Player Matchup

King Arthur
King Arthur
EncraDamOlbc
King Arthur
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
37W - 82L
1,324 Elo+
Party 2
Tyr
Tyr
Terrorblade5832
Tyr
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 54L
1,225 Elo+
Party 2
Merlin
Merlin
toodynho4
Merlin
Level 39
God Stats
0W - 8L
1,341 SR
Queue Stats
9W - 29L
1,319 Elo+
Party 2
Team Averages
Level 63
1,447 SR
1,290 Elo+

VS

Team Averages
Level 99
1,551 SR
1,562 Elo+
Zeus
Zeus
Bjankos
Zeus
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,793 Elo+
Party 1
Chernobog
Chernobog
Sorush
Chernobog
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
TheDixx15
Kali
Level 89
God Stats
5W - 4L
1,654 SR
Queue Stats
376W - 443L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EncraDamOlbc
King Arthur
10
2 / 7 / 2
7,833
712
5,437
13,357
7,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 6 / 2
7,253
659
4,070
13,486
9,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
toodynho4
Merlin
10
2 / 6 / 2
7,417
674
4,849
8,304
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bjankos
Zeus
11
5 / 2 / 9
8,686
790
11,563
4,856
1,421
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Sorush
Chernobog
13
10 / 2 / 8
10,072
916
12,274
9,973
3,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
13
4 / 1 / 9
9,392
854
7,467
9,420
5,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
19
19
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zeus
Bjankos
Zeus
5
2
9
4.75
L
King Arthur
EncraDamOlbc
King Arthur
2
7
2
0.43
W
Chernobog
Sorush
Chernobog
10
2
8
7
L
1
6
2
0.33
W
Kali
4
1
9
8.5
L
Merlin
toodynho4
Merlin
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,356
Damage
31,304
35,147
Taken
24,249
19,349
Mitigated
10,817
4,011
Healing
8,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Bjankos
Zeus
11,563
2,142
0
1,108
4,856
1,421
1,121
1,000
3,651
24,013
0
L
King Arthur
EncraDamOlbc
King Arthur
5,437
1,054
388
1,334
13,357
7,986
0
4,441
8,916
0
14,993
W
Chernobog
Sorush
Chernobog
12,274
7,970
0
2,406
9,973
3,759
129
1,354
8,317
0
39,855
L
4,070
696
0
1,070
13,486
9,003
0
5,940
7,546
0
5,493
W
Kali
7,467
3,490
0
4,603
9,420
5,637
982
1,961
7,109
5,689
41,159
L
Merlin
toodynho4
Merlin
4,849
186
0
1,219
8,304
2,360
0
1,782
6,522
26,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,503
Gold Earned
28,150
79
Minions Killed
137
0
Camps Cleared
0
573,144
Distance Traveled
637,486
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,686
790
24
2
0
193,630
2
L
King Arthur
7,833
712
17
2
0
188,641
1
W
Chernobog
10,072
916
42
4
0
215,786
2
L
Tyr
7,253
659
7
1
0
207,690
2
W
Kali
9,392
854
71
6
0
228,070
2
L
Merlin
7,417
674
55
5
0
176,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role