Player Matchup

Khepri
Khepri
ChanBeaek
Khepri
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
117W - 99L
1,772 Elo+
Solo
Cernunnos
Cernunnos
Thymós
Cernunnos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
darkskul666
Susano
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
thomyzbn
Zhong Kui
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
179W - 191L
1,484 Elo+
Solo
Janus
Janus
valhezinfirefox
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 116
1,500 SR
1,551 Elo+

VS

Team Averages
Level 84
1,454 SR
1,375 Elo+
Merlin
Merlin
C9 nesher
Merlin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,270 Elo+
Party 1
Nox
Nox
MarretaPreta26
Nox
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Shuunz
Jing Wei
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,270 Elo+
Party 1
Kumbhakarna
Kumbhakarna
nyano44
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 1
Kukulkan
Kukulkan
zHyoga
Kukulkan
Level 151
God Stats
5W - 5L
1,268 SR
Queue Stats
395W - 407L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ChanBeaek
Khepri
14
1 / 4 / 14
8,868
806
4,627
13,443
15,700
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
Thymós
Cernunnos
17
9 / 3 / 14
10,218
929
15,224
10,724
4,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
14
3 / 5 / 14
8,993
818
7,636
8,990
3,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Zhong Kui
thomyzbn
Zhong Kui
18
7 / 2 / 16
10,336
940
13,851
11,408
9,722
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 2 / 16
10,676
971
13,924
9,664
3,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
C9 nesher
Merlin
14
2 / 7 / 12
8,408
764
5,324
11,722
5,036
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 4 / 10
8,689
790
9,631
9,470
4,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Shuunz
Jing Wei
13
1 / 7 / 5
7,527
684
4,291
11,395
4,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
nyano44
Kumbhakarna
12
0 / 6 / 9
7,636
694
3,143
18,874
16,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
zHyoga
Kukulkan
18
9 / 3 / 2
10,102
918
14,032
7,598
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
54
27
Kills
16
16
Deaths
27
74
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Merlin
C9 nesher
Merlin
2
7
12
1.14
W
Khepri
ChanBeaek
Khepri
1
4
14
2
L
4
4
10
2.25
L
Jing Wei
Shuunz
Jing Wei
1
7
5
0.5
W
Cernunnos
Thymós
Cernunnos
9
3
14
5.33
W
Susano
3
5
14
2
L
Kumbhakarna
nyano44
Kumbhakarna
0
6
9
0.75
W
Zhong Kui
thomyzbn
Zhong Kui
7
2
16
7.5
W
7
2
16
7.5
L
Kukulkan
zHyoga
Kukulkan
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,262
Damage
36,421
54,229
Taken
59,059
38,195
Mitigated
33,553
23,919
Healing
17,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
C9 nesher
Merlin
5,324
560
657
779
11,722
5,036
298
8,153
3,569
18,413
0
W
Khepri
ChanBeaek
Khepri
4,627
182
1,117
2,903
13,443
15,700
374
6,283
6,884
9,305
0
L
9,631
243
2,069
1,609
9,470
4,502
240
5,585
3,885
19,687
0
L
Jing Wei
Shuunz
Jing Wei
4,291
3,000
1,020
1,941
11,395
4,402
520
5,776
5,619
0
9,437
W
Cernunnos
Thymós
Cernunnos
15,224
6,395
1,122
2,932
10,724
4,983
2,419
4,949
5,703
0
23,071
W
Susano
7,636
260
664
816
8,990
3,840
0
5,755
3,153
0
14,403
L
Kumbhakarna
nyano44
Kumbhakarna
3,143
547
1,025
2,654
18,874
16,444
283
9,302
9,572
4,660
0
W
Zhong Kui
thomyzbn
Zhong Kui
13,851
1,298
1,526
5,412
11,408
9,722
708
7,652
3,590
28,691
0
W
13,924
393
2,012
5,415
9,664
3,950
0
6,665
2,769
34,292
0
L
Kukulkan
zHyoga
Kukulkan
14,032
1,372
3,026
2,540
7,598
3,169
55
3,586
4,012
29,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,091
Gold Earned
42,362
129
Minions Killed
102
0
Camps Cleared
0
1,020,140
Distance Traveled
938,896
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,408
764
22
2
0
154,112
0
W
Khepri
8,868
806
4
0
0
173,293
0
L
Nox
8,689
790
23
2
0
204,008
0
L
Jing Wei
7,527
684
13
1
0
202,926
1
W
Cernunnos
10,218
929
22
2
0
193,840
0
W
Susano
8,993
818
12
1
0
214,350
2
L
Kumbhakarna
7,636
694
3
0
0
175,432
0
W
Zhong Kui
10,336
940
45
4
0
198,426
1
W
Janus
10,676
971
46
4
0
240,231
2
L
Kukulkan
10,102
918
41
4
0
202,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role