Player Matchup

Apollo
Apollo
Chαcκ
Apollo
Level 155
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 2L
1,553 Elo+
Party 3
Sun Wukong
Sun Wukong
ClarkeNutt
Sun Wukong
Level 109
God Stats
1W - 1L
1,302 SR
Queue Stats
2W - 3L
1,452 Elo+
Party 3
Fenrir
Fenrir
Gasol16
Fenrir
Level 113
God Stats
32W - 22L
1,504 SR
Queue Stats
347W - 339L
1,583 Elo+
Party 2
Nu Wa
Nu Wa
MellowFellowB
Nu Wa
Level 69
God Stats
13W - 5L
1,840 SR
Queue Stats
70W - 69L
1,534 Elo+
Party 2
Ganesha
Ganesha
UrbanFever
Ganesha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,292 Elo+
Party 3
Team Averages
Level 107
1,486 SR
1,483 Elo+

VS

Team Averages
Level 88
1,651 SR
1,545 Elo+
Neith
Neith
Erbear211
Neith
Level 83
God Stats
7W - 8L
1,824 SR
Queue Stats
36W - 51L
1,553 Elo+
Party 1
Anubis
Anubis
UhOhNotAFart
Anubis
Level 86
God Stats
29W - 16L
1,920 SR
Queue Stats
549W - 533L
1,566 Elo+
Party 1
Hel
Hel
blasterbog
Hel
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Kali
Kali
kryllis
Kali
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,624 Elo+
Solo
Erlang Shen
Erlang Shen
ligma2
Erlang Shen
Level 103
God Stats
14W - 10L
1,510 SR
Queue Stats
296W - 303L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chαcκ
Apollo
14
6 / 0 / 1
8,313
639
7,103
9,308
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
ClarkeNutt
Sun Wukong
15
3 / 0 / 1
8,770
675
6,699
7,132
3,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
Gasol16
Fenrir
13
2 / 1 / 3
7,810
601
3,538
8,761
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 2 / 3
8,575
660
8,399
5,803
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
UrbanFever
Ganesha
13
0 / 1 / 9
7,481
575
3,679
6,429
2,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Erbear211
Neith
10
0 / 4 / 1
6,217
478
4,836
7,911
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
12
1 / 3 / 2
6,998
538
5,041
7,732
3,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 4 / 0
6,082
468
4,865
7,031
1,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
kryllis
Kali
12
2 / 3 / 2
7,032
541
4,962
11,774
4,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
ligma2
Erlang Shen
12
0 / 2 / 0
6,614
509
2,024
7,779
5,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
4
4
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
Chαcκ
Apollo
6
0
1
6.5
W
Sun Wukong
ClarkeNutt
Sun Wukong
3
0
1
3.5
L
Neith
Erbear211
Neith
0
4
1
0.13
W
Fenrir
Gasol16
Fenrir
2
1
3
3.5
W
5
2
3
3.25
L
Anubis
1
3
2
0.67
W
Ganesha
UrbanFever
Ganesha
0
1
9
4.5
L
1
4
0
0.25
L
Kali
kryllis
Kali
2
3
2
1
L
Erlang Shen
ligma2
Erlang Shen
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,418
Damage
21,728
37,433
Taken
42,227
14,835
Mitigated
16,750
18,878
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Chαcκ
Apollo
7,103
4,760
0
7,616
9,308
3,103
0
2,396
6,912
0
59,459
W
Sun Wukong
ClarkeNutt
Sun Wukong
6,699
1,524
0
3,751
7,132
3,186
217
1,417
5,715
0
61,273
L
Neith
Erbear211
Neith
4,836
2,551
0
1,365
7,911
1,885
108
1,784
6,031
0
35,953
W
Fenrir
Gasol16
Fenrir
3,538
670
0
3,750
8,761
4,506
0
1,644
7,117
0
51,246
W
8,399
2,162
0
1,411
5,803
1,166
161
3,019
2,784
50,242
0
L
Anubis
5,041
344
0
2,950
7,732
3,561
0
3,446
4,060
49,457
0
W
Ganesha
UrbanFever
Ganesha
3,679
156
0
2,350
6,429
2,874
0
1,553
4,876
22,920
0
L
4,865
894
1,527
1,763
7,031
1,638
0
1,909
5,014
21,025
0
L
Kali
kryllis
Kali
4,962
2,231
0
2,731
11,774
4,484
124
2,983
8,595
0
39,414
L
Erlang Shen
ligma2
Erlang Shen
2,024
577
0
1,930
7,779
5,182
0
1,253
6,449
3,805
37,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,949
Gold Earned
32,943
489
Minions Killed
367
0
Camps Cleared
0
1,320,938
Distance Traveled
1,207,677
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,313
639
143
11
0
234,454
1
W
Sun Wukong
8,770
675
138
11
0
292,519
5
L
Neith
6,217
478
84
6
0
230,382
2
W
Fenrir
7,810
601
95
7
0
281,816
2
W
Nu Wa
8,575
660
111
9
0
257,598
4
L
Anubis
6,998
538
91
7
0
232,614
5
W
Ganesha
7,481
575
2
0
0
254,551
0
L
Hel
6,082
468
31
2
0
204,393
0
L
Kali
7,032
541
70
5
0
261,262
4
L
Erlang Shen
6,614
509
91
7
0
279,026
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role