Player Matchup

Chiron
Chiron
Abarai Renji 6
Chiron
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,202 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Foxmurderer
Ah Muzen Cab
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Laleilo
Geb
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
399W - 418L
1,537 Elo+
Solo
Neith
Neith
akita
Neith
Level 125
God Stats
1W - 0L
1,108 SR
Queue Stats
3W - 5L
1,202 Elo+
Party 2
Nox
Nox
dimitrigranato
Nox
Level 129
God Stats
29W - 40L
1,376 SR
Queue Stats
1,842W - 1,791L
1,549 Elo+
Solo
Team Averages
Level 114
1,397 SR
1,398 Elo+

VS

Team Averages
Level 93
1,547 SR
1,436 Elo+
Hun Batz
Hun Batz
Devil Agent 1st
Hun Batz
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Arachne
Arachne
Gr1m0
Arachne
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 85L
1,459 Elo+
Solo
Jormungandr
Jormungandr
IndigoFlare
Jormungandr
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 69L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Royalfame790
Hou Yi
Level 78
God Stats
1W - 1L
1,733 SR
Queue Stats
88W - 67L
1,446 Elo+
Solo
He Bo
He Bo
iCrpz_
He Bo
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 15
13,682
720
14,084
11,432
5,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Foxmurderer
Ah Muzen Cab
20
8 / 1 / 17
13,000
684
23,723
18,301
8,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
19
0 / 4 / 20
11,366
598
8,532
32,313
31,824
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
akita
Neith
18
2 / 5 / 25
11,914
627
17,593
16,457
7,807
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
14 / 2 / 15
14,446
760
25,918
16,630
8,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
0 / 8 / 6
9,859
519
10,907
17,470
11,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
Gr1m0
Arachne
17
4 / 10 / 5
10,808
569
11,472
20,094
9,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
IndigoFlare
Jormungandr
20
3 / 4 / 5
12,551
661
21,279
25,651
35,042
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
19
0 / 4 / 5
10,304
542
16,762
16,043
8,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
iCrpz_
He Bo
19
5 / 8 / 1
11,630
612
17,883
16,909
7,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
34
34
Kills
12
12
Deaths
34
92
Assists
22
Player
Kills
Deaths
Assists
KDA
W
10
0
15
17.5
L
Hun Batz
0
8
6
0.38
W
Ah Muzen Cab
Foxmurderer
Ah Muzen Cab
8
1
17
16.5
L
Arachne
Gr1m0
Arachne
4
10
5
0.65
L
Jormungandr
IndigoFlare
Jormungandr
3
4
5
1.38
W
Geb
0
4
20
2.5
L
Hou Yi
0
4
5
0.63
W
Neith
akita
Neith
2
5
25
2.9
W
14
2
15
10.75
L
He Bo
iCrpz_
He Bo
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,850
Damage
78,303
95,133
Taken
96,167
62,143
Mitigated
72,331
54,814
Healing
26,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,084
2,943
4,844
4,857
11,432
5,122
1,321
5,850
5,582
0
38,581
L
Hun Batz
10,907
321
2,365
1,499
17,470
11,081
0
8,043
9,427
0
21,178
W
Ah Muzen Cab
Foxmurderer
Ah Muzen Cab
23,723
8,474
2,740
7,073
18,301
8,985
788
7,876
10,425
0
52,505
L
Arachne
Gr1m0
Arachne
11,472
7,586
671
3,621
20,094
9,807
0
5,414
14,680
0
17,348
L
Jormungandr
IndigoFlare
Jormungandr
21,279
2,466
2,844
3,496
25,651
35,042
0
11,213
14,438
49,354
0
W
Geb
8,532
826
4,575
13,415
32,313
31,824
596
10,673
21,640
21,937
0
L
Hou Yi
16,762
6,191
2,225
3,496
16,043
8,511
0
3,997
12,046
0
35,928
W
Neith
akita
Neith
17,593
5,690
2,734
4,197
16,457
7,807
2,390
7,371
9,086
0
34,924
W
25,918
2,059
4,889
5,490
16,630
8,405
720
7,392
9,238
57,789
0
L
He Bo
iCrpz_
He Bo
17,883
553
1,732
4,423
16,909
7,890
0
5,783
11,126
33,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,408
Gold Earned
55,152
249
Minions Killed
188
0
Camps Cleared
0
1,671,305
Distance Traveled
1,500,737
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,682
720
59
3
0
350,876
0
L
Hun Batz
9,859
519
35
2
0
319,034
0
W
Ah Muzen Cab
13,000
684
66
3
0
370,578
0
L
Arachne
10,808
569
27
1
0
269,231
0
L
Jormungandr
12,551
661
33
2
0
317,908
0
W
Geb
11,366
598
22
1
0
338,582
1
L
Hou Yi
10,304
542
54
3
0
304,718
0
W
Neith
11,914
627
29
2
0
278,247
0
W
Nox
14,446
760
73
4
0
333,022
0
L
He Bo
11,630
612
39
2
0
289,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role