Player Matchup

Danzaburou
Danzaburou
Arnick5
Danzaburou
Level 17
God Stats
17W - 7L
1,621 SR
Queue Stats
144W - 82L
1,608 Elo+
Party 2
Cthulhu
Cthulhu
IyeetUrBacon
Cthulhu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Nukesito
Achilles
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Reicgg
Sol
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 17L
1,610 Elo+
Party 2
Ao Kuang
Ao Kuang
lxlRyouko
Ao Kuang
Level 11
God Stats
2W - 1L
1,149 SR
Queue Stats
11W - 14L
1,360 Elo+
Solo
Team Averages
Level 31
1,454 SR
1,516 Elo+

VS

Team Averages
Level 25
1,347 SR
1,361 Elo+
Bellona
Bellona
Farshki
Bellona
Level 23
God Stats
0W - 2L
1,298 SR
Queue Stats
20W - 25L
1,859 Elo+
Solo
Kukulkan
Kukulkan
Myyrroor
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 106L
1,226 Elo+
Party 1
Medusa
Medusa
SerenityMK2
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Virno_ET_38
Ravana
Level 42
God Stats
5W - 18L
1,237 SR
Queue Stats
117W - 289L
1,151 Elo+
Party 1
Sylvanus
Sylvanus
frz4_X_TN_EsT_X
Sylvanus
Level 29
God Stats
42W - 119L
1,202 SR
Queue Stats
64W - 206L
1,067 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arnick5
Danzaburou
11
6 / 0 / 0
7,287
729
4,475
5,223
1,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
IyeetUrBacon
Cthulhu
8
0 / 0 / 2
5,245
525
604
2,841
1,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Nukesito
Achilles
10
3 / 1 / 3
5,936
594
6,215
7,699
4,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
Reicgg
Sol
10
4 / 0 / 3
6,404
640
3,139
6,894
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
lxlRyouko
Ao Kuang
10
4 / 0 / 3
6,175
618
2,398
4,767
1,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Farshki
Bellona
9
1 / 3 / 0
4,994
499
4,475
6,924
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Myyrroor
Kukulkan
5
0 / 3 / 0
4,048
405
1,340
3,227
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
9
0 / 2 / 0
5,119
512
1,923
3,329
633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ravana
6
0 / 3 / 0
4,187
419
1,586
3,951
1,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
5
0 / 6 / 1
3,939
394
1,530
6,784
2,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
17
Kills
1
1
Deaths
17
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Arnick5
Danzaburou
6
0
0
6
L
Bellona
Farshki
Bellona
1
3
0
0.33
W
Cthulhu
IyeetUrBacon
Cthulhu
0
0
2
1
L
Kukulkan
Myyrroor
Kukulkan
0
3
0
0
W
Achilles
Nukesito
Achilles
3
1
3
4.5
W
Sol
Reicgg
Sol
4
0
3
5.5
L
Medusa
0
2
0
0
L
Ravana
0
3
0
0
L
Sylvanus
0
6
1
0.08
W
Ao Kuang
lxlRyouko
Ao Kuang
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,831
Damage
10,854
27,424
Taken
24,215
10,983
Mitigated
9,824
15,277
Healing
5,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Arnick5
Danzaburou
4,475
2,310
0
3,434
5,223
1,610
3,237
679
4,544
0
38,543
L
Bellona
Farshki
Bellona
4,475
1,734
0
1,896
6,924
4,887
0
1,235
5,359
2,793
19,321
W
Cthulhu
IyeetUrBacon
Cthulhu
604
0
0
362
2,841
1,130
479
131
2,710
11,841
0
L
Kukulkan
Myyrroor
Kukulkan
1,340
553
0
119
3,227
1,030
0
2,296
931
11,572
0
W
Achilles
Nukesito
Achilles
6,215
2,452
0
3,887
7,699
4,962
0
1,115
6,584
0
23,729
W
Sol
Reicgg
Sol
3,139
1,236
0
4,483
6,894
1,914
1,859
1,205
5,689
30,959
0
L
Medusa
1,923
603
0
893
3,329
633
0
401
2,928
0
22,814
L
Ravana
1,586
680
0
847
3,951
1,232
0
1,603
2,348
0
13,560
L
Sylvanus
1,530
676
230
1,228
6,784
2,042
446
606
6,078
5,099
0
W
Ao Kuang
lxlRyouko
Ao Kuang
2,398
548
0
3,111
4,767
1,367
0
199
4,568
19,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,047
Gold Earned
22,287
276
Minions Killed
144
0
Camps Cleared
0
943,668
Distance Traveled
842,149
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,287
729
83
8
0
171,651
1
L
Bellona
4,994
499
45
5
0
169,119
2
W
Cthulhu
5,245
525
23
2
0
201,321
0
L
Kukulkan
4,048
405
23
2
0
145,705
0
W
Achilles
5,936
594
48
5
0
194,192
1
W
Sol
6,404
640
72
7
0
166,549
3
L
Medusa
5,119
512
43
4
0
178,630
3
L
Ravana
4,187
419
27
3
0
177,846
0
L
Sylvanus
3,939
394
6
1
0
170,849
0
W
Ao Kuang
6,175
618
50
5
0
209,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role