Player Matchup

Baron Samedi
Baron Samedi
CHEESYFRIES6207
Baron Samedi
Level 25
God Stats
8W - 12L
1,138 SR
Queue Stats
22W - 50L
1,137 Elo+
Party 2
Serqet
Serqet
DarkNightWolf6
Serqet
Level 47
God Stats
1W - 7L
1,215 SR
Queue Stats
73W - 120L
1,332 Elo+
Party 2
Artemis
Artemis
ExstMONSTERS
Artemis
Level 10
God Stats
0W - 2L
1,273 SR
Queue Stats
2W - 11L
1,374 Elo+
Party 2
Bacchus
Bacchus
SoloisticSiren
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 121L
1,297 Elo+
Party 2
Ra
Ra
moodyfuture
Ra
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 37
1,325 SR
1,328 Elo+

VS

Team Averages
Level 66
1,523 SR
1,452 Elo+
Nike
Nike
AZRAELDIVINE
Nike
Level 110
God Stats
6W - 5L
1,470 SR
Queue Stats
183W - 211L
1,423 Elo+
Party 1
Hou Yi
Hou Yi
Gentlmentoaster
Hou Yi
Level 46
God Stats
7W - 2L
1,500 SR
Queue Stats
25W - 25L
1,500 Elo+
Party 1
Set
Set
IGY6 Spartan
Set
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 38L
1,411 Elo+
Solo
Chronos
Chronos
Papa_WhaleMilk
Chronos
Level 43
God Stats
8W - 6L
1,569 SR
Queue Stats
46W - 51L
1,424 Elo+
Solo
Ymir
Ymir
Sirbaneling8745
Ymir
Level 82
God Stats
27W - 33L
1,575 SR
Queue Stats
48W - 47L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CHEESYFRIES6207
Baron Samedi
6
0 / 2 / 0
4,161
416
1,715
3,660
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 3 / 0
4,212
421
2,514
6,449
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
ExstMONSTERS
Artemis
7
1 / 3 / 0
4,460
446
2,418
4,394
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 0
4,329
433
2,109
4,685
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 5 / 0
3,617
362
442
2,916
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,985
599
3,886
4,404
2,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
4 / 0 / 3
6,114
611
2,294
2,265
703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 1 / 1
6,200
620
2,145
6,223
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 0 / 1
6,195
620
1,567
5,004
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 0 / 4
5,995
600
2,802
5,150
2,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
11
13
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Baron Samedi
CHEESYFRIES6207
Baron Samedi
0
2
0
0
L
0
3
0
0
L
Artemis
ExstMONSTERS
Artemis
1
3
0
0.33
W
4
0
3
5.5
W
2
1
1
2.5
W
1
0
1
1.5
W
3
0
4
5
L
0
0
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,198
Damage
12,694
22,104
Taken
23,046
6,937
Mitigated
8,928
4,057
Healing
9,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,886
941
0
1,976
4,404
2,541
180
1,089
3,315
0
30,560
L
Baron Samedi
CHEESYFRIES6207
Baron Samedi
1,715
136
148
483
3,660
1,253
0
1,682
1,953
11,884
0
L
2,514
896
0
2,064
6,449
1,643
0
789
5,610
0
13,864
L
Artemis
ExstMONSTERS
Artemis
2,418
1,067
0
960
4,394
1,012
0
1,196
3,198
0
9,494
W
2,294
1,637
0
1,387
2,265
703
405
0
2,265
0
25,487
W
2,145
1,313
0
3,077
6,223
1,810
0
534
5,689
0
26,130
W
1,567
889
0
2,340
5,004
1,571
3,146
1,663
3,233
25,522
0
W
2,802
429
95
1,050
5,150
2,303
0
980
4,170
21,876
0
L
2,109
433
0
402
4,685
2,540
0
400
4,101
11,218
0
L
442
442
0
0
2,916
489
0
302
2,589
2,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,779
Gold Earned
30,489
93
Minions Killed
268
0
Camps Cleared
0
806,322
Distance Traveled
955,722
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,985
599
57
6
0
200,707
1
L
Baron Samedi
4,161
416
25
3
0
130,460
1
L
Serqet
4,212
421
30
3
0
160,461
1
L
Artemis
4,460
446
17
2
0
136,935
0
W
Hou Yi
6,114
611
61
6
0
176,949
0
W
Set
6,200
620
59
6
0
200,757
1
W
Chronos
6,195
620
61
6
0
187,613
0
W
Ymir
5,995
600
30
3
0
189,696
3
L
Bacchus
4,329
433
21
2
0
222,042
0
L
Ra
3,617
362
0
0
0
156,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role