Player Matchup

Ymir
Ymir
Aizkat
Ymir
Level 16
God Stats
1W - 3L
1,276 SR
Queue Stats
1W - 4L
1,252 Elo+
Party 3
Bastet
Bastet
BraydawgB
Bastet
Level 87
God Stats
10W - 10L
1,500 SR
Queue Stats
260W - 351L
1,403 Elo+
Party 2
Ah Puch
Ah Puch
MushiPanda
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,252 Elo+
Party 3
Nu Wa
Nu Wa
RobynTheGrlWndr
Nu Wa
Level 26
God Stats
10W - 23L
1,617 SR
Queue Stats
48W - 88L
1,403 Elo+
Party 2
Tsukuyomi
Tsukuyomi
blackg
Tsukuyomi
Level 49
God Stats
2W - 3L
1,276 SR
Queue Stats
2W - 5L
1,252 Elo+
Party 3
Team Averages
Level 41
1,434 SR
1,312 Elo+

VS

Team Averages
Level 106
1,808 SR
1,915 Elo+
The Morrigan
The Morrigan
Davman43
The Morrigan
Level 29
God Stats
1W - 0L
1,923 SR
Queue Stats
30W - 1L
1,940 Elo+
Party 1
Danzaburou
Danzaburou
GhostSeducer
Danzaburou
Level 136
God Stats
11W - 1L
2,114 SR
Queue Stats
410W - 38L
1,742 Elo+
Party 1
Hun Batz
Hun Batz
Hamus11
Hun Batz
Level 129
God Stats
6W - 0L
1,500 SR
Queue Stats
393W - 23L
1,974 Elo+
Party 1
Vulcan
Vulcan
IloveJoePolhamus
Vulcan
Level 109
God Stats
9W - 0L
1,688 SR
Queue Stats
313W - 14L
1,968 Elo+
Party 1
Ares
Ares
MrDramaQueen
Ares
Level 127
God Stats
26W - 1L
1,813 SR
Queue Stats
252W - 13L
1,952 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aizkat
Ymir
14
0 / 8 / 3
8,429
1,054
3,910
20,795
15,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
BraydawgB
Bastet
13
1 / 9 / 2
7,980
998
7,144
13,657
4,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
MushiPanda
Ah Puch
14
1 / 12 / 3
7,965
996
6,678
17,538
5,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 9 / 3
7,659
957
4,338
15,391
4,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
blackg
Tsukuyomi
14
2 / 14 / 2
8,607
1,076
5,946
21,285
7,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Davman43
The Morrigan
17
12 / 0 / 27
11,070
1,384
14,423
4,343
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Danzaburou
GhostSeducer
Danzaburou
16
10 / 1 / 19
10,206
1,276
13,408
7,053
2,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Hamus11
Hun Batz
17
12 / 1 / 22
10,665
1,333
19,189
7,399
3,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
14 / 1 / 28
10,620
1,328
23,814
6,485
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 39
10,806
1,351
11,186
7,020
7,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
187
4
Kills
52
52
Deaths
4
13
Assists
135
Player
Kills
Deaths
Assists
KDA
L
Ymir
Aizkat
Ymir
0
8
3
0.19
L
Bastet
BraydawgB
Bastet
1
9
2
0.22
W
The Morrigan
Davman43
The Morrigan
12
0
27
25.5
W
Danzaburou
GhostSeducer
Danzaburou
10
1
19
19.5
W
Hun Batz
Hamus11
Hun Batz
12
1
22
23
W
14
1
28
28
W
4
1
39
23.5
L
Ah Puch
MushiPanda
Ah Puch
1
12
3
0.21
L
0
9
3
0.17
L
Tsukuyomi
blackg
Tsukuyomi
2
14
2
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,016
Damage
82,020
88,666
Taken
32,300
37,567
Mitigated
21,257
3,851
Healing
3,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Aizkat
Ymir
3,910
81
0
1,025
20,795
15,120
0
8,678
11,881
15,923
0
L
Bastet
BraydawgB
Bastet
7,144
1,251
0
0
13,657
4,639
0
6,060
7,532
0
18,991
W
The Morrigan
Davman43
The Morrigan
14,423
1,578
0
0
4,343
4,363
0
1,424
2,919
26,315
1,359
W
Danzaburou
GhostSeducer
Danzaburou
13,408
7,123
0
1,794
7,053
2,899
0
3,549
3,504
0
28,056
W
Hun Batz
Hamus11
Hun Batz
19,189
5,108
0
0
7,399
3,449
0
2,685
4,714
0
34,002
W
23,814
5,780
0
556
6,485
2,864
0
3,199
3,286
39,002
0
W
11,186
376
0
1,025
7,020
7,682
0
4,069
2,951
19,110
0
L
Ah Puch
MushiPanda
Ah Puch
6,678
186
0
146
17,538
5,274
0
13,192
4,151
25,083
0
L
4,338
1,413
0
501
15,391
4,779
0
9,757
5,432
22,190
0
L
Tsukuyomi
blackg
Tsukuyomi
5,946
611
0
2,179
21,285
7,755
0
9,587
11,606
0
23,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,640
Gold Earned
53,367
138
Minions Killed
179
3
Camps Cleared
9
698,049
Distance Traveled
881,746
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,429
1,054
19
2
1
148,657
0
L
Bastet
7,980
998
26
3
1
138,030
0
W
The Morrigan
11,070
1,384
31
4
1
175,702
1
W
Danzaburou
10,206
1,276
37
5
5
159,904
0
W
Hun Batz
10,665
1,333
40
5
2
179,371
0
W
Vulcan
10,620
1,328
56
7
0
181,627
0
W
Ares
10,806
1,351
15
2
1
185,142
1
L
Ah Puch
7,965
996
37
5
0
151,863
0
L
Nu Wa
7,659
957
22
3
1
108,973
0
L
Tsukuyomi
8,607
1,076
34
4
0
150,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role