Player Matchup

King Arthur
King Arthur
Id0ntLikeU
King Arthur
Level 16
God Stats
7W - 3L
1,499 SR
Queue Stats
25W - 29L
1,465 Elo+
Solo
Anhur
Anhur
RSTigerFang
Anhur
Level 27
God Stats
2W - 1L
1,477 SR
Queue Stats
19W - 28L
1,452 Elo+
Party 1
The Morrigan
The Morrigan
Vitura
The Morrigan
Level 28
God Stats
5W - 7L
1,500 SR
Queue Stats
8W - 9L
1,809 Elo+
Party 1
Merlin
Merlin
crature890
Merlin
Level 23
God Stats
8W - 3L
1,418 SR
Queue Stats
187W - 182L
1,659 Elo+
Solo
Nemesis
Nemesis
pT K4pi7897
Nemesis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,116 Elo+
Solo
Team Averages
Level 21
1,479 SR
1,500 Elo+

VS

Team Averages
Level 17
1,438 SR
1,475 Elo+
Ra
Ra
Khalif1987
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
LeopoldWagner
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
TheRealD3ATH__
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,225 Elo+
Party 3
Ullr
Ullr
Thenoiz64
Ullr
Level 67
God Stats
4W - 2L
1,192 SR
Queue Stats
28W - 17L
1,648 Elo+
Party 3
Neith
Neith
defender06
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Id0ntLikeU
King Arthur
16
2 / 2 / 16
9,066
1,133
6,352
8,676
5,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
17 / 2 / 5
12,423
1,553
18,662
10,612
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
Vitura
The Morrigan
15
2 / 2 / 13
9,174
1,147
9,483
5,967
2,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
crature890
Merlin
15
2 / 1 / 14
8,786
1,098
12,745
7,615
2,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
pT K4pi7897
Nemesis
14
2 / 3 / 10
8,363
1,045
4,959
8,235
2,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

343

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
8,913
1,114
14,764
10,324
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
LeopoldWagner
Cerberus
15
3 / 5 / 6
9,436
1,180
9,288
18,480
17,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 8 / 3
7,486
936
3,468
11,806
4,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
14
4 / 6 / 5
9,486
1,186
8,218
17,021
6,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
10
0 / 0 / 0
5,270
659
0
0
0

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
27
25
Kills
10
10
Deaths
25
58
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Id0ntLikeU
King Arthur
2
2
16
5
L
3
6
3
0.75
L
Cerberus
LeopoldWagner
Cerberus
3
5
6
1.2
W
17
2
5
9.75
L
0
8
3
0.19
L
Ullr
4
6
5
1.08
W
The Morrigan
Vitura
The Morrigan
2
2
13
4.25
W
Merlin
crature890
Merlin
2
1
14
9
L
Neith
0
0
0
0
W
Nemesis
pT K4pi7897
Nemesis
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,201
Damage
35,738
41,105
Taken
57,631
17,916
Mitigated
32,526
5,706
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Id0ntLikeU
King Arthur
6,352
590
0
217
8,676
5,921
0
5,661
3,015
0
11,783
L
14,764
1,585
2,622
1,100
10,324
4,001
0
3,740
6,584
39,361
0
L
Cerberus
LeopoldWagner
Cerberus
9,288
563
0
2,423
18,480
17,223
0
6,852
11,350
22,941
0
W
18,662
12,577
555
1,840
10,612
4,047
0
4,805
5,807
0
30,781
L
3,468
862
0
787
11,806
4,428
0
3,996
7,785
0
7,338
L
Ullr
8,218
5,665
362
696
17,021
6,874
0
7,640
9,331
0
25,678
W
The Morrigan
Vitura
The Morrigan
9,483
1,100
390
331
5,967
2,089
0
2,837
3,130
39,677
0
W
Merlin
crature890
Merlin
12,745
2,054
0
2,293
7,615
2,910
0
5,021
2,594
27,133
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
pT K4pi7897
Nemesis
4,959
1,927
0
80
8,235
2,949
0
5,728
2,507
0
6,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,812
Gold Earned
40,591
147
Minions Killed
116
7
Camps Cleared
3
693,688
Distance Traveled
618,771
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,066
1,133
11
1
0
116,706
1
L
Ra
8,913
1,114
55
7
0
156,333
1
L
Cerberus
9,436
1,180
31
4
0
143,994
1
W
Anhur
12,423
1,553
25
3
4
132,949
1
L
Nemesis
7,486
936
3
0
1
144,568
1
L
Ullr
9,486
1,186
27
3
2
173,876
0
W
The Morrigan
9,174
1,147
79
10
3
154,171
0
W
Merlin
8,786
1,098
30
4
0
147,806
2
L
Neith
5,270
659
0
0
0
0
0
W
Nemesis
8,363
1,045
2
0
0
142,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role