Player Matchup

Scylla
Scylla
BolverkrSM
Scylla
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
265W - 234L
1,519 Elo+
Solo
King Arthur
King Arthur
VAN3R_23
King Arthur
Level 124
God Stats
47W - 36L
1,616 SR
Queue Stats
198W - 179L
1,467 Elo+
Solo
Apollo
Apollo
Villageta777
Apollo
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 91L
1,515 Elo+
Solo
Ao Kuang
Ao Kuang
WolfLX
Ao Kuang
Level 109
God Stats
4W - 0L
1,813 SR
Queue Stats
52W - 36L
1,664 Elo+
Solo
Erlang Shen
Erlang Shen
viaramb
Erlang Shen
Level 145
God Stats
18W - 7L
1,312 SR
Queue Stats
129W - 142L
1,420 Elo+
Solo
Team Averages
Level 116
1,548 SR
1,517 Elo+

VS

Team Averages
Level 105
1,582 SR
1,390 Elo+
Janus
Janus
 
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Crusader147
Anhur
Level 128
God Stats
3W - 4L
1,881 SR
Queue Stats
11W - 14L
1,484 Elo+
Solo
Ravana
Ravana
Fennlis
Ravana
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,400 Elo+
Party 1
Fafnir
Fafnir
KingnothingV65
Fafnir
Level 114
God Stats
1W - 2L
1,359 SR
Queue Stats
3W - 7L
1,181 Elo+
Party 1
Odin
Odin
e9ahaizy
Odin
Level 68
God Stats
0W - 1L
1,669 SR
Queue Stats
5W - 7L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BolverkrSM
Scylla
12
4 / 2 / 0
6,809
619
3,990
3,550
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
VAN3R_23
King Arthur
12
1 / 0 / 0
6,639
604
4,746
8,658
5,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
10
1 / 1 / 3
5,964
542
6,079
6,378
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
WolfLX
Ao Kuang
11
2 / 2 / 3
6,368
579
3,572
7,651
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
viaramb
Erlang Shen
8
1 / 2 / 2
5,250
477
4,688
6,333
2,877
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 2 / 2
6,110
555
2,079
6,041
2,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 0
5,034
458
3,305
5,385
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
Fennlis
Ravana
10
3 / 3 / 1
5,783
526
4,899
7,899
2,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 2
5,974
543
3,904
7,947
7,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
10
0 / 2 / 0
5,637
512
4,345
7,769
2,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
9
Kills
7
7
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
2
1.5
W
Scylla
BolverkrSM
Scylla
4
2
0
2
L
1
1
0
1
L
Ravana
Fennlis
Ravana
3
3
1
1.17
L
1
1
2
2
W
King Arthur
VAN3R_23
King Arthur
1
0
0
1
W
Apollo
1
1
3
2.5
W
Ao Kuang
WolfLX
Ao Kuang
2
2
3
1.75
L
Odin
0
2
0
0
W
Erlang Shen
viaramb
Erlang Shen
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,075
Damage
18,532
32,570
Taken
35,041
13,857
Mitigated
16,196
12,876
Healing
10,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,079
0
207
1,939
6,041
2,207
527
2,078
3,767
30,192
0
W
Scylla
BolverkrSM
Scylla
3,990
285
0
627
3,550
1,048
48
682
2,868
35,514
0
L
3,305
1,184
0
1,960
5,385
1,108
0
984
4,336
0
19,710
L
Ravana
Fennlis
Ravana
4,899
423
123
1,934
7,899
2,857
0
2,968
4,829
0
25,599
L
3,904
683
286
2,282
7,947
7,170
271
179
7,750
22,835
0
W
King Arthur
VAN3R_23
King Arthur
4,746
725
0
5,617
8,658
5,889
164
0
8,658
0
37,715
W
Apollo
6,079
3,304
0
2,110
6,378
1,729
0
2,550
3,828
0
32,996
W
Ao Kuang
WolfLX
Ao Kuang
3,572
850
0
3,796
7,651
2,314
908
175
7,476
37,526
0
L
Odin
4,345
395
135
1,453
7,769
2,854
123
1,047
6,444
0
26,516
W
Erlang Shen
viaramb
Erlang Shen
4,688
1,961
0
726
6,333
2,877
0
2,576
3,757
0
18,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,030
Gold Earned
28,538
330
Minions Killed
251
0
Camps Cleared
0
1,069,699
Distance Traveled
1,048,634
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,110
555
66
6
0
212,655
2
W
Scylla
6,809
619
70
6
0
207,028
3
L
Anhur
5,034
458
39
4
0
197,921
2
L
Ravana
5,783
526
51
5
0
210,878
3
L
Fafnir
5,974
543
39
4
0
199,589
5
W
King Arthur
6,639
604
94
9
0
215,027
0
W
Apollo
5,964
542
57
5
0
198,322
2
W
Ao Kuang
6,368
579
80
7
0
226,657
0
L
Odin
5,637
512
56
5
0
227,591
0
W
Erlang Shen
5,250
477
29
3
0
222,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role