Player Matchup

Ares
Ares
DeathsAmbition
Ares
Level 60
God Stats
9W - 3L
1,512 SR
Queue Stats
23W - 9L
1,602 Elo+
Party 2
Fenrir
Fenrir
DeathsGhost
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
EmiBlack
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Mervailles
Xbalanque
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,654 Elo+
Solo
Scylla
Scylla
lukario93x
Scylla
Level 156
God Stats
10W - 13L
1,500 SR
Queue Stats
316W - 299L
1,469 Elo+
Solo
Team Averages
Level 128
1,502 SR
1,545 Elo+

VS

Team Averages
Level 111
1,581 SR
1,544 Elo+
King Arthur
King Arthur
GundamUnicorn18
King Arthur
Level 117
God Stats
9W - 11L
1,641 SR
Queue Stats
379W - 363L
1,521 Elo+
Party 1
Skadi
Skadi
Lonefehr
Skadi
Level 108
God Stats
27W - 37L
1,689 SR
Queue Stats
186W - 193L
1,677 Elo+
Party 1
Janus
Janus
SvenOwo
Janus
Level 125
God Stats
67W - 67L
1,461 SR
Queue Stats
523W - 512L
1,561 Elo+
Party 1
Athena
Athena
TacobellCannon
Athena
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
iYuanxing
Tsukuyomi
Level 83
God Stats
4W - 4L
1,614 SR
Queue Stats
59W - 65L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 1
8,650
509
2,236
7,941
6,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
15
9 / 1 / 4
9,739
573
8,246
10,992
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
EmiBlack
Sun Wukong
18
2 / 0 / 2
10,768
633
9,510
15,591
11,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
Mervailles
Xbalanque
2
0 / 0 / 0
5,090
299
0
0
0
Scylla
lukario93x
Scylla
17
8 / 1 / 6
11,162
657
10,921
9,015
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GundamUnicorn18
King Arthur
13
0 / 3 / 0
7,458
439
7,120
13,588
10,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Lonefehr
Skadi
14
0 / 1 / 0
7,967
469
2,848
4,600
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
SvenOwo
Janus
14
1 / 8 / 1
8,336
490
4,582
9,420
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 1
6,671
392
1,487
6,322
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
iYuanxing
Tsukuyomi
14
1 / 6 / 1
8,217
483
5,739
13,294
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
20
Kills
2
2
Deaths
20
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Fenrir
9
1
4
11
W
Sun Wukong
EmiBlack
Sun Wukong
2
0
2
3
L
King Arthur
GundamUnicorn18
King Arthur
0
3
0
0
L
Skadi
Lonefehr
Skadi
0
1
0
0
W
Xbalanque
Mervailles
Xbalanque
0
0
0
0
L
Janus
SvenOwo
Janus
1
8
1
0.19
L
0
2
1
0.25
L
Tsukuyomi
iYuanxing
Tsukuyomi
1
6
1
0.25
W
Scylla
lukario93x
Scylla
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,913
Damage
21,776
43,539
Taken
47,224
25,581
Mitigated
24,258
19,450
Healing
13,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,236
198
0
2,379
7,941
6,435
185
271
7,670
41,633
0
W
Fenrir
8,246
1,316
0
5,376
10,992
4,855
0
1,061
9,810
0
55,375
W
Sun Wukong
EmiBlack
Sun Wukong
9,510
2,529
0
6,350
15,591
11,312
0
0
15,091
0
90,953
L
King Arthur
GundamUnicorn18
King Arthur
7,120
1,052
0
5,255
13,588
10,863
176
0
13,588
0
44,345
L
Skadi
Lonefehr
Skadi
2,848
783
0
1,805
4,600
1,562
1,189
1,108
3,492
0
55,829
W
Xbalanque
Mervailles
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
Janus
SvenOwo
Janus
4,582
497
0
320
9,420
3,101
0
4,665
4,555
57,060
0
L
1,487
378
0
1,148
6,322
4,214
0
1,451
4,791
18,771
0
L
Tsukuyomi
iYuanxing
Tsukuyomi
5,739
1,156
0
4,720
13,294
4,518
0
5,365
7,641
0
49,587
W
Scylla
lukario93x
Scylla
10,921
1,938
0
5,345
9,015
2,979
1,623
4,302
4,374
68,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,409
Gold Earned
38,649
461
Minions Killed
450
0
Camps Cleared
0
1,328,065
Distance Traveled
1,546,107
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,650
509
71
4
0
327,667
6
W
Fenrir
9,739
573
90
5
0
346,302
2
W
Sun Wukong
10,768
633
166
10
0
337,297
3
L
King Arthur
7,458
439
82
5
0
358,347
7
L
Skadi
7,967
469
109
6
0
316,571
7
W
Xbalanque
5,090
299
0
0
0
0
0
L
Janus
8,336
490
138
8
0
284,993
6
L
Athena
6,671
392
25
1
0
236,162
6
L
Tsukuyomi
8,217
483
96
6
0
350,034
4
W
Scylla
11,162
657
134
8
0
316,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role