Player Matchup

Ares
Ares
Ann3ge
Ares
Level 16
God Stats
2W - 1L
1,709 SR
Queue Stats
38W - 42L
1,313 Elo+
Party 1
Odin
Odin
ItsBritneyb3tch
Odin
Level 6
God Stats
1W - 1L
1,454 SR
Queue Stats
29W - 35L
1,626 Elo+
Solo
Medusa
Medusa
MajinMcKay
Medusa
Level 11
God Stats
12W - 13L
1,530 SR
Queue Stats
13W - 17L
1,440 Elo+
Solo
Horus
Horus
Tackillem45
Horus
Level 25
God Stats
1W - 1L
1,709 SR
Queue Stats
143W - 138L
1,254 Elo+
Party 1
Neith
Neith
sehensu
Neith
Level 23
God Stats
8W - 8L
1,431 SR
Queue Stats
82W - 74L
1,390 Elo+
Solo
Team Averages
Level 16
1,567 SR
1,404 Elo+

VS

Team Averages
Level 18
1,500 SR
1,427 Elo+
Janus
Janus
Derpules
Janus
Level 21
God Stats
5W - 4L
1,500 SR
Queue Stats
231W - 225L
1,322 Elo+
Solo
Tsukuyomi
Tsukuyomi
Girzik
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 50L
1,541 Elo+
Solo
Cthulhu
Cthulhu
Rucasbutts
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,500 Elo+
Solo
Fenrir
Fenrir
sebasward15
Fenrir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 11L
1,273 Elo+
Solo
Cupid
Cupid
skinnyp3n155
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ann3ge
Ares
16
4 / 10 / 5
11,259
1,024
10,775
28,745
25,120
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 10 / 7
10,695
972
8,292
23,539
16,325
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
MajinMcKay
Medusa
17
7 / 4 / 2
11,775
1,070
20,491
13,225
5,834
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 16 / 7
10,870
988
10,555
31,484
19,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
sehensu
Neith
16
0 / 7 / 5
9,517
865
3,029
10,429
4,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Derpules
Janus
19
13 / 0 / 25
14,047
1,277
26,024
5,364
2,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Girzik
Tsukuyomi
19
3 / 3 / 30
11,874
1,079
12,701
14,674
6,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Rucasbutts
Cthulhu
20
7 / 1 / 32
12,541
1,140
16,686
12,740
18,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
17
1 / 6 / 18
10,247
932
3,668
10,357
4,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
23 / 3 / 18
14,287
1,299
40,087
17,215
9,311
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
170
13
Kills
47
47
Deaths
13
26
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Ares
Ann3ge
Ares
4
10
5
0.65
W
Janus
Derpules
Janus
13
0
25
25.5
W
Tsukuyomi
Girzik
Tsukuyomi
3
3
30
6
L
1
10
7
0.45
L
Medusa
MajinMcKay
Medusa
7
4
2
2
W
Cthulhu
Rucasbutts
Cthulhu
7
1
32
23
L
1
16
7
0.28
W
Fenrir
1
6
18
1.67
L
Neith
sehensu
Neith
0
7
5
0.36
W
23
3
18
10.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,142
Damage
99,166
107,422
Taken
60,350
71,514
Mitigated
40,411
5,716
Healing
14,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Ann3ge
Ares
10,775
913
0
0
28,745
25,120
0
12,958
15,662
21,082
0
W
Janus
Derpules
Janus
26,024
2,801
0
0
5,364
2,274
0
1,680
3,684
51,721
0
W
Tsukuyomi
Girzik
Tsukuyomi
12,701
3,210
0
2,714
14,674
6,054
0
2,887
11,787
0
23,954
L
8,292
3,542
0
0
23,539
16,325
0
10,243
13,021
4,902
33,893
L
Medusa
MajinMcKay
Medusa
20,491
8,788
0
1,278
13,225
5,834
0
4,899
8,251
0
53,039
W
Cthulhu
Rucasbutts
Cthulhu
16,686
2,194
1,106
1,322
12,740
18,031
0
2,104
10,636
31,552
0
L
10,555
5,899
991
3,311
31,484
19,852
0
11,040
20,244
0
22,035
W
Fenrir
3,668
2,017
0
247
10,357
4,741
0
1,448
8,909
0
7,724
L
Neith
sehensu
Neith
3,029
1,967
0
136
10,429
4,383
0
2,820
7,534
0
8,512
W
40,087
34,003
136
9,276
17,215
9,311
0
3,503
13,712
0
68,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,116
Gold Earned
62,996
177
Minions Killed
199
4
Camps Cleared
6
790,123
Distance Traveled
1,030,348
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,259
1,024
12
1
0
202,947
1
W
Janus
14,047
1,277
81
7
1
211,088
1
W
Tsukuyomi
11,874
1,079
22
2
0
217,457
0
L
Odin
10,695
972
63
6
1
168,481
0
L
Medusa
11,775
1,070
70
6
3
163,696
0
W
Cthulhu
12,541
1,140
29
3
1
201,647
1
L
Horus
10,870
988
28
3
0
158,751
0
W
Fenrir
10,247
932
5
0
3
180,996
0
L
Neith
9,517
865
4
0
0
96,248
0
W
Cupid
14,287
1,299
62
6
1
219,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role