Player Matchup

Ganesha
Ganesha
LexiLambeau
Ganesha
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,962 Elo+
Party 2
Nox
Nox
Marlon0102
Nox
Level 28
God Stats
1W - 0L
1,502 SR
Queue Stats
17W - 19L
1,610 Elo+
Solo
Heimdallr
Heimdallr
SmiteZettai
Heimdallr
Level 27
God Stats
33W - 20L
1,631 SR
Queue Stats
218W - 231L
1,493 Elo+
Solo
Thanatos
Thanatos
Zenomm
Thanatos
Level 14
God Stats
5W - 2L
1,799 SR
Queue Stats
45W - 23L
1,631 Elo+
Solo
King Arthur
King Arthur
baldshelby
King Arthur
Level 36
God Stats
10W - 1L
1,962 SR
Queue Stats
46W - 31L
1,567 Elo+
Party 2
Team Averages
Level 25
1,679 SR
1,653 Elo+

VS

Team Averages
Level 19
1,529 SR
1,536 Elo+
Scylla
Scylla
LottoMaxmillion
Scylla
Level 18
God Stats
33W - 37L
1,616 SR
Queue Stats
362W - 369L
1,548 Elo+
Party 3
Bastet
Bastet
Swanapkin
Bastet
Level 23
God Stats
0W - 2L
1,301 SR
Queue Stats
61W - 54L
1,534 Elo+
Party 1
Rama
Rama
ZigsDemo
Rama
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
anthaha
Cthulhu
Level 17
God Stats
9W - 13L
1,728 SR
Queue Stats
213W - 200L
1,567 Elo+
Party 3
Erlang Shen
Erlang Shen
pokkizz
Erlang Shen
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 54L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LexiLambeau
Ganesha
11
0 / 1 / 8
6,757
563
3,862
7,691
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
6 / 0 / 5
7,750
646
5,319
4,262
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
SmiteZettai
Heimdallr
10
2 / 2 / 5
6,180
515
5,426
7,705
2,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Zenomm
Thanatos
13
13 / 0 / 2
8,223
685
7,874
7,156
2,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
baldshelby
King Arthur
12
4 / 0 / 1
7,168
597
7,852
9,741
5,042
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
5,736
478
1,945
8,363
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Swanapkin
Bastet
6
0 / 5 / 0
4,787
399
1,870
6,828
3,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
9
2 / 5 / 1
5,593
466
7,919
8,463
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
anthaha
Cthulhu
8
1 / 4 / 2
5,566
464
3,675
9,683
3,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
pokkizz
Erlang Shen
9
0 / 2 / 0
5,008
417
1,782
7,617
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
25
Kills
3
3
Deaths
25
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
LexiLambeau
Ganesha
0
1
8
4
L
0
9
1
0.06
W
6
0
5
8.5
W
Heimdallr
SmiteZettai
Heimdallr
2
2
5
2.25
L
Bastet
Swanapkin
Bastet
0
5
0
0
W
Thanatos
Zenomm
Thanatos
13
0
2
14
L
Rama
2
5
1
0.5
L
Cthulhu
anthaha
Cthulhu
1
4
2
0.5
W
King Arthur
baldshelby
King Arthur
4
0
1
4.5
L
Erlang Shen
pokkizz
Erlang Shen
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,333
Damage
17,191
36,555
Taken
40,954
16,864
Mitigated
13,321
18,648
Healing
5,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
LexiLambeau
Ganesha
3,862
292
576
2,749
7,691
4,943
138
1,494
6,197
21,826
0
L
1,945
127
0
390
8,363
2,249
0
3,614
4,523
24,004
0
W
5,319
163
0
1,100
4,262
1,382
1,250
1,601
2,431
35,603
0
W
Heimdallr
SmiteZettai
Heimdallr
5,426
2,654
0
2,061
7,705
2,760
692
1,698
6,007
0
31,242
L
Bastet
Swanapkin
Bastet
1,870
779
0
0
6,828
3,071
0
489
6,304
3,804
16,823
W
Thanatos
Zenomm
Thanatos
7,874
3,173
0
8,706
7,156
2,737
0
549
6,601
0
47,186
L
Rama
7,919
6,559
0
1,571
8,463
1,880
0
1,676
6,768
0
26,673
L
Cthulhu
anthaha
Cthulhu
3,675
274
83
620
9,683
3,458
0
3,045
6,558
11,051
0
W
King Arthur
baldshelby
King Arthur
7,852
938
0
3,456
9,741
5,042
310
313
9,428
0
42,462
L
Erlang Shen
pokkizz
Erlang Shen
1,782
774
0
2,794
7,617
2,663
636
0
7,617
0
8,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,078
Gold Earned
26,690
330
Minions Killed
179
0
Camps Cleared
0
1,117,732
Distance Traveled
1,131,238
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,757
563
5
0
0
218,908
3
L
Scylla
5,736
478
56
5
0
214,554
0
W
Nox
7,750
646
84
7
0
217,195
1
W
Heimdallr
6,180
515
77
6
0
203,020
0
L
Bastet
4,787
399
42
4
0
214,912
2
W
Thanatos
8,223
685
85
7
0
248,410
0
L
Rama
5,593
466
37
3
0
218,530
5
L
Cthulhu
5,566
464
15
1
0
235,678
4
W
King Arthur
7,168
597
79
7
0
230,199
2
L
Erlang Shen
5,008
417
29
2
0
247,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role