Player Matchup

Ymir
Ymir
GetDeezNuts
Ymir
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 8L
1,795 Elo+
Solo
Neith
Neith
JimmyPuton
Neith
Level 27
God Stats
7W - 4L
1,513 SR
Queue Stats
447W - 400L
1,706 Elo+
Solo
King Arthur
King Arthur
Riyanto
King Arthur
Level 29
God Stats
2W - 4L
1,464 SR
Queue Stats
18W - 14L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
Samirescobar87
Nu Wa
Level 13
God Stats
2W - 5L
1,500 SR
Queue Stats
7W - 11L
1,758 Elo+
Solo
Set
Set
TheRonaldNess
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,500 Elo+
Party 2
Team Averages
Level 18
1,495 SR
1,656 Elo+

VS

Team Averages
Level 11
1,677 SR
1,540 Elo+
Heimdallr
Heimdallr
JahWasTaken
Heimdallr
Level 6
God Stats
33W - 23L
1,625 SR
Queue Stats
387W - 240L
1,513 Elo+
Party 1
Zeus
Zeus
RonHextall
Zeus
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
295W - 309L
1,534 Elo+
Solo
Chaac
Chaac
Shellchaac
Chaac
Level 24
God Stats
33W - 18L
1,677 SR
Queue Stats
73W - 58L
1,643 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shikanorii
Tsukuyomi
Level 7
God Stats
73W - 38L
1,871 SR
Queue Stats
485W - 366L
1,516 Elo+
Party 1
Khepri
Khepri
Somar16
Khepri
Level 5
God Stats
25W - 16L
1,711 SR
Queue Stats
219W - 151L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
8,344
439
10,261
14,769
8,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
14
3 / 7 / 6
8,709
458
11,796
18,778
6,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Riyanto
King Arthur
15
2 / 2 / 0
8,907
469
15,664
16,184
12,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 7 / 1
8,344
439
8,354
10,196
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 5 / 3
9,107
479
8,029
13,221
5,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JahWasTaken
Heimdallr
16
3 / 4 / 10
9,859
519
13,345
14,455
8,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 2 / 6
10,926
575
16,992
11,983
5,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
18
1 / 1 / 2
10,550
555
7,993
14,541
16,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Tsukuyomi
Shikanorii
Tsukuyomi
14
6 / 4 / 4
9,381
494
7,956
13,359
5,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Somar16
Khepri
14
5 / 2 / 11
9,515
501
7,213
16,753
16,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
13
Kills
24
24
Deaths
13
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Heimdallr
JahWasTaken
Heimdallr
3
4
10
2
L
Neith
3
7
6
0.86
L
King Arthur
Riyanto
King Arthur
2
2
0
1
W
9
2
6
6
L
1
7
1
0.21
W
Chaac
1
1
2
2
W
Tsukuyomi
Shikanorii
Tsukuyomi
6
4
4
2
W
Khepri
Somar16
Khepri
5
2
11
5.25
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,104
Damage
53,499
73,148
Taken
71,091
36,850
Mitigated
52,961
20,098
Healing
27,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,261
2,109
0
824
14,769
8,849
0
4,975
9,794
44,906
0
W
Heimdallr
JahWasTaken
Heimdallr
13,345
7,528
0
5,543
14,455
8,717
1,457
4,447
9,952
6,761
55,774
L
Neith
11,796
6,466
0
8,048
18,778
6,997
806
5,216
13,562
0
46,714
L
King Arthur
Riyanto
King Arthur
15,664
3,303
0
5,190
16,184
12,365
0
5,363
10,350
0
53,636
W
16,992
1,651
0
5,691
11,983
5,589
0
2,541
8,986
85,922
0
L
8,354
1,889
0
1,025
10,196
3,468
698
5,572
4,624
48,252
0
W
Chaac
7,993
792
0
8,384
14,541
16,751
180
390
13,154
0
71,478
W
Tsukuyomi
Shikanorii
Tsukuyomi
7,956
2,446
0
5,036
13,359
5,047
0
3,487
9,332
0
50,970
W
Khepri
Somar16
Khepri
7,213
1,085
589
2,491
16,753
16,857
0
6,902
9,458
26,400
0
L
8,029
4,078
0
5,011
13,221
5,171
0
4,132
8,989
0
58,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,411
Gold Earned
50,231
445
Minions Killed
527
0
Camps Cleared
0
1,715,554
Distance Traveled
1,801,666
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,344
439
65
3
0
347,419
0
W
Heimdallr
9,859
519
113
6
0
331,530
3
L
Neith
8,709
458
64
3
0
308,179
3
L
King Arthur
8,907
469
108
6
0
364,718
3
W
Zeus
10,926
575
134
7
0
343,638
2
L
Nu Wa
8,344
439
97
5
0
325,581
4
W
Chaac
10,550
555
179
9
0
362,446
2
W
Tsukuyomi
9,381
494
76
4
0
384,015
6
W
Khepri
9,515
501
25
1
0
380,037
3
L
Set
9,107
479
111
6
0
369,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role