Player Matchup

Sylvanus
Sylvanus
Familiar0fzero
Sylvanus
Level 121
God Stats
0W - 1L
1,323 SR
Queue Stats
13W - 11L
1,622 Elo+
Party 2
Anubis
Anubis
Lord Kidomaru
Anubis
Level 62
God Stats
1W - 1L
1,851 SR
Queue Stats
34W - 33L
1,548 Elo+
Party 2
Fenrir
Fenrir
NateTheNorm
Fenrir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,430 Elo+
Party 2
Kukulkan
Kukulkan
NoahJuice47
Kukulkan
Level 126
God Stats
0W - 2L
1,526 SR
Queue Stats
43W - 41L
1,564 Elo+
Party 2
Chaac
Chaac
TaZGamer325
Chaac
Level 84
God Stats
1W - 3L
1,748 SR
Queue Stats
16W - 19L
1,446 Elo+
Party 2
Team Averages
Level 85
1,590 SR
1,522 Elo+

VS

Team Averages
Level 69
1,756 SR
1,510 Elo+
Baron Samedi
Baron Samedi
Armaxfc
Baron Samedi
Level 46
God Stats
5W - 2L
1,731 SR
Queue Stats
50W - 40L
1,500 Elo+
Party 1
Vulcan
Vulcan
LeonidasDrago
Vulcan
Level 109
God Stats
16W - 12L
1,700 SR
Queue Stats
159W - 156L
1,550 Elo+
Solo
Erlang Shen
Erlang Shen
ReggyMt
Erlang Shen
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Teladejoir
Cabrakan
Level 46
God Stats
2W - 0L
1,912 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 1
Skadi
Skadi
edsub12
Skadi
Level 76
God Stats
2W - 0L
1,938 SR
Queue Stats
54W - 44L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 3 / 2
8,762
674
3,184
13,424
12,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
0 / 6 / 3
7,843
603
5,984
10,439
5,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
1 / 9 / 2
8,110
624
4,582
14,490
7,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
NoahJuice47
Kukulkan
17
4 / 2 / 1
10,701
823
10,974
8,574
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 3
8,513
655
7,659
11,502
8,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Armaxfc
Baron Samedi
16
2 / 2 / 8
9,761
751
7,069
5,269
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 0 / 15
10,984
845
14,480
3,798
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
ReggyMt
Erlang Shen
16
5 / 2 / 11
10,288
791
8,247
12,764
11,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Teladejoir
Cabrakan
17
7 / 2 / 11
11,908
916
12,538
14,534
17,019
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
edsub12
Skadi
17
4 / 2 / 9
10,520
809
9,795
7,791
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
8
Kills
23
23
Deaths
8
11
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Armaxfc
Baron Samedi
2
2
8
3
L
Sylvanus
2
3
2
1
W
5
0
15
12.5
L
0
6
3
0.25
L
Fenrir
1
9
2
0.22
L
Kukulkan
NoahJuice47
Kukulkan
4
2
1
2.25
W
Erlang Shen
ReggyMt
Erlang Shen
5
2
11
5.25
L
1
3
3
0.83
W
Cabrakan
Teladejoir
Cabrakan
7
2
11
6.25
W
Skadi
edsub12
Skadi
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,383
Damage
52,129
58,429
Taken
44,156
38,909
Mitigated
36,624
11,759
Healing
15,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Armaxfc
Baron Samedi
7,069
1,004
1,480
910
5,269
2,663
162
1,718
3,465
33,630
0
L
Sylvanus
3,184
492
1,147
4,506
13,424
12,584
0
6,429
6,873
12,786
0
W
14,480
5,519
0
875
3,798
1,686
413
1,484
2,249
44,305
0
L
5,984
132
0
968
10,439
5,900
0
8,072
2,287
33,306
0
L
Fenrir
4,582
871
0
1,086
14,490
7,973
0
9,264
5,108
0
8,850
L
Kukulkan
NoahJuice47
Kukulkan
10,974
556
0
618
8,574
3,598
0
5,044
3,420
47,130
0
W
Erlang Shen
ReggyMt
Erlang Shen
8,247
3,879
0
4,282
12,764
11,941
586
5,304
7,219
0
21,178
L
7,659
664
0
3,434
11,502
8,854
1
4,960
6,344
0
24,690
W
Cabrakan
Teladejoir
Cabrakan
12,538
1,967
0
5,376
14,534
17,019
0
8,656
5,488
22,665
0
W
Skadi
edsub12
Skadi
9,795
4,760
0
3,011
7,791
3,315
2,450
2,784
4,876
0
46,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,929
Gold Earned
53,461
254
Minions Killed
317
6
Camps Cleared
10
1,055,362
Distance Traveled
1,199,521
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,761
751
71
5
2
179,083
0
L
Sylvanus
8,762
674
16
1
0
206,575
0
W
Vulcan
10,984
845
98
8
2
274,834
1
L
Anubis
7,843
603
63
5
1
184,363
0
L
Fenrir
8,110
624
13
1
1
209,250
0
L
Kukulkan
10,701
823
112
9
2
227,222
0
W
Erlang Shen
10,288
791
29
2
0
266,267
3
L
Chaac
8,513
655
50
4
2
227,952
1
W
Cabrakan
11,908
916
23
2
1
260,366
2
W
Skadi
10,520
809
96
7
5
218,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role