Player Matchup

Bakasura
Bakasura
BlueGuyBTW
Bakasura
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
180W - 89L
1,500 Elo+
Party 1
Bellona
Bellona
DenisGiacci
Bellona
Level 44
God Stats
3W - 1L
1,680 SR
Queue Stats
64W - 30L
1,500 Elo+
Party 1
Discordia
Discordia
Doyit0
Discordia
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Rama
Rama
TatiGol
Rama
Level 102
God Stats
3W - 1L
1,810 SR
Queue Stats
104W - 28L
1,725 Elo+
Party 1
Sobek
Sobek
TioChaac
Sobek
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 20L
1,745 Elo+
Party 1
Team Averages
Level 50
1,598 SR
1,594 Elo+

VS

Team Averages
Level 114
1,496 SR
1,482 Elo+
Heimdallr
Heimdallr
Pelangocho
Heimdallr
Level 153
God Stats
8W - 12L
1,480 SR
Queue Stats
41W - 51L
1,241 Elo+
Party 2
Cabrakan
Cabrakan
Shimba32
Cabrakan
Level 146
God Stats
5W - 3L
1,494 SR
Queue Stats
140W - 164L
1,537 Elo+
Party 2
Camazotz
Camazotz
TropicalRenegade
Camazotz
Level 67
God Stats
36W - 37L
1,515 SR
Queue Stats
166W - 171L
1,518 Elo+
Solo
Neith
Neith
WarOfTheDark
Neith
Level 63
God Stats
7W - 5L
1,490 SR
Queue Stats
244W - 294L
1,584 Elo+
Solo
Hun Batz
Hun Batz
zFaael
Hun Batz
Level 140
God Stats
2W - 4L
1,500 SR
Queue Stats
277W - 279L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlueGuyBTW
Bakasura
16
4 / 3 / 3
10,173
565
11,413
13,809
5,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
DenisGiacci
Bellona
14
1 / 4 / 1
9,219
512
11,057
12,375
11,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Doyit0
Discordia
14
0 / 1 / 2
8,785
488
7,135
5,978
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
TatiGol
Rama
16
10 / 2 / 2
10,814
601
16,712
12,192
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
TioChaac
Sobek
15
3 / 2 / 9
10,022
557
9,156
14,821
15,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Pelangocho
Heimdallr
12
1 / 5 / 4
7,521
418
6,818
13,005
4,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
Shimba32
Cabrakan
11
1 / 5 / 3
7,346
408
6,351
14,791
13,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 2 / 0
8,106
450
6,479
16,887
6,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 4 / 1
8,457
470
7,408
13,332
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
zFaael
Hun Batz
13
2 / 2 / 7
8,155
453
10,359
15,054
5,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
18
Kills
11
12
Deaths
18
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BlueGuyBTW
Bakasura
4
3
3
1.83
W
Bellona
DenisGiacci
Bellona
1
4
1
0.38
W
Discordia
Doyit0
Discordia
0
1
2
1
L
Heimdallr
Pelangocho
Heimdallr
1
5
4
0.6
L
Cabrakan
Shimba32
Cabrakan
1
5
3
0.5
W
Rama
TatiGol
Rama
10
2
2
5.5
W
Sobek
TioChaac
Sobek
3
2
9
3.75
L
5
2
0
2.5
L
2
4
1
0.63
L
Hun Batz
zFaael
Hun Batz
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,473
Damage
37,415
59,175
Taken
73,069
39,331
Mitigated
34,382
19,825
Healing
23,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BlueGuyBTW
Bakasura
11,413
8,207
0
3,999
13,809
5,717
547
1,083
12,726
0
57,000
W
Bellona
DenisGiacci
Bellona
11,057
3,831
0
3,260
12,375
11,394
3,117
0
12,375
0
47,198
W
Discordia
Doyit0
Discordia
7,135
630
0
331
5,978
1,864
1,882
246
5,732
49,562
0
L
Heimdallr
Pelangocho
Heimdallr
6,818
2,663
0
3,832
13,005
4,648
138
3,356
9,555
0
44,575
L
Cabrakan
Shimba32
Cabrakan
6,351
960
0
3,484
14,791
13,068
56
3,737
10,868
33,285
0
W
Rama
TatiGol
Rama
16,712
15,128
0
7,554
12,192
4,687
4,797
1,487
10,705
0
70,190
W
Sobek
TioChaac
Sobek
9,156
851
0
4,681
14,821
15,669
74
3,535
11,286
31,546
0
L
6,479
2,249
0
7,126
16,887
6,459
0
930
15,148
0
35,020
L
7,408
2,918
0
4,847
13,332
4,716
0
5,713
7,051
0
51,028
L
Hun Batz
zFaael
Hun Batz
10,359
3,054
0
4,136
15,054
5,491
0
2,555
12,009
0
50,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,013
Gold Earned
39,585
464
Minions Killed
358
0
Camps Cleared
0
1,802,635
Distance Traveled
1,573,129
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,173
565
105
6
0
409,795
1
W
Bellona
9,219
512
95
5
0
344,273
1
W
Discordia
8,785
488
94
5
0
327,623
4
L
Heimdallr
7,521
418
85
5
0
289,246
5
L
Cabrakan
7,346
408
48
3
0
301,188
4
W
Rama
10,814
601
125
7
0
346,015
4
W
Sobek
10,022
557
45
3
0
374,929
6
L
Camazotz
8,106
450
60
3
0
340,499
4
L
Neith
8,457
470
94
5
0
266,563
2
L
Hun Batz
8,155
453
71
4
0
375,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role