Player Matchup

Scylla
Scylla
Bloody567
Scylla
Level 28
God Stats
20W - 36L
1,584 SR
Queue Stats
126W - 139L
1,565 Elo+
Solo
Guan Yu
Guan Yu
Smizzy203
Guan Yu
Level 8
God Stats
8W - 11L
1,443 SR
Queue Stats
30W - 33L
1,321 Elo+
Solo
Danzaburou
Danzaburou
angelrdz1999
Danzaburou
Level 25
God Stats
2W - 5L
1,273 SR
Queue Stats
197W - 221L
1,379 Elo+
Solo
Fenrir
Fenrir
hyperion12123
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,187 Elo+
Solo
Thanatos
Thanatos
ttymarucr
Thanatos
Level 29
God Stats
29W - 42L
1,394 SR
Queue Stats
43W - 54L
1,372 Elo+
Solo
Team Averages
Level 21
1,439 SR
1,365 Elo+

VS

Team Averages
Level 39
1,490 SR
1,544 Elo+
Zeus
Zeus
 
Zeus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
IslikeClockwork
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,653 Elo+
Party 1
Ymir
Ymir
Rosmoy7
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 28L
1,262 Elo+
Solo
Janus
Janus
WhyRUSoMad
Janus
Level 67
God Stats
6W - 4L
1,446 SR
Queue Stats
20W - 25L
1,653 Elo+
Party 1
Ravana
Ravana
loneWolf242
Ravana
Level 17
God Stats
3W - 3L
1,505 SR
Queue Stats
25W - 30L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bloody567
Scylla
20
12 / 4 / 10
14,643
1,046
22,481
23,797
8,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Smizzy203
Guan Yu
20
3 / 10 / 19
13,443
960
11,507
24,453
20,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
angelrdz1999
Danzaburou
20
3 / 9 / 17
13,272
948
10,717
24,565
13,400
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

20
11 / 7 / 17
15,184
1,085
21,984
27,341
23,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
ttymarucr
Thanatos
18
4 / 5 / 5
12,074
862
3,988
13,206
6,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
20 / 3 / 11
17,942
1,282
57,986
13,708
4,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
3 / 11 / 16
13,332
952
12,627
21,961
8,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Rosmoy7
Ymir
20
1 / 11 / 13
13,121
937
6,587
22,410
20,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
20
9 / 5 / 15
15,482
1,106
24,968
11,881
4,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ravana
20
2 / 3 / 12
13,746
982
4,008
9,690
5,197
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
102
33
Kills
35
35
Deaths
33
68
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
20
3
11
8.5
L
Scylla
Bloody567
Scylla
12
4
10
4.25
W
3
11
16
1
W
Ymir
Rosmoy7
Ymir
1
11
13
0.68
L
Guan Yu
Smizzy203
Guan Yu
3
10
19
1.25
W
Janus
9
5
15
3.3
L
Danzaburou
angelrdz1999
Danzaburou
3
9
17
1.28
L
11
7
17
2.79
W
Ravana
2
3
12
2.67
L
Thanatos
ttymarucr
Thanatos
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,677
Damage
106,176
113,362
Taken
79,650
71,215
Mitigated
43,478
14,110
Healing
7,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
57,986
3,893
0
4,074
13,708
4,979
0
2,313
11,395
84,888
0
L
Scylla
Bloody567
Scylla
22,481
3,097
0
0
23,797
8,422
0
19,013
4,784
58,738
0
W
12,627
7,509
0
36
21,961
8,210
0
8,267
13,694
0
22,682
W
Ymir
Rosmoy7
Ymir
6,587
2,032
0
686
22,410
20,782
0
6,361
16,049
22,684
0
L
Guan Yu
Smizzy203
Guan Yu
11,507
2,794
3,470
4,200
24,453
20,058
0
19,550
4,760
0
25,139
W
Janus
24,968
1,670
115
1,041
11,881
4,310
0
2,476
9,405
49,436
0
L
Danzaburou
angelrdz1999
Danzaburou
10,717
3,262
0
1,273
24,565
13,400
0
19,600
4,965
0
30,994
L
21,984
5,719
0
1,094
27,341
23,281
0
21,678
5,663
0
30,805
W
Ravana
4,008
2,302
0
1,307
9,690
5,197
0
3,064
6,626
0
34,069
L
Thanatos
ttymarucr
Thanatos
3,988
1,542
0
4,073
13,206
6,054
0
9,700
3,506
0
13,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,616
Gold Earned
73,623
190
Minions Killed
252
4
Camps Cleared
11
1,046,061
Distance Traveled
1,171,793
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
17,942
1,282
61
4
2
251,383
0
L
Scylla
14,643
1,046
92
7
0
252,351
0
W
Medusa
13,332
952
19
1
0
234,226
0
W
Ymir
13,121
937
42
3
0
203,152
2
L
Guan Yu
13,443
960
22
2
0
247,216
0
W
Janus
15,482
1,106
71
5
0
252,755
0
L
Danzaburou
13,272
948
35
3
0
168,201
0
L
Fenrir
15,184
1,085
18
1
0
261,417
1
W
Ravana
13,746
982
59
4
9
230,277
0
L
Thanatos
12,074
862
23
2
4
116,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role