Player Matchup

Hercules
Hercules
Bĺadez
Hercules
Level 48
God Stats
17W - 28L
1,527 SR
Queue Stats
442W - 453L
1,497 Elo+
Solo
Cernunnos
Cernunnos
Chief_BigTotem
Cernunnos
Level 27
God Stats
9W - 5L
1,624 SR
Queue Stats
29W - 25L
1,440 Elo+
Party 3
Hera
Hera
Chief_Thom
Hera
Level 41
God Stats
8W - 9L
1,731 SR
Queue Stats
541W - 535L
1,454 Elo+
Party 3
Loki
Loki
MARLMERF
Loki
Level 28
God Stats
1W - 1L
1,756 SR
Queue Stats
1W - 5L
1,292 Elo+
Party 2
Cthulhu
Cthulhu
XBOXFR34kZZZ
Cthulhu
Level 62
God Stats
2W - 4L
1,464 SR
Queue Stats
28W - 30L
1,421 Elo+
Party 2
Team Averages
Level 41
1,621 SR
1,421 Elo+

VS

Team Averages
Level 92
1,548 SR
1,602 Elo+
Danzaburou
Danzaburou
GZKBLINDSHOT787
Danzaburou
Level 120
God Stats
8W - 4L
1,849 SR
Queue Stats
542W - 449L
1,621 Elo+
Party 1
Ymir
Ymir
ProTrupperPro
Ymir
Level 49
God Stats
10W - 5L
1,206 SR
Queue Stats
179W - 201L
1,421 Elo+
Solo
Achilles
Achilles
RAGEnRAMBO
Achilles
Level 160
God Stats
5W - 6L
1,500 SR
Queue Stats
482W - 415L
1,617 Elo+
Party 1
Scylla
Scylla
RazzlDoesXBox
Scylla
Level 49
God Stats
5W - 0L
1,620 SR
Queue Stats
48W - 35L
1,682 Elo+
Party 1
Pele
Pele
meogremesmash
Pele
Level 82
God Stats
2W - 2L
1,564 SR
Queue Stats
105W - 76L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bĺadez
Hercules
15
1 / 6 / 2
9,048
431
5,627
20,336
22,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Chief_BigTotem
Cernunnos
13
2 / 6 / 5
8,259
393
7,186
13,673
5,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 6 / 2
9,608
458
9,517
11,239
3,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
14
2 / 7 / 3
8,925
425
6,504
15,633
5,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
XBOXFR34kZZZ
Cthulhu
15
2 / 7 / 4
9,460
450
8,628
18,453
12,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GZKBLINDSHOT787
Danzaburou
16
5 / 5 / 10
10,804
514
17,456
14,410
5,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 4 / 7
9,705
462
9,149
14,552
6,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
RAGEnRAMBO
Achilles
17
4 / 1 / 11
10,918
520
12,534
14,376
19,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
4 / 1 / 8
10,758
512
8,474
6,031
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
13 / 0 / 7
12,554
598
19,088
17,245
7,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
9
Kills
32
32
Deaths
11
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bĺadez
Hercules
1
6
2
0.33
L
Cernunnos
Chief_BigTotem
Cernunnos
2
6
5
0.75
L
2
6
2
0.5
W
Danzaburou
GZKBLINDSHOT787
Danzaburou
5
5
10
2
L
Loki
2
7
3
0.5
W
6
4
7
2.38
W
Achilles
RAGEnRAMBO
Achilles
4
1
11
9.5
W
4
1
8
8
L
Cthulhu
XBOXFR34kZZZ
Cthulhu
2
7
4
0.57
W
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,462
Damage
66,701
79,334
Taken
66,614
50,561
Mitigated
41,398
17,048
Healing
22,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bĺadez
Hercules
5,627
1,891
0
8,211
20,336
22,631
485
2,779
16,920
0
41,872
L
Cernunnos
Chief_BigTotem
Cernunnos
7,186
2,808
0
150
13,673
5,983
574
4,810
8,767
2,522
24,345
L
9,517
2,564
0
387
11,239
3,866
140
3,479
7,513
59,067
0
W
Danzaburou
GZKBLINDSHOT787
Danzaburou
17,456
8,163
0
4,501
14,410
5,314
874
5,143
9,218
0
66,957
L
Loki
6,504
1,373
0
3,218
15,633
5,145
0
921
14,584
0
60,282
W
9,149
849
583
1,618
14,552
6,598
252
5,541
8,859
49,446
0
W
Achilles
RAGEnRAMBO
Achilles
12,534
3,557
0
5,008
14,376
19,703
781
3,122
10,867
0
64,453
W
8,474
174
0
1,021
6,031
1,986
0
1,281
4,656
68,547
0
L
Cthulhu
XBOXFR34kZZZ
Cthulhu
8,628
506
1,171
3,911
18,453
12,936
346
5,128
13,110
58,330
0
W
19,088
5,528
0
9,696
17,245
7,797
0
3,088
13,936
0
118,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,300
Gold Earned
54,739
467
Minions Killed
617
0
Camps Cleared
0
1,906,879
Distance Traveled
2,027,307
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,048
431
82
4
0
396,735
7
L
Cernunnos
8,259
393
51
2
0
370,259
4
L
Hera
9,608
458
132
6
0
356,195
0
W
Danzaburou
10,804
514
104
5
0
369,979
2
L
Loki
8,925
425
99
5
0
386,963
0
W
Ymir
9,705
462
74
4
0
402,689
0
W
Achilles
10,918
520
105
5
0
391,243
6
W
Scylla
10,758
512
148
7
0
402,343
4
L
Cthulhu
9,460
450
103
5
0
396,727
1
W
Pele
12,554
598
186
9
0
461,053
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role