Player Matchup

Cthulhu
Cthulhu
CanisOfDarkBlood
Cthulhu
Level 68
God Stats
1W - 1L
1,841 SR
Queue Stats
3W - 3L
1,443 Elo+
Party 2
Skadi
Skadi
DeviantxPrincess
Skadi
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,565 Elo+
Party 2
Chaac
Chaac
SHADOWRAZOR_Z
Chaac
Level 76
God Stats
0W - 1L
1,194 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 81
1,512 SR
1,503 Elo+

VS

Team Averages
Level 53
1,541 SR
1,457 Elo+
Sobek
Sobek
Andrewsaurus06
Sobek
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
215W - 189L
1,414 Elo+
Party 1
Chiron
Chiron
Micah_1028
Chiron
Level 45
God Stats
5W - 4L
1,297 SR
Queue Stats
155W - 120L
1,439 Elo+
Party 1
Anubis
Anubis
XxlewisamvxX
Anubis
Level 49
God Stats
3W - 0L
1,825 SR
Queue Stats
7W - 6L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
7,436
744
6,327
10,420
6,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 5 / 3
7,291
729
6,609
8,683
2,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 5 / 3
6,734
673
3,756
11,281
5,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 11
7,562
756
6,510
12,077
13,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
Micah_1028
Chiron
12
8 / 3 / 5
8,819
882
9,747
7,066
2,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
11
4 / 2 / 6
8,035
804
8,486
6,204
2,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
13
13
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
L
3
3
2
1.33
L
2
5
3
0.7
W
Chiron
Micah_1028
Chiron
8
3
5
3.5
L
0
5
3
0.3
W
Anubis
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,692
Damage
24,743
30,384
Taken
25,347
15,031
Mitigated
19,494
4,194
Healing
11,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,510
784
494
4,454
12,077
13,977
170
2,964
9,113
16,605
0
L
6,327
96
0
250
10,420
6,752
0
4,985
5,220
20,796
0
L
6,609
2,777
0
790
8,683
2,285
0
4,610
3,873
0
26,513
W
Chiron
Micah_1028
Chiron
9,747
4,775
1,523
1,921
7,066
2,777
809
1,482
5,584
0
24,388
L
3,756
273
0
3,154
11,281
5,994
0
4,726
6,280
0
9,196
W
Anubis
8,486
923
0
2,918
6,204
2,740
368
1,920
4,284
33,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,461
Gold Earned
24,416
84
Minions Killed
103
0
Camps Cleared
0
480,899
Distance Traveled
509,446
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,562
756
23
2
0
182,386
1
L
Cthulhu
7,436
744
30
3
0
177,790
0
L
Skadi
7,291
729
41
4
0
143,973
3
W
Chiron
8,819
882
38
4
0
166,646
0
L
Chaac
6,734
673
13
1
0
159,136
2
W
Anubis
8,035
804
42
4
0
160,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role