Player Matchup

Neith
Neith
KingofBANKAI41
Neith
Level 18
God Stats
5W - 4L
1,400 SR
Queue Stats
5W - 4L
1,692 Elo+
Solo
Ares
Ares
Manji_Fist
Ares
Level 16
God Stats
7W - 2L
1,576 SR
Queue Stats
50W - 39L
1,326 Elo+
Party 2
Bakasura
Bakasura
Mrdbzstealyagurl
Bakasura
Level 16
God Stats
17W - 11L
1,707 SR
Queue Stats
60W - 72L
1,384 Elo+
Solo
Ymir
Ymir
linkedtheory
Ymir
Level 16
God Stats
5W - 8L
1,288 SR
Queue Stats
16W - 20L
1,324 Elo+
Party 2
Yemoja
Yemoja
we_trippymanee
Yemoja
Level 27
God Stats
15W - 19L
1,434 SR
Queue Stats
221W - 298L
1,276 Elo+
Solo
Team Averages
Level 19
1,481 SR
1,400 Elo+

VS

Team Averages
Level 21
1,455 SR
1,338 Elo+
Sun Wukong
Sun Wukong
Chief_Silent
Sun Wukong
Level 22
God Stats
117W - 98L
1,465 SR
Queue Stats
173W - 193L
1,318 Elo+
Solo
Cthulhu
Cthulhu
Clemons2
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 168L
1,287 Elo+
Party 1
Pele
Pele
MADSkillzVsU
Pele
Level 25
God Stats
61W - 86L
1,363 SR
Queue Stats
555W - 606L
1,279 Elo+
Solo
Medusa
Medusa
chevy_ryda75
Medusa
Level 25
God Stats
36W - 37L
1,533 SR
Queue Stats
143W - 184L
1,390 Elo+
Party 1
Kukulkan
Kukulkan
durendal2k
Kukulkan
Level 5
God Stats
1W - 3L
1,415 SR
Queue Stats
2W - 6L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 22
13,238
1,103
30,471
8,892
4,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
3 / 6 / 24
13,549
1,129
14,488
20,918
28,849
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
16 / 4 / 13
14,705
1,225
20,745
22,732
11,972
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
10 / 4 / 21
13,849
1,154
19,423
18,829
10,738
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
1 / 2 / 31
12,261
1,022
7,809
11,558
6,096
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chief_Silent
Sun Wukong
18
3 / 6 / 10
11,771
981
10,817
19,759
13,199
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
Clemons2
Cthulhu
18
3 / 3 / 10
12,210
1,018
14,392
21,332
20,276
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 11 / 9
11,187
932
9,023
26,128
10,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
17
8 / 8 / 5
13,134
1,095
19,017
20,674
8,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
durendal2k
Kukulkan
18
0 / 9 / 9
11,298
942
20,768
13,580
10,194
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
59
37
Kills
16
16
Deaths
37
111
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Chief_Silent
Sun Wukong
3
6
10
1.33
L
Cthulhu
Clemons2
Cthulhu
3
3
10
2.67
W
7
0
22
18
L
2
11
9
0.59
W
3
6
24
2.5
W
16
4
13
5.63
L
Medusa
8
8
5
1.31
L
Kukulkan
durendal2k
Kukulkan
0
9
9
0.5
W
10
4
21
5.13
W
1
2
31
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,936
Damage
74,017
82,929
Taken
101,473
61,904
Mitigated
62,591
22,233
Healing
5,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Chief_Silent
Sun Wukong
10,817
3,536
0
782
19,759
13,199
0
6,143
13,236
0
20,485
L
Cthulhu
Clemons2
Cthulhu
14,392
1,160
377
0
21,332
20,276
0
9,477
11,288
25,725
0
W
30,471
15,499
0
3,277
8,892
4,249
0
3,849
5,043
0
57,574
L
9,023
4,050
0
1,833
26,128
10,778
0
9,732
15,453
0
18,928
W
14,488
2,655
0
3,474
20,918
28,849
0
6,830
14,088
30,607
0
W
20,745
13,952
888
3,070
22,732
11,972
0
9,339
13,393
0
34,638
L
Medusa
19,017
12,743
0
2,674
20,674
8,144
0
9,268
10,909
0
31,792
L
Kukulkan
durendal2k
Kukulkan
20,768
2,025
0
0
13,580
10,194
0
7,100
6,067
54,042
0
W
19,423
2,765
312
1,830
18,829
10,738
0
8,732
10,097
36,838
0
W
7,809
2,368
7,506
1,876
11,558
6,096
0
6,410
5,148
26,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,602
Gold Earned
59,600
224
Minions Killed
176
6
Camps Cleared
3
1,007,748
Distance Traveled
1,017,506
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,771
981
13
1
0
234,167
0
L
Cthulhu
12,210
1,018
37
3
2
200,274
0
W
Neith
13,238
1,103
58
5
2
220,373
0
L
Pele
11,187
932
13
1
0
186,115
0
W
Ares
13,549
1,129
24
2
0
182,219
0
W
Bakasura
14,705
1,225
50
4
3
245,459
1
L
Medusa
13,134
1,095
24
2
0
241,203
0
L
Kukulkan
11,298
942
89
7
1
155,747
1
W
Ymir
13,849
1,154
58
5
0
184,800
0
W
Yemoja
12,261
1,022
34
3
1
174,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role