446
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,778
432
59
3
0
314,689
0
W
Artemis
9,156
509
96
5
0
292,688
1
W
Anubis
9,638
535
72
4
0
313,673
0
W
Nemesis
6,159
342
7
0
0
124,927
0
W
Yemoja
8,638
480
71
4
0
322,692
1
L
Ra
5,041
280
2
0
0
74,238
0
L
Izanami
7,971
443
88
5
0
285,773
0
W
Mulan
11,109
617
108
6
0
326,466
1
L
Chang'e
7,090
394
47
3
0
358,923
2
L
Thor
6,114
340
25
1
0
271,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role