Player Matchup

Ravana
Ravana
MummyMilker
Ravana
Level 109
God Stats
5W - 7L
1,624 SR
Queue Stats
211W - 183L
1,643 Elo+
Party 3
King Arthur
King Arthur
ORME11b
King Arthur
Level 104
God Stats
7W - 8L
1,500 SR
Queue Stats
281W - 282L
1,718 Elo+
Party 2
Hou Yi
Hou Yi
Shadowlancer58
Hou Yi
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
256W - 216L
1,573 Elo+
Party 2
Vulcan
Vulcan
lRomanl
Vulcan
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 167L
1,655 Elo+
Party 3
Cerberus
Cerberus
madman4001
Cerberus
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 33L
1,809 Elo+
Party 3
Team Averages
Level 88
1,525 SR
1,679 Elo+

VS

Team Averages
Level 63
1,549 SR
1,622 Elo+
Tyr
Tyr
Crysìs
Tyr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
733W - 694L
1,605 Elo+
Solo
Scylla
Scylla
KoKø
Scylla
Level 27
God Stats
54W - 33L
1,685 SR
Queue Stats
63W - 42L
1,648 Elo+
Party 1
Ganesha
Ganesha
SuperDanceGod
Ganesha
Level 69
God Stats
6W - 1L
1,500 SR
Queue Stats
108W - 114L
1,697 Elo+
Party 1
Nemesis
Nemesis
illoqic
Nemesis
Level 68
God Stats
23W - 15L
1,624 SR
Queue Stats
244W - 217L
1,645 Elo+
Party 1
Apollo
Apollo
xJordanR
Apollo
Level 100
God Stats
5W - 3L
1,434 SR
Queue Stats
25W - 25L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
2 / 2 / 1
7,660
547
3,022
6,193
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
ORME11b
King Arthur
9
0 / 6 / 0
6,353
454
3,834
9,683
5,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 6 / 0
5,573
398
2,102
6,953
1,544
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
lRomanl
Vulcan
13
4 / 4 / 1
8,674
620
9,660
5,957
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
madman4001
Cerberus
13
3 / 2 / 1
7,590
542
7,217
11,846
5,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
0 / 4 / 0
6,482
463
6,192
11,286
6,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
KoKø
Scylla
15
4 / 2 / 2
8,286
592
4,825
4,919
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
11
0 / 0 / 12
7,319
523
3,412
6,569
4,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
illoqic
Nemesis
14
5 / 2 / 5
8,083
577
4,569
8,481
3,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Apollo
xJordanR
Apollo
15
11 / 1 / 4
8,705
622
9,400
9,312
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
9
Kills
20
20
Deaths
9
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tyr
0
4
0
0
W
Scylla
KoKø
Scylla
4
2
2
2.5
L
Ravana
2
2
1
1.25
L
King Arthur
ORME11b
King Arthur
0
6
0
0
L
0
6
0
0
W
Ganesha
0
0
12
6
W
Nemesis
illoqic
Nemesis
5
2
5
3.75
L
Vulcan
lRomanl
Vulcan
4
4
1
1.13
L
Cerberus
madman4001
Cerberus
3
2
1
1.75
W
Apollo
xJordanR
Apollo
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,835
Damage
28,398
40,632
Taken
40,567
16,485
Mitigated
20,074
11,402
Healing
12,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
6,192
958
0
4,755
11,286
6,989
0
6,178
5,108
0
27,615
W
Scylla
KoKø
Scylla
4,825
380
0
1,055
4,919
1,472
308
1,492
3,271
57,453
0
L
Ravana
3,022
914
0
2,765
6,193
2,013
0
1,326
4,761
0
47,744
L
King Arthur
ORME11b
King Arthur
3,834
698
159
246
9,683
5,980
0
1,763
7,900
0
23,340
L
2,102
625
0
1,027
6,953
1,544
80
879
6,074
0
25,414
W
Ganesha
3,412
348
0
1,862
6,569
4,536
0
2,923
3,500
17,225
0
W
Nemesis
illoqic
Nemesis
4,569
2,076
0
1,178
8,481
3,471
0
3,633
4,664
0
41,417
L
Vulcan
lRomanl
Vulcan
9,660
1,781
0
914
5,957
1,875
0
2,232
3,554
53,704
0
L
Cerberus
madman4001
Cerberus
7,217
1,624
0
6,291
11,846
5,073
0
1,717
9,706
39,901
0
W
Apollo
xJordanR
Apollo
9,400
4,993
0
3,794
9,312
3,606
328
2,089
7,147
0
57,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,850
Gold Earned
38,875
403
Minions Killed
381
0
Camps Cleared
0
1,249,336
Distance Traveled
1,345,416
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,482
463
56
4
0
269,444
3
W
Scylla
8,286
592
126
9
0
247,752
6
L
Ravana
7,660
547
116
8
0
278,951
2
L
King Arthur
6,353
454
46
3
0
211,273
0
L
Hou Yi
5,573
398
43
3
0
222,122
2
W
Ganesha
7,319
523
5
0
0
278,210
10
W
Nemesis
8,083
577
76
5
0
293,515
7
L
Vulcan
8,674
620
102
7
0
280,118
6
L
Cerberus
7,590
542
96
7
0
256,872
5
W
Apollo
8,705
622
118
8
0
256,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role