Player Matchup

Chaac
Chaac
Silver IV
Limited Pat
Chaac
Silver IV
Level 124
God Stats
55W - 48L
1,633 SR
Queue Stats
251W - 254L
1,468 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Tak31tA11
Danzaburou
Gold V
Level 83
God Stats
6W - 2L
1,759 SR
Queue Stats
8W - 7L
1,749 MMR
Party 1
Nu Wa
Nu Wa
Silver I
wagnerhouse
Nu Wa
Silver I
Level 106
God Stats
41W - 37L
1,750 SR
Queue Stats
882W - 767L
1,462 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,714 SR
1,560 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,587 SR
1,555 MMR
Izanami
Izanami
Silver I
Diewoo
Izanami
Silver I
Level 109
God Stats
1W - 3L
1,529 SR
Queue Stats
61W - 67L
1,566 MMR
Party 2
Ares
Ares
Silver II
Pharaoh Returns
Ares
Silver II
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
148W - 161L
1,544 MMR
Solo
Eset
Eset
Bronze III
xIITIKOIIx
Eset
Bronze III
Level 129
God Stats
5W - 4L
1,731 SR
Queue Stats
55W - 48L
1,555 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
9,968
623
11,043
16,876
16,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Tak31tA11
Danzaburou
13
5 / 4 / 1
10,480
655
12,620
16,855
6,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 5 / 7
9,393
587
12,393
10,950
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
HeraBacchusAphroditeCthulhuKumbhakarna

VS

Bans
DiscordiaCu ChulainnPersephoneAchillesChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Diewoo
Izanami
14
0 / 3 / 8
9,929
621
11,745
14,243
5,918
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 2 / 4
11,289
706
12,497
21,381
24,400
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
5 / 3 / 4
10,769
673
12,560
14,238
6,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
8
Kills
11
11
Deaths
8
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
Diewoo
Izanami
0
3
8
1.33
L
3
2
5
2.75
W
6
2
4
4
L
Danzaburou
Tak31tA11
Danzaburou
5
4
1
1.38
L
0
5
7
0.7
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,056
Damage
36,802
44,681
Taken
49,862
26,799
Mitigated
36,558
17,891
Healing
12,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Diewoo
Izanami
11,745
7,416
0
4,245
14,243
5,918
2,494
4,079
10,014
0
83,685
L
11,043
1,616
0
8,772
16,876
16,688
497
9,058
7,818
132
37,476
W
12,497
311
0
500
21,381
24,400
51
4,811
15,474
28,260
0
L
Danzaburou
Tak31tA11
Danzaburou
12,620
3,574
0
8,423
16,855
6,299
1,916
9,197
7,658
0
45,418
L
12,393
4,782
0
696
10,950
3,812
958
6,946
4,004
43,155
0
W
12,560
681
3,762
3,555
14,238
6,240
396
3,711
10,352
41,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,841
Gold Earned
31,987
165
Minions Killed
227
0
Camps Cleared
0
815,997
Distance Traveled
830,025
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,929
621
150
9
0
247,410
1
L
Chaac
9,968
623
63
4
0
306,961
2
W
Ares
11,289
706
22
1
0
275,622
1
L
Danzaburou
10,480
655
66
4
0
266,529
1
L
Nu Wa
9,393
587
36
2
0
242,507
8
W
Eset
10,769
673
55
3
0
306,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role