Player Matchup

Rama
Rama
Gluggar
Rama
Level 82
God Stats
4W - 5L
1,498 SR
Queue Stats
125W - 139L
1,426 Elo+
Party 3
Ratatoskr
Ratatoskr
MetricShip39
Ratatoskr
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 28L
1,505 Elo+
Party 2
Chaac
Chaac
THEG00DSPORK
Chaac
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Thebigguy3905
Jormungandr
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 102L
1,268 Elo+
Party 2
Hel
Hel
bub2
Hel
Level 128
God Stats
3W - 3L
1,258 SR
Queue Stats
284W - 266L
1,423 Elo+
Party 2
Team Averages
Level 78
1,451 SR
1,425 Elo+

VS

Team Averages
Level 38
1,492 SR
1,450 Elo+
Skadi
Skadi
Dunkys_Dones
Skadi
Level 41
God Stats
3W - 3L
1,512 SR
Queue Stats
423W - 481L
1,486 Elo+
Solo
Ra
Ra
Gun2279
Ra
Level 29
God Stats
1W - 8L
1,477 SR
Queue Stats
272W - 321L
1,487 Elo+
Party 1
Ymir
Ymir
Swoltrumpetswag
Ymir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Apollo
Apollo
spitfire934
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,265 Elo+
Party 4
Jing Wei
Jing Wei
xXGunNomadXx
Jing Wei
Level 40
God Stats
2W - 6L
1,472 SR
Queue Stats
300W - 327L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Gluggar
Rama
9
2 / 0 / 3
5,823
582
6,881
4,683
1,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
MetricShip39
Ratatoskr
11
2 / 0 / 2
6,073
607
2,585
5,930
1,797
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 0 / 1
6,048
605
2,479
4,243
4,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Thebigguy3905
Jormungandr
8
1 / 3 / 4
5,203
520
2,146
5,311
3,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hel
bub2
Hel
11
5 / 0 / 1
6,649
665
4,531
2,732
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,307
431
3,335
5,395
1,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 0
5,068
507
203
4,466
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
2 / 3 / 1
4,977
498
2,282
8,474
3,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Apollo
8
1 / 2 / 1
5,056
506
3,032
4,792
1,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
xXGunNomadXx
Jing Wei
8
0 / 1 / 1
4,927
493
1,079
3,260
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
3
3
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Rama
Gluggar
Rama
2
0
3
3.5
L
0
2
0
0
W
Ratatoskr
MetricShip39
Ratatoskr
2
0
2
3
L
2
3
1
0.83
W
3
0
1
3.5
W
Jormungandr
Thebigguy3905
Jormungandr
1
3
4
1
W
Hel
bub2
Hel
5
0
1
5.5
L
Apollo
1
2
1
0.75
L
Jing Wei
xXGunNomadXx
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,622
Damage
9,931
22,899
Taken
26,387
11,309
Mitigated
9,450
10,972
Healing
4,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,335
1,960
0
0
5,395
1,311
0
1,253
3,942
0
14,602
W
Rama
Gluggar
Rama
6,881
6,334
0
2,397
4,683
1,277
720
923
3,760
0
29,862
L
203
0
98
1,447
4,466
1,372
333
1,863
2,603
27,363
0
W
Ratatoskr
MetricShip39
Ratatoskr
2,585
580
0
3,314
5,930
1,797
650
56
5,834
0
33,073
L
2,282
167
1
1,564
8,474
3,534
0
2,383
6,091
13,061
0
W
2,479
310
0
2,175
4,243
4,486
161
0
4,243
0
25,945
W
Jormungandr
Thebigguy3905
Jormungandr
2,146
586
0
408
5,311
3,127
348
1,431
3,880
11,808
0
W
Hel
bub2
Hel
4,531
50
1,164
1,514
2,732
622
463
83
2,601
37,753
0
L
Apollo
3,032
1,515
0
1,224
4,792
1,347
0
757
4,035
0
21,627
L
Jing Wei
xXGunNomadXx
Jing Wei
1,079
380
0
282
3,260
1,886
66
421
2,839
7,753
17,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,796
Gold Earned
24,335
290
Minions Killed
214
0
Camps Cleared
0
949,544
Distance Traveled
918,221
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,307
431
27
3
0
173,667
0
W
Rama
5,823
582
60
6
0
154,387
0
L
Ra
5,068
507
72
7
0
174,995
2
W
Ratatoskr
6,073
607
88
9
0
209,121
0
L
Ymir
4,977
498
9
1
0
168,768
2
W
Chaac
6,048
605
51
5
0
203,760
0
W
Jormungandr
5,203
520
20
2
0
169,009
0
W
Hel
6,649
665
71
7
0
213,267
4
L
Apollo
5,056
506
53
5
0
180,838
0
L
Jing Wei
4,927
493
53
5
0
219,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role