Player Matchup

Nu Wa
Nu Wa
Imspecial420697
Nu Wa
Level 83
God Stats
3W - 4L
1,535 SR
Queue Stats
24W - 23L
1,465 Elo+
Solo
Pele
Pele
OpticTara9
Pele
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 147L
1,513 Elo+
Solo
Bacchus
Bacchus
k_mcgill_
Bacchus
Level 31
God Stats
0W - 1L
1,284 SR
Queue Stats
18W - 14L
1,671 Elo+
Solo
Team Averages
Level 71
1,439 SR
1,549 Elo+

VS

Team Averages
Level 73
1,789 SR
1,688 Elo+
Discordia
Discordia
Supa4001
Discordia
Level 69
God Stats
8W - 6L
1,723 SR
Queue Stats
82W - 115L
1,658 Elo+
Party 1
Bellona
Bellona
THAxxLASTxxBOSS
Bellona
Level 107
God Stats
29W - 19L
1,806 SR
Queue Stats
138W - 171L
1,658 Elo+
Party 1
Neith
Neith
dwightdon
Neith
Level 43
God Stats
2W - 3L
1,839 SR
Queue Stats
6W - 10L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 5
8,254
688
7,948
10,555
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 2 / 1
8,094
675
4,449
9,452
4,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
k_mcgill_
Bacchus
11
3 / 3 / 5
8,685
724
5,954
11,045
12,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Supa4001
Discordia
12
3 / 4 / 4
8,475
706
10,895
6,731
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 3
8,828
736
9,914
10,317
9,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
dwightdon
Neith
10
2 / 4 / 4
8,121
677
4,250
5,893
2,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
9
Kills
9
9
Deaths
9
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
4
2
1
2.25
W
Discordia
Supa4001
Discordia
3
4
4
1.25
W
4
1
3
5.5
W
Neith
dwightdon
Neith
2
4
4
1
L
Bacchus
k_mcgill_
Bacchus
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,351
Damage
25,059
31,052
Taken
22,941
21,035
Mitigated
13,843
6,144
Healing
2,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,948
1,460
781
2,765
10,555
3,437
150
2,712
7,436
24,090
0
L
4,449
1,291
0
835
9,452
4,661
531
3,722
5,245
0
22,343
W
Discordia
Supa4001
Discordia
10,895
728
0
0
6,731
2,336
606
4,138
2,271
40,191
0
W
9,914
3,025
0
1,116
10,317
9,436
542
4,440
5,278
0
42,412
W
Neith
dwightdon
Neith
4,250
2,478
92
1,313
5,893
2,071
637
4,476
1,173
0
13,302
L
Bacchus
k_mcgill_
Bacchus
5,954
663
0
1,763
11,045
12,937
0
3,562
7,025
13,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,033
Gold Earned
25,424
99
Minions Killed
137
0
Camps Cleared
0
641,313
Distance Traveled
673,521
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,254
688
42
4
0
203,777
0
L
Pele
8,094
675
38
3
0
237,944
1
W
Discordia
8,475
706
61
5
0
214,004
1
W
Bellona
8,828
736
56
5
0
261,673
4
W
Neith
8,121
677
20
2
0
197,844
0
L
Bacchus
8,685
724
19
2
0
199,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role