Player Matchup

Janus
Janus
Gold III
 
Janus
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Silver I
CoDGorilla091
Thanatos
Silver I
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 31L
1,495 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
Deahtroker3010
Sun Wukong
Gold IV
Level 126
God Stats
54W - 42L
1,498 SR
Queue Stats
446W - 430L
1,542 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold III
Ru5h77
Kumbhakarna
Gold III
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
838W - 842L
1,538 MMR
Solo
Xbalanque
Xbalanque
Silver I
SwiftTemptations
Xbalanque
Silver I
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 57L
1,507 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,500 SR
1,516 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,620 SR
1,525 MMR
Bellona
Bellona
Bronze III
Anyeru
Bellona
Bronze III
Level 50
God Stats
1W - 2L
1,715 SR
Queue Stats
42W - 38L
1,530 MMR
Solo
Arachne
Arachne
Gold III
AphroOrTroll
Arachne
Gold III
Level 107
God Stats
65W - 48L
1,520 SR
Queue Stats
283W - 294L
1,540 MMR
Solo
Skadi
Skadi
Bronze III
HecticFrost706
Skadi
Bronze III
Level 146
God Stats
1W - 4L
1,500 SR
Queue Stats
69W - 67L
1,535 MMR
Solo
Poseidon
Poseidon
Bronze III
Tony_NY86
Poseidon
Bronze III
Level 78
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 80L
1,500 MMR
Solo
Cerberus
Cerberus
Gold II
airheadbites432
Cerberus
Gold II
Level 96
God Stats
3W - 1L
1,865 SR
Queue Stats
83W - 75L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
8 / 2 / 11
10,094
594
12,658
9,869
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
CoDGorilla091
Thanatos
14
11 / 3 / 8
9,258
545
14,971
15,633
5,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Deahtroker3010
Sun Wukong
14
3 / 2 / 8
8,667
510
10,846
15,530
10,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
Ru5h77
Kumbhakarna
13
4 / 4 / 10
8,812
518
5,219
14,837
6,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
15
1 / 4 / 3
8,490
499
7,415
12,883
4,078
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Nu WaTsukuyomiScyllaCthulhuSet

VS

Bans
BakasuraDanzaburouAphroditeApolloCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anyeru
Bellona
12
1 / 4 / 3
7,705
453
10,960
16,651
13,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
AphroOrTroll
Arachne
14
1 / 5 / 2
8,181
481
3,777
12,333
7,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
7 / 4 / 0
9,722
572
11,781
13,734
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Tony_NY86
Poseidon
13
5 / 9 / 0
8,785
517
7,893
10,233
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
11
1 / 5 / 9
8,210
483
12,248
18,379
11,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
27
Kills
15
15
Deaths
27
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
2
11
6.75
L
Bellona
Anyeru
Bellona
1
4
3
0.63
L
Arachne
AphroOrTroll
Arachne
1
5
2
0.4
W
Thanatos
CoDGorilla091
Thanatos
11
3
8
5
W
Sun Wukong
Deahtroker3010
Sun Wukong
3
2
8
3.5
L
7
4
0
1.75
W
Kumbhakarna
Ru5h77
Kumbhakarna
4
4
10
2.25
W
Xbalanque
1
4
3
0.63
L
Poseidon
Tony_NY86
Poseidon
5
9
0
0.56
L
Cerberus
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,109
Damage
46,659
68,752
Taken
71,330
29,070
Mitigated
39,765
27,018
Healing
21,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,658
1,332
183
1,976
9,869
2,662
426
5,551
4,108
58,626
0
L
Bellona
Anyeru
Bellona
10,960
3,375
0
6,201
16,651
13,776
280
2,277
14,260
5,124
38,006
L
Arachne
AphroOrTroll
Arachne
3,777
2,037
0
4,176
12,333
7,312
0
2,241
10,011
9,472
47,310
W
Thanatos
CoDGorilla091
Thanatos
14,971
4,725
0
12,961
15,633
5,551
394
4,269
11,280
0
46,850
W
Sun Wukong
Deahtroker3010
Sun Wukong
10,846
1,803
0
5,180
15,530
10,100
450
4,584
10,870
0
56,121
L
11,781
6,511
0
4,940
13,734
4,416
260
2,392
11,326
0
69,029
W
Kumbhakarna
Ru5h77
Kumbhakarna
5,219
695
0
1,382
14,837
6,679
25
5,379
9,346
13,673
0
W
Xbalanque
7,415
3,679
0
5,336
12,883
4,078
0
1,321
11,552
0
62,318
L
Poseidon
Tony_NY86
Poseidon
7,893
386
0
948
10,233
3,021
0
3,865
6,174
49,017
0
L
Cerberus
12,248
697
0
5,716
18,379
11,240
52
6,521
11,682
27,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,321
Gold Earned
42,603
415
Minions Killed
447
0
Camps Cleared
0
1,675,640
Distance Traveled
1,527,137
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,094
594
110
6
0
355,461
0
L
Bellona
7,705
453
81
5
0
246,589
1
L
Arachne
8,181
481
103
6
0
363,676
0
W
Thanatos
9,258
545
65
4
0
346,568
2
W
Sun Wukong
8,667
510
114
7
0
355,887
5
L
Skadi
9,722
572
136
8
0
284,491
7
W
Kumbhakarna
8,812
518
14
1
0
344,105
2
W
Xbalanque
8,490
499
112
7
0
273,619
3
L
Poseidon
8,785
517
86
5
0
320,405
8
L
Cerberus
8,210
483
41
2
0
311,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role