Player Matchup

Janus
Janus
ClickClack
Janus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 24L
1,681 Elo+
Party 2
Cerberus
Cerberus
JimmyLahey
Cerberus
Level 102
God Stats
3W - 4L
1,718 SR
Queue Stats
14W - 14L
1,625 Elo+
Party 2
Eset
Eset
SnazzyOtter
Eset
Level 49
God Stats
5W - 3L
1,834 SR
Queue Stats
10W - 9L
1,739 Elo+
Party 2
Kali
Kali
StFang
Kali
Level 146
God Stats
4W - 3L
1,545 SR
Queue Stats
44W - 31L
1,644 Elo+
Party 2
Apollo
Apollo
YippySkippy
Apollo
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,888 Elo+
Party 2
Team Averages
Level 113
1,619 SR
1,715 Elo+

VS

Team Averages
Level 120
1,538 SR
1,589 Elo+
Mercury
Mercury
ANDYE8
Mercury
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Baarsh
Zeus
Level 124
God Stats
3W - 6L
1,692 SR
Queue Stats
112W - 93L
1,590 Elo+
Solo
Heimdallr
Heimdallr
VBEAR15
Heimdallr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
XELGAMERYT
Xing Tian
Level 157
God Stats
2W - 4L
1,500 SR
Queue Stats
312W - 300L
1,636 Elo+
Party 1
Mulan
Mulan
jpablo12000
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
3 / 4 / 3
9,199
613
11,187
9,065
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
JimmyLahey
Cerberus
14
2 / 1 / 10
8,442
563
5,190
11,576
9,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
7 / 2 / 6
9,264
618
8,270
7,270
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
StFang
Kali
15
6 / 0 / 8
9,107
607
7,328
11,726
7,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
15
5 / 3 / 5
8,862
591
6,088
7,960
5,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ANDYE8
Mercury
12
0 / 5 / 1
7,292
486
3,722
12,238
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
Baarsh
Zeus
13
2 / 5 / 1
7,707
514
7,009
8,621
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
VBEAR15
Heimdallr
13
5 / 6 / 0
8,189
546
9,046
10,970
5,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
XELGAMERYT
Xing Tian
2
0 / 1 / 0
4,510
301
199
2,316
555
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 6 / 1
7,914
528
8,297
18,188
13,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
23
Kills
10
10
Deaths
23
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
ANDYE8
Mercury
0
5
1
0.1
L
Zeus
Baarsh
Zeus
2
5
1
0.5
W
Janus
3
4
3
1.13
W
Cerberus
JimmyLahey
Cerberus
2
1
10
7
W
7
2
6
5
W
Kali
StFang
Kali
6
0
8
10
L
Heimdallr
VBEAR15
Heimdallr
5
6
0
0.83
L
Xing Tian
XELGAMERYT
Xing Tian
0
1
0
0
W
Apollo
5
3
5
2.5
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,063
Damage
28,273
47,597
Taken
52,333
28,015
Mitigated
25,466
13,050
Healing
9,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ANDYE8
Mercury
3,722
1,842
0
354
12,238
3,530
0
4,675
7,297
0
50,801
L
Zeus
Baarsh
Zeus
7,009
715
0
1,015
8,621
2,503
0
3,116
5,283
42,735
0
W
Janus
11,187
810
0
1,000
9,065
3,731
830
445
8,178
53,403
0
W
Cerberus
JimmyLahey
Cerberus
5,190
93
0
3,864
11,576
9,210
430
901
10,636
29,930
0
W
8,270
293
614
2,276
7,270
2,446
157
2,325
4,744
45,586
0
W
Kali
StFang
Kali
7,328
4,481
0
5,082
11,726
7,240
1,427
2,867
8,694
8,920
40,685
L
Heimdallr
VBEAR15
Heimdallr
9,046
4,565
0
261
10,970
5,226
0
4,694
6,246
5,689
35,462
L
Xing Tian
XELGAMERYT
Xing Tian
199
30
66
636
2,316
555
0
840
1,476
1,707
0
W
Apollo
6,088
2,681
0
214
7,960
5,388
3,793
879
7,051
5,040
50,057
L
8,297
892
0
7,090
18,188
13,652
0
11,090
6,512
0
41,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,874
Gold Earned
35,612
426
Minions Killed
332
0
Camps Cleared
0
1,620,890
Distance Traveled
1,166,198
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,292
486
104
7
0
345,794
2
L
Zeus
7,707
514
81
5
0
261,443
7
W
Janus
9,199
613
106
7
0
290,355
3
W
Cerberus
8,442
563
51
3
0
344,697
9
W
Eset
9,264
618
78
5
0
290,828
2
W
Kali
9,107
607
78
5
0
357,544
6
L
Heimdallr
8,189
546
78
5
0
261,290
7
L
Xing Tian
4,510
301
0
0
0
48,503
1
W
Apollo
8,862
591
113
8
0
337,466
3
L
Mulan
7,914
528
69
5
0
249,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role