Player Matchup

Izanami
Izanami
LadyVyxsn
Izanami
Level 26
God Stats
4W - 2L
1,688 SR
Queue Stats
4W - 2L
1,616 Elo+
Party 4
Erlang Shen
Erlang Shen
Mórgoth
Erlang Shen
Level 40
God Stats
16W - 14L
1,535 SR
Queue Stats
260W - 265L
1,445 Elo+
Solo
Fafnir
Fafnir
RsPhobos
Fafnir
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
TheXGamerPro
King Arthur
Level 48
God Stats
7W - 19L
1,194 SR
Queue Stats
363W - 319L
1,416 Elo+
Party 3
Ra
Ra
jossipher
Ra
Level 38
God Stats
1W - 2L
1,317 SR
Queue Stats
6W - 8L
1,497 Elo+
Party 4
Team Averages
Level 37
1,447 SR
1,495 Elo+

VS

Team Averages
Level 58
1,423 SR
1,438 Elo+
Sol
Sol
BattleBuzz
Sol
Level 20
God Stats
4W - 5L
1,528 SR
Queue Stats
26W - 28L
1,456 Elo+
Party 2
Vulcan
Vulcan
BlindVegeta
Vulcan
Level 81
God Stats
0W - 3L
1,283 SR
Queue Stats
112W - 170L
1,407 Elo+
Party 2
Cernunnos
Cernunnos
Jhona7X
Cernunnos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
LeBlondeJames
Fenrir
Level 28
God Stats
7W - 6L
1,281 SR
Queue Stats
424W - 560L
1,378 Elo+
Party 2
Arachne
Arachne
Swacher
Arachne
Level 43
God Stats
27W - 41L
1,521 SR
Queue Stats
961W - 998L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LadyVyxsn
Izanami
13
3 / 6 / 4
9,200
460
4,378
11,087
4,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Erlang Shen
Mórgoth
Erlang Shen
18
10 / 1 / 5
12,008
600
10,750
13,011
10,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
RsPhobos
Fafnir
14
2 / 0 / 12
10,562
528
7,279
16,312
17,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
TheXGamerPro
King Arthur
19
6 / 0 / 0
12,115
606
5,345
12,788
8,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
6 / 2 / 7
10,655
533
10,407
11,032
5,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 2
9,179
459
11,526
18,500
5,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
12
3 / 6 / 2
8,271
414
10,619
12,778
4,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Jhona7X
Cernunnos
5
0 / 6 / 1
5,582
279
542
6,157
1,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 6 / 2
7,270
364
6,974
15,379
11,190
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Swacher
Arachne
1
0 / 2 / 0
5,127
256
0
1,162
343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
27
Kills
8
9
Deaths
28
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
L
Vulcan
3
6
2
0.67
L
Cernunnos
Jhona7X
Cernunnos
0
6
1
0.08
W
Izanami
LadyVyxsn
Izanami
3
6
4
0.83
L
2
6
2
0.5
W
Erlang Shen
Mórgoth
Erlang Shen
10
1
5
12.5
W
Fafnir
RsPhobos
Fafnir
2
0
12
8
L
Arachne
Swacher
Arachne
0
2
0
0
W
King Arthur
TheXGamerPro
King Arthur
6
0
0
6
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,159
Damage
29,661
64,230
Taken
53,976
46,039
Mitigated
22,937
24,700
Healing
12,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,526
2,447
204
8,408
18,500
5,863
55
5,554
12,598
57,994
0
L
Vulcan
10,619
3,478
123
2,446
12,778
4,022
0
4,235
8,505
40,608
0
L
Cernunnos
Jhona7X
Cernunnos
542
313
0
458
6,157
1,519
0
866
5,171
0
2,966
W
Izanami
LadyVyxsn
Izanami
4,378
3,301
0
1,734
11,087
4,700
2,548
3,741
7,346
0
53,450
L
6,974
1,979
0
443
15,379
11,190
0
5,476
9,761
0
19,920
W
Erlang Shen
Mórgoth
Erlang Shen
10,750
4,828
0
2,373
13,011
10,333
3,707
3,281
9,730
9,447
86,798
W
Fafnir
RsPhobos
Fafnir
7,279
2,102
777
6,558
16,312
17,177
543
6,172
10,140
23,731
0
L
Arachne
Swacher
Arachne
0
0
0
0
1,162
343
0
1,100
22
0
0
W
King Arthur
TheXGamerPro
King Arthur
5,345
630
0
4,735
12,788
8,657
796
3,729
9,059
0
82,754
W
10,407
972
2,738
5,785
11,032
5,172
3,329
5,222
5,810
59,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,540
Gold Earned
35,429
581
Minions Killed
159
0
Camps Cleared
0
1,705,555
Distance Traveled
1,344,061
6
Wards Purchased
243
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,179
459
90
5
0
316,976
0
L
Vulcan
8,271
414
43
2
0
359,536
0
L
Cernunnos
5,582
279
2
0
0
341,877
243
W
Izanami
9,200
460
119
6
0
266,003
0
L
Fenrir
7,270
364
24
1
0
287,739
0
W
Erlang Shen
12,008
600
162
8
0
393,104
2
W
Fafnir
10,562
528
31
2
0
395,158
3
L
Arachne
5,127
256
0
0
0
37,933
0
W
King Arthur
12,115
606
168
8
0
359,446
0
W
Ra
10,655
533
101
5
0
291,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role