Player Matchup

Scylla
Scylla
BarbOficial
Scylla
Level 26
God Stats
8W - 5L
1,648 SR
Queue Stats
103W - 116L
1,716 Elo+
Party 2
Yemoja
Yemoja
Nanda20124028
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Solo
Chang'e
Chang'e
ReginaMillls
Chang'e
Level 27
God Stats
6W - 1L
1,342 SR
Queue Stats
60W - 49L
1,716 Elo+
Party 2
Chiron
Chiron
TYYS
Chiron
Level 25
God Stats
3W - 0L
1,735 SR
Queue Stats
61W - 42L
1,304 Elo+
Solo
Cu Chulainn
Cu Chulainn
VeltGhost
Cu Chulainn
Level 23
God Stats
3W - 4L
1,156 SR
Queue Stats
14W - 16L
1,366 Elo+
Solo
Team Averages
Level 21
1,476 SR
1,520 Elo+

VS

Team Averages
Level 7
1,504 SR
1,395 Elo+
Ymir
Ymir
BIG_CRONOSxx
Ymir
Level 4
God Stats
0W - 3L
1,238 SR
Queue Stats
2W - 4L
1,560 Elo+
Party 1
Anhur
Anhur
Brenilds
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 1
Medusa
Medusa
CleiVieirajw
Medusa
Level 11
God Stats
1W - 5L
1,500 SR
Queue Stats
45W - 64L
1,285 Elo+
Solo
Susano
Susano
MlqPedrin_04
Susano
Level 13
God Stats
0W - 2L
1,728 SR
Queue Stats
6W - 7L
1,464 Elo+
Party 1
Thanatos
Thanatos
XULIN7
Thanatos
Level 5
God Stats
1W - 1L
1,553 SR
Queue Stats
1W - 3L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
4 / 1 / 6
7,983
499
8,930
7,968
2,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 0 / 3
7,395
462
1,822
1,287
1,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
ReginaMillls
Chang'e
14
6 / 1 / 2
8,676
542
5,945
9,709
2,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
TYYS
Chiron
15
11 / 0 / 7
9,614
601
10,727
9,997
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
VeltGhost
Cu Chulainn
14
8 / 1 / 11
9,034
565
10,813
10,737
8,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,684
418
2,157
7,445
5,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
Brenilds
Anhur
8
0 / 9 / 1
5,791
362
2,443
9,682
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
12
0 / 4 / 0
6,854
428
6,405
11,665
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
10
1 / 7 / 0
6,353
397
3,304
10,033
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
XULIN7
Thanatos
11
2 / 6 / 0
6,958
435
5,400
11,994
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
29
Kills
3
3
Deaths
29
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Scylla
4
1
6
7
L
Anhur
Brenilds
Anhur
0
9
1
0.06
L
Medusa
0
4
0
0
L
Susano
1
7
0
0.14
W
0
0
3
1.5
W
Chang'e
ReginaMillls
Chang'e
6
1
2
7
W
Chiron
TYYS
Chiron
11
0
7
14.5
W
Cu Chulainn
VeltGhost
Cu Chulainn
8
1
11
13.5
L
Thanatos
XULIN7
Thanatos
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,237
Damage
19,709
39,698
Taken
50,819
18,222
Mitigated
18,027
15,823
Healing
12,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,157
1,237
0
166
7,445
5,056
1,038
4,450
2,970
22,810
0
W
Scylla
8,930
559
0
959
7,968
2,160
825
0
7,968
39,446
0
L
Anhur
Brenilds
Anhur
2,443
1,950
0
1,077
9,682
2,031
0
649
8,833
0
16,244
L
Medusa
6,405
2,338
0
2,901
11,665
4,224
518
6,351
5,214
0
34,288
L
Susano
3,304
790
0
875
10,033
2,837
0
1,175
8,637
0
23,747
W
1,822
116
674
129
1,287
1,041
64
0
1,287
22,393
0
W
Chang'e
ReginaMillls
Chang'e
5,945
937
982
4,257
9,709
2,961
442
363
9,346
54,260
0
W
Chiron
TYYS
Chiron
10,727
3,815
521
5,802
9,997
3,568
2,421
0
9,997
0
50,460
W
Cu Chulainn
VeltGhost
Cu Chulainn
10,813
3,736
0
2,499
10,737
8,492
1,010
1,794
8,943
0
28,437
L
Thanatos
XULIN7
Thanatos
5,400
1,788
0
7,628
11,994
3,879
0
4,072
7,847
0
34,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,702
Gold Earned
32,640
341
Minions Killed
229
0
Camps Cleared
0
1,545,917
Distance Traveled
1,420,859
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,684
418
41
3
0
269,809
0
W
Scylla
7,983
499
62
4
0
316,581
2
L
Anhur
5,791
362
28
2
0
263,661
0
L
Medusa
6,854
428
61
4
0
265,406
2
L
Susano
6,353
397
35
2
0
341,269
1
W
Yemoja
7,395
462
41
3
0
310,936
3
W
Chang'e
8,676
542
104
7
0
308,225
0
W
Chiron
9,614
601
81
5
0
300,705
0
W
Cu Chulainn
9,034
565
53
3
0
309,470
2
L
Thanatos
6,958
435
64
4
0
280,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role