Player Matchup

Ra
Ra
Ghost-yPunysher
Ra
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 100L
1,341 Elo+
Party 3
Yemoja
Yemoja
JesusTeAma_Amigo
Yemoja
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
131W - 162L
1,375 Elo+
Party 3
Anhur
Anhur
LeoAlpha
Anhur
Level 8
God Stats
1W - 0L
1,494 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Bellona
Bellona
xKdsR
Bellona
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
yKUMAA
Bastet
Level 5
God Stats
12W - 10L
1,419 SR
Queue Stats
21W - 17L
1,305 Elo+
Party 1
Team Averages
Level 15
1,482 SR
1,404 Elo+

VS

Team Averages
Level 14
1,361 SR
1,208 Elo+
Neith
Neith
Desuzin
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,101 Elo+
Party 2
Mulan
Mulan
LukaxLua
Mulan
Level 13
God Stats
2W - 3L
1,036 SR
Queue Stats
47W - 45L
1,314 Elo+
Solo
Ra
Ra
andresamplayer
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 2
Anubis
Anubis
dlspacifico
Anubis
Level 23
God Stats
1W - 6L
1,270 SR
Queue Stats
21W - 45L
1,196 Elo+
Party 2
Anhur
Anhur
isik06
Anhur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 2
5,810
528
3,580
3,854
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 0 / 6
6,374
579
3,035
7,133
2,512
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Anhur
LeoAlpha
Anhur
9
1 / 3 / 1
5,691
517
2,234
6,777
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
xKdsR
Bellona
11
5 / 0 / 3
6,904
628
5,119
4,987
4,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
yKUMAA
Bastet
11
6 / 0 / 0
6,804
619
3,648
7,863
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Desuzin
Neith
9
0 / 6 / 0
5,269
479
1,205
5,518
1,443
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
LukaxLua
Mulan
10
4 / 2 / 1
5,458
496
6,305
5,774
3,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

3
0 / 2 / 0
3,885
353
338
1,246
253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
8
1 / 4 / 0
4,933
448
2,167
6,343
3,324
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
isik06
Anhur
7
0 / 5 / 0
4,722
429
2,468
7,663
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
19
Kills
5
5
Deaths
19
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
Desuzin
Neith
0
6
0
0
W
4
2
2
2.5
W
3
0
6
6
W
Anhur
LeoAlpha
Anhur
1
3
1
0.5
L
Mulan
LukaxLua
Mulan
4
2
1
2.25
L
0
2
0
0
L
Anubis
1
4
0
0.25
L
Anhur
isik06
Anhur
0
5
0
0
W
Bellona
xKdsR
Bellona
5
0
3
6.5
W
Bastet
yKUMAA
Bastet
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,616
Damage
12,483
30,614
Taken
26,544
12,428
Mitigated
10,103
12,567
Healing
6,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Desuzin
Neith
1,205
520
0
579
5,518
1,443
296
129
5,389
0
17,755
W
3,580
565
528
472
3,854
937
130
97
3,657
18,623
0
W
3,035
460
1,364
3,064
7,133
2,512
408
2,153
4,955
16,085
0
W
Anhur
LeoAlpha
Anhur
2,234
1,430
0
2,217
6,777
1,816
1,131
179
6,398
0
19,854
L
Mulan
LukaxLua
Mulan
6,305
1,022
0
738
5,774
3,183
0
1,689
4,085
0
18,960
L
338
229
156
164
1,246
253
0
173
1,073
3,326
0
L
Anubis
2,167
607
0
2,138
6,343
3,324
178
4,155
2,188
16,442
0
L
Anhur
isik06
Anhur
2,468
1,055
159
2,230
7,663
1,900
219
598
7,065
0
14,799
W
Bellona
xKdsR
Bellona
5,119
943
0
1,734
4,987
4,872
464
0
4,987
2,524
26,982
W
Bastet
yKUMAA
Bastet
3,648
2,044
0
3,188
7,863
2,291
348
76
7,737
0
37,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,583
Gold Earned
24,267
242
Minions Killed
129
0
Camps Cleared
0
999,556
Distance Traveled
791,035
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,269
479
36
3
0
180,958
0
W
Ra
5,810
528
23
2
0
189,848
0
W
Yemoja
6,374
579
21
2
0
207,431
0
W
Anhur
5,691
517
43
4
0
138,206
2
L
Mulan
5,458
496
29
3
0
219,593
1
L
Ra
3,885
353
9
1
0
60,836
0
L
Anubis
4,933
448
18
2
0
160,372
0
L
Anhur
4,722
429
37
3
0
169,276
0
W
Bellona
6,904
628
72
7
0
212,578
2
W
Bastet
6,804
619
83
8
0
251,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role