Player Matchup

Thoth
Thoth
Gold III
GrimmBot1341
Thoth
Gold III
Level 89
God Stats
1W - 4L
1,786 SR
Queue Stats
154W - 150L
1,393 MMR
Solo
Achilles
Achilles
Bronze III
Hunterstride
Achilles
Bronze III
Level 48
God Stats
0W - 1L
1,253 SR
Queue Stats
21W - 27L
1,378 MMR
Solo
Cthulhu
Cthulhu
Silver III
Mattybart123
Cthulhu
Silver III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,397 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
XxBigTeethsxX
Tsukuyomi
Gold V
Level 82
God Stats
0W - 1L
1,824 SR
Queue Stats
14W - 17L
1,404 MMR
Party 1
Medusa
Medusa
Gold V
alejopo093
Medusa
Gold V
Level 106
God Stats
1W - 3L
1,425 SR
Queue Stats
14W - 18L
1,358 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,558 SR
1,386 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,654 SR
1,386 MMR
Sun Wukong
Sun Wukong
Gold III
Glowarium
Sun Wukong
Gold III
Level 49
God Stats
37W - 22L
1,702 SR
Queue Stats
110W - 103L
1,372 MMR
Solo
Ares
Ares
Gold IV
Otosoba
Ares
Gold IV
Level 143
God Stats
7W - 6L
1,631 SR
Queue Stats
57W - 64L
1,380 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Really Reemz
Ne Zha
Gold IV
Level 106
God Stats
4W - 6L
1,583 SR
Queue Stats
475W - 472L
1,393 MMR
Solo
Poseidon
Poseidon
Gold III
leobiagioni
Poseidon
Gold III
Level 97
God Stats
9W - 7L
1,703 SR
Queue Stats
97W - 98L
1,389 MMR
Solo
Neith
Neith
Silver II
xX_13illdogz1_Xx
Neith
Silver II
Level 108
God Stats
7W - 8L
1,652 SR
Queue Stats
160W - 180L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 8
11,576
445
18,549
13,159
5,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Hunterstride
Achilles
17
5 / 3 / 2
10,958
421
9,603
20,040
17,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Mattybart123
Cthulhu
15
3 / 11 / 8
10,895
419
13,430
26,272
29,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
XxBigTeethsxX
Tsukuyomi
8
1 / 5 / 0
7,991
307
3,855
7,770
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
alejopo093
Medusa
20
4 / 3 / 6
13,045
502
14,069
17,729
8,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Nu WaBakasuraSetTerraDanzaburou

VS

Bans
HeraCu ChulainnScyllaCupidBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Glowarium
Sun Wukong
20
5 / 0 / 7
14,965
576
21,316
29,193
29,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
Otosoba
Ares
16
2 / 5 / 10
12,827
493
8,114
26,918
29,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
20
8 / 4 / 9
15,954
614
12,374
22,374
10,401
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
leobiagioni
Poseidon
20
7 / 3 / 12
14,903
573
14,144
20,086
7,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 2 / 3
12,967
499
11,411
14,656
6,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
14
Kills
26
26
Deaths
14
24
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Glowarium
Sun Wukong
5
0
7
8.5
L
1
4
8
1.25
L
Achilles
Hunterstride
Achilles
5
3
2
2
L
Cthulhu
Mattybart123
Cthulhu
3
11
8
0.64
W
Ares
Otosoba
Ares
2
5
10
1.4
W
Ne Zha
8
4
9
3.13
L
Tsukuyomi
XxBigTeethsxX
Tsukuyomi
1
5
0
0.2
L
Medusa
alejopo093
Medusa
4
3
6
2.33
W
Poseidon
leobiagioni
Poseidon
7
3
12
4.33
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,506
Damage
67,359
84,970
Taken
113,227
62,534
Mitigated
83,853
12,518
Healing
46,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Glowarium
Sun Wukong
21,316
2,957
0
17,331
29,193
29,888
1,540
7,472
21,379
0
120,445
L
18,549
485
22
2,168
13,159
5,063
0
3,689
9,470
89,127
0
L
Achilles
Hunterstride
Achilles
9,603
2,605
0
1,409
20,040
17,626
0
3,877
16,163
0
57,047
L
Cthulhu
Mattybart123
Cthulhu
13,430
430
471
1,731
26,272
29,147
0
9,125
17,147
38,707
0
W
Ares
Otosoba
Ares
8,114
241
0
5,063
26,918
29,543
1,420
9,866
16,523
27,642
0
W
Ne Zha
12,374
3,373
0
11,222
22,374
10,401
3,380
5,307
16,741
0
116,419
L
Tsukuyomi
XxBigTeethsxX
Tsukuyomi
3,855
831
0
2,176
7,770
2,248
0
2,269
5,501
0
22,459
L
Medusa
alejopo093
Medusa
14,069
7,210
0
4,541
17,729
8,450
0
3,298
14,431
0
93,695
W
Poseidon
leobiagioni
Poseidon
14,144
1,139
0
7,452
20,086
7,756
868
6,036
13,736
127,058
0
W
11,411
4,299
0
5,552
14,656
6,265
4,464
3,843
10,733
0
95,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,465
Gold Earned
71,616
466
Minions Killed
677
0
Camps Cleared
0
2,097,456
Distance Traveled
2,550,226
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,965
576
199
8
0
533,372
8
L
Thoth
11,576
445
158
6
0
496,588
8
L
Achilles
10,958
421
86
3
0
527,711
5
L
Cthulhu
10,895
419
43
2
0
412,187
3
W
Ares
12,827
493
35
1
0
497,048
2
W
Ne Zha
15,954
614
161
6
0
559,336
2
L
Tsukuyomi
7,991
307
43
2
0
225,227
1
L
Medusa
13,045
502
136
5
0
435,743
6
W
Poseidon
14,903
573
170
7
0
542,527
9
W
Neith
12,967
499
112
4
0
417,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role