Player Matchup

Apollo
Apollo
Kinboi11
Apollo
Level 28
God Stats
17W - 17L
1,500 SR
Queue Stats
38W - 34L
1,868 Elo+
Solo
Nu Wa
Nu Wa
Stroodlemuffin
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,521 Elo+
Party 1
Terra
Terra
bigfig9999
Terra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,634 Elo+
Party 1
King Arthur
King Arthur
darshanfourlife
King Arthur
Level 28
God Stats
6W - 6L
1,886 SR
Queue Stats
87W - 86L
1,600 Elo+
Party 2
Nemesis
Nemesis
simp1000
Nemesis
Level 26
God Stats
2W - 1L
1,793 SR
Queue Stats
58W - 52L
1,648 Elo+
Party 2
Team Averages
Level 23
1,636 SR
1,654 Elo+

VS

Team Averages
Level 15
1,641 SR
1,487 Elo+
Bellona
Bellona
IFreg
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,191 Elo+
Solo
Mercury
Mercury
Lodaxx9030
Mercury
Level 22
God Stats
7W - 9L
1,701 SR
Queue Stats
68W - 88L
1,750 Elo+
Solo
Yemoja
Yemoja
MacZaddy671
Yemoja
Level 13
God Stats
4W - 2L
1,712 SR
Queue Stats
14W - 16L
1,534 Elo+
Solo
Kali
Kali
WeaselDatBoi
Kali
Level 28
God Stats
4W - 3L
1,591 SR
Queue Stats
31W - 24L
1,594 Elo+
Solo
Heimdallr
Heimdallr
regedanz
Heimdallr
Level 12
God Stats
4W - 0L
1,700 SR
Queue Stats
40W - 31L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kinboi11
Apollo
15
1 / 5 / 2
9,735
423
6,619
10,311
4,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 6 / 2
11,386
495
23,844
14,265
5,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Terra
14
0 / 3 / 4
9,532
414
2,676
11,197
11,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
darshanfourlife
King Arthur
16
4 / 5 / 1
10,439
454
12,843
21,337
17,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
simp1000
Nemesis
14
2 / 9 / 1
9,118
396
5,692
22,805
10,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IFreg
Bellona
7
0 / 2 / 0
7,065
307
1,398
6,653
4,906
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Mercury
Lodaxx9030
Mercury
20
16 / 1 / 7
14,573
634
23,342
19,932
7,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
16
1 / 1 / 12
10,464
455
7,022
9,701
6,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
8 / 1 / 10
13,325
579
18,643
29,181
14,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
regedanz
Heimdallr
16
3 / 6 / 14
9,919
431
6,951
15,196
5,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
11
Kills
28
28
Deaths
11
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bellona
IFreg
Bellona
0
2
0
0
L
Apollo
Kinboi11
Apollo
1
5
2
0.4
W
Mercury
Lodaxx9030
Mercury
16
1
7
19.5
W
Yemoja
1
1
12
7
L
4
6
2
0.83
W
8
1
10
13
L
Terra
0
3
4
0.67
L
King Arthur
darshanfourlife
King Arthur
4
5
1
0.9
W
Heimdallr
regedanz
Heimdallr
3
6
14
1.67
L
Nemesis
simp1000
Nemesis
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,674
Damage
57,356
79,915
Taken
80,663
48,730
Mitigated
39,476
18,363
Healing
31,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
IFreg
Bellona
1,398
783
0
434
6,653
4,906
217
1,854
4,651
0
14,377
L
Apollo
Kinboi11
Apollo
6,619
4,392
0
0
10,311
4,442
913
1,762
8,549
0
56,755
W
Mercury
Lodaxx9030
Mercury
23,342
12,759
0
8,958
19,932
7,875
0
5,800
13,808
0
127,404
W
Yemoja
7,022
554
2,949
1,274
9,701
6,870
0
4,026
5,463
51,150
0
L
23,844
5,811
116
2,564
14,265
5,792
1,972
270
13,995
99,605
0
W
18,643
10,680
0
14,147
29,181
14,067
536
6,148
22,749
0
119,092
L
Terra
2,676
168
1,299
2,825
11,197
11,346
101
2,523
8,674
33,574
0
L
King Arthur
darshanfourlife
King Arthur
12,843
2,051
0
5,185
21,337
17,087
0
1,670
19,593
0
64,841
W
Heimdallr
regedanz
Heimdallr
6,951
1,923
0
3,738
15,196
5,758
434
7,292
7,472
0
39,621
L
Nemesis
simp1000
Nemesis
5,692
2,845
0
6,374
22,805
10,063
0
797
22,008
0
52,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,210
Gold Earned
55,346
512
Minions Killed
535
0
Camps Cleared
0
2,136,599
Distance Traveled
2,062,354
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,065
307
27
1
0
160,083
4
L
Apollo
9,735
423
113
5
0
399,387
5
W
Mercury
14,573
634
185
8
0
551,262
1
W
Yemoja
10,464
455
77
3
0
435,668
3
L
Nu Wa
11,386
495
149
6
0
409,280
2
W
Kali
13,325
579
170
7
0
506,328
0
L
Terra
9,532
414
50
2
0
428,903
0
L
King Arthur
10,439
454
111
5
0
444,802
2
W
Heimdallr
9,919
431
76
3
0
409,013
0
L
Nemesis
9,118
396
89
4
0
454,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role