Player Matchup

Mulan
Mulan
KenpachiSenseii
Mulan
Level 160
God Stats
5W - 6L
1,500 SR
Queue Stats
637W - 469L
1,706 Elo+
Party 2
Cerberus
Cerberus
SearchingBar
Cerberus
Level 63
God Stats
2W - 4L
1,496 SR
Queue Stats
10W - 11L
1,570 Elo+
Party 2
Danzaburou
Danzaburou
darkstorm771
Danzaburou
Level 123
God Stats
4W - 5L
1,804 SR
Queue Stats
141W - 164L
1,660 Elo+
Party 1
Persephone
Persephone
kirvys
Persephone
Level 148
God Stats
11W - 17L
1,556 SR
Queue Stats
553W - 654L
1,391 Elo+
Party 1
Mercury
Mercury
osado-piloto275
Mercury
Level 87
God Stats
10W - 15L
1,473 SR
Queue Stats
224W - 194L
1,526 Elo+
Solo
Team Averages
Level 116
1,566 SR
1,571 Elo+

VS

Team Averages
Level 110
1,520 SR
1,495 Elo+
Xbalanque
Xbalanque
Ceruus
Xbalanque
Level 69
God Stats
12W - 7L
1,500 SR
Queue Stats
138W - 111L
1,300 Elo+
Party 3
Merlin
Merlin
TheGrimmJaeger
Merlin
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
149W - 147L
1,652 Elo+
Solo
Achilles
Achilles
lnsaneDr
Achilles
Level 101
God Stats
8W - 8L
1,500 SR
Queue Stats
592W - 567L
1,475 Elo+
Party 3
Ganesha
Ganesha
streakingpickle
Ganesha
Level 102
God Stats
34W - 18L
1,334 SR
Queue Stats
283W - 253L
1,534 Elo+
Party 3
Mercury
Mercury
sweetcalfxx
Mercury
Level 121
God Stats
5W - 3L
1,768 SR
Queue Stats
209W - 188L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 2
10,338
492
12,067
21,035
13,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
SearchingBar
Cerberus
9
0 / 12 / 1
7,073
337
4,828
23,392
9,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
darkstorm771
Danzaburou
16
2 / 3 / 3
10,851
517
8,472
13,257
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
kirvys
Persephone
15
4 / 9 / 2
10,830
516
9,348
14,129
4,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 8 / 1
10,263
489
8,575
14,554
8,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ceruus
Xbalanque
19
19 / 1 / 6
12,560
598
26,490
16,825
7,044
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
8 / 6 / 6
11,851
564
16,544
11,766
4,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
lnsaneDr
Achilles
18
7 / 0 / 6
11,716
558
12,199
14,240
17,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 2 / 23
10,817
515
10,579
17,369
11,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
sweetcalfxx
Mercury
18
3 / 3 / 3
10,923
520
4,738
15,645
5,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
82
11
Kills
38
38
Deaths
12
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Ceruus
Xbalanque
19
1
6
22
L
5
6
2
1
L
Cerberus
SearchingBar
Cerberus
0
12
1
0.04
W
8
6
6
1.83
L
Danzaburou
darkstorm771
Danzaburou
2
3
3
1.17
L
Persephone
kirvys
Persephone
4
9
2
0.56
W
Achilles
lnsaneDr
Achilles
7
0
6
10
L
0
8
1
0.06
W
1
2
23
6.25
W
Mercury
sweetcalfxx
Mercury
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,290
Damage
70,550
86,367
Taken
75,845
40,406
Mitigated
46,744
19,589
Healing
30,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Ceruus
Xbalanque
26,490
20,660
0
12,536
16,825
7,044
2,012
2,675
14,072
0
82,127
L
12,067
1,709
0
6,095
21,035
13,099
0
3,715
17,050
0
68,141
L
Cerberus
SearchingBar
Cerberus
4,828
573
0
5,015
23,392
9,773
104
7,123
16,097
12,586
0
W
16,544
605
0
763
11,766
4,545
0
4,976
6,436
72,544
0
L
Danzaburou
darkstorm771
Danzaburou
8,472
3,114
0
6,465
13,257
3,873
2,123
4,485
8,694
0
67,228
L
Persephone
kirvys
Persephone
9,348
223
0
1,025
14,129
4,944
300
8,954
4,438
51,203
0
W
Achilles
lnsaneDr
Achilles
12,199
4,318
0
5,279
14,240
17,525
705
1,159
13,057
0
63,304
L
8,575
4,793
0
989
14,554
8,717
1,178
1,772
12,319
4,067
63,858
W
10,579
1,698
0
5,303
17,369
11,760
457
3,276
14,045
39,940
0
W
Mercury
sweetcalfxx
Mercury
4,738
1,218
0
6,310
15,645
5,870
993
1,945
13,654
0
82,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,355
Gold Earned
57,867
487
Minions Killed
533
0
Camps Cleared
0
1,941,167
Distance Traveled
2,117,633
11
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,560
598
148
7
0
379,280
2
L
Mulan
10,338
492
112
5
0
412,760
0
L
Cerberus
7,073
337
16
1
0
379,136
2
W
Merlin
11,851
564
115
5
0
361,795
9
L
Danzaburou
10,851
517
113
5
0
359,421
5
L
Persephone
10,830
516
108
5
0
363,943
2
W
Achilles
11,716
558
123
6
0
460,945
8
L
Mercury
10,263
489
138
7
0
425,907
2
W
Ganesha
10,817
515
11
1
0
427,576
6
W
Mercury
10,923
520
136
6
0
488,037
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role