Player Matchup

Scylla
Scylla
Doomraider0417
Scylla
Level 26
God Stats
5W - 4L
1,412 SR
Queue Stats
35W - 30L
1,307 Elo+
Solo
Artemis
Artemis
MmMAVRICK
Artemis
Level 28
God Stats
6W - 8L
1,467 SR
Queue Stats
25W - 28L
1,417 Elo+
Solo
Cthulhu
Cthulhu
PLu5_ULtrA-501
Cthulhu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 8L
976 Elo+
Solo
Serqet
Serqet
qweenkiwi
Serqet
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 25L
1,458 Elo+
Solo
Bellona
Bellona
xXhildinXx
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 17
1,476 SR
1,332 Elo+

VS

Team Averages
Level 25
1,401 SR
1,329 Elo+
Neith
Neith
ChakezPadilla
Neith
Level 19
God Stats
2W - 1L
1,510 SR
Queue Stats
13W - 15L
1,217 Elo+
Solo
Heimdallr
Heimdallr
GoinBrazzy07
Heimdallr
Level 15
God Stats
7W - 8L
1,278 SR
Queue Stats
33W - 43L
1,227 Elo+
Solo
Kuzenbo
Kuzenbo
KuRtl3
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,527 Elo+
Party 1
Fenrir
Fenrir
Skroblivowind
Fenrir
Level 29
God Stats
2W - 1L
1,219 SR
Queue Stats
5W - 1L
1,149 Elo+
Party 1
Ra
Ra
iPotatoz
Ra
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 13 / 0
4,427
369
2,109
9,086
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
MmMAVRICK
Artemis
10
0 / 2 / 0
5,190
433
5,209
5,239
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 6 / 0
4,736
395
2,482
10,190
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
qweenkiwi
Serqet
8
0 / 5 / 0
5,226
436
2,714
11,499
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
xXhildinXx
Bellona
5
1 / 7 / 0
4,530
378
1,575
7,045
5,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 3
7,564
630
5,134
3,465
1,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
GoinBrazzy07
Heimdallr
11
2 / 1 / 4
6,773
564
4,627
5,554
1,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
KuRtl3
Kuzenbo
9
1 / 0 / 2
6,238
520
1,640
7,358
4,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 0 / 8
7,190
599
3,252
6,281
2,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
17 / 0 / 5
8,838
737
14,871
6,952
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
54
1
Kills
32
33
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
0
3
9.5
L
0
13
0
0
W
Heimdallr
GoinBrazzy07
Heimdallr
2
1
4
4
W
Kuzenbo
KuRtl3
Kuzenbo
1
0
2
2
L
Artemis
MmMAVRICK
Artemis
0
2
0
0
L
0
6
0
0
W
4
0
8
8
W
17
0
5
19.5
L
Serqet
qweenkiwi
Serqet
0
5
0
0
L
Bellona
xXhildinXx
Bellona
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,089
Damage
29,524
43,059
Taken
29,610
19,271
Mitigated
12,076
6,367
Healing
9,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,134
2,915
0
1,002
3,465
1,183
3,320
1,746
1,606
0
26,237
L
2,109
478
0
170
9,086
2,572
0
4,382
4,704
13,669
0
W
Heimdallr
GoinBrazzy07
Heimdallr
4,627
2,512
0
0
5,554
1,696
2,157
246
5,053
0
27,172
W
Kuzenbo
KuRtl3
Kuzenbo
1,640
511
0
2,207
7,358
4,583
326
138
7,059
10,520
0
L
Artemis
MmMAVRICK
Artemis
5,209
1,528
0
1,758
5,239
1,663
72
888
4,351
0
22,637
L
2,482
276
0
514
10,190
6,285
0
5,668
4,522
12,539
0
W
3,252
1,698
0
1,731
6,281
2,075
357
36
6,002
0
29,232
W
14,871
2,978
188
4,707
6,952
2,539
1,316
2,137
4,391
54,127
0
L
Serqet
qweenkiwi
Serqet
2,714
651
0
3,570
11,499
3,743
0
3,510
7,989
0
23,552
L
Bellona
xXhildinXx
Bellona
1,575
517
0
355
7,045
5,008
0
2,063
4,982
0
6,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,109
Gold Earned
36,603
140
Minions Killed
272
0
Camps Cleared
0
1,065,002
Distance Traveled
1,115,817
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,564
630
48
4
0
198,116
2
L
Scylla
4,427
369
13
1
0
181,096
0
W
Heimdallr
6,773
564
61
5
0
218,227
1
W
Kuzenbo
6,238
520
21
2
0
212,874
1
L
Artemis
5,190
433
41
3
0
230,091
1
L
Cthulhu
4,736
395
20
2
0
167,975
2
W
Fenrir
7,190
599
57
5
0
252,753
0
W
Ra
8,838
737
85
7
0
233,847
0
L
Serqet
5,226
436
56
5
0
262,848
4
L
Bellona
4,530
378
10
1
0
222,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role