Player Matchup

Cthulhu
Cthulhu
CanadianPie91
Cthulhu
Level 25
God Stats
10W - 10L
1,508 SR
Queue Stats
28W - 34L
1,570 Elo+
Party 1
Artio
Artio
DripN7779
Artio
Level 15
God Stats
7W - 3L
1,715 SR
Queue Stats
72W - 50L
1,687 Elo+
Solo
Bellona
Bellona
EUsouomaestro
Bellona
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 58L
1,415 Elo+
Solo
Danzaburou
Danzaburou
Gallant-13
Danzaburou
Level 26
God Stats
2W - 5L
1,636 SR
Queue Stats
28W - 34L
1,575 Elo+
Party 1
Guan Yu
Guan Yu
xedf
Guan Yu
Level 6
God Stats
1W - 1L
1,717 SR
Queue Stats
3W - 3L
1,599 Elo+
Solo
Team Averages
Level 18
1,615 SR
1,569 Elo+

VS

Team Averages
Level 16
1,571 SR
1,529 Elo+
Ares
Ares
 
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DaTatert0t
Danzaburou
Level 16
God Stats
3W - 4L
1,462 SR
Queue Stats
4W - 5L
1,375 Elo+
Solo
Ra
Ra
Sushi_Chef0
Ra
Level 28
God Stats
9W - 7L
1,825 SR
Queue Stats
92W - 95L
1,697 Elo+
Solo
Thor
Thor
becerro_politico
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Osiris
Osiris
carrotcaresser
Osiris
Level 4
God Stats
4W - 3L
1,569 SR
Queue Stats
44W - 32L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
6
0 / 3 / 0
4,464
446
1,699
6,121
2,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artio
DripN7779
Artio
9
0 / 3 / 1
5,062
506
2,037
9,008
4,479
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
6
0 / 3 / 1
4,208
421
1,445
5,463
3,323
Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Gallant-13
Danzaburou
6
0 / 4 / 0
4,235
424
821
4,896
1,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
xedf
Guan Yu
5
1 / 8 / 0
4,185
419
1,040
6,858
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
2 / 2 / 7
5,243
524
2,304
5,747
2,781
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
DaTatert0t
Danzaburou
9
4 / 0 / 5
6,310
631
2,965
3,274
823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
9 / 0 / 3
7,105
711
7,107
3,043
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 0 / 5
5,899
590
5,188
4,461
1,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
3 / 0 / 4
5,770
577
4,469
3,868
3,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
21
21
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
7
2.75
L
Cthulhu
0
3
0
0
W
Danzaburou
DaTatert0t
Danzaburou
4
0
5
6.5
L
Artio
DripN7779
Artio
0
3
1
0.17
L
Bellona
0
3
1
0.17
L
Danzaburou
Gallant-13
Danzaburou
0
4
0
0
W
9
0
3
10.5
W
3
0
5
5.5
W
3
0
4
5
L
Guan Yu
xedf
Guan Yu
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,042
Damage
22,033
32,346
Taken
20,393
13,340
Mitigated
9,330
5,567
Healing
7,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,304
39
794
739
5,747
2,781
680
1,037
4,710
6,873
0
L
Cthulhu
1,699
444
0
1,374
6,121
2,390
0
2,744
3,196
12,001
0
W
Danzaburou
DaTatert0t
Danzaburou
2,965
1,505
0
928
3,274
823
1,947
144
3,130
0
21,719
L
Artio
DripN7779
Artio
2,037
51
0
2,978
9,008
4,479
0
2,866
5,974
26,990
0
L
Bellona
1,445
259
0
52
5,463
3,323
228
1,197
4,190
0
15,025
L
Danzaburou
Gallant-13
Danzaburou
821
545
0
805
4,896
1,256
54
1,096
3,764
0
9,676
W
7,107
1,082
457
1,405
3,043
1,113
934
822
2,221
34,295
0
W
5,188
1,459
0
1,240
4,461
1,392
441
791
3,670
0
21,331
W
4,469
1,476
0
1,641
3,868
3,221
898
942
2,926
3,832
19,912
L
Guan Yu
xedf
Guan Yu
1,040
100
130
228
6,858
1,892
0
1,347
5,481
0
7,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,154
Gold Earned
30,327
133
Minions Killed
199
0
Camps Cleared
0
884,372
Distance Traveled
959,026
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,243
524
5
1
0
196,100
5
L
Cthulhu
4,464
446
13
1
0
192,536
1
W
Danzaburou
6,310
631
35
4
0
180,969
1
L
Artio
5,062
506
53
5
0
187,860
0
L
Bellona
4,208
421
30
3
0
164,616
1
L
Danzaburou
4,235
424
29
3
0
169,632
1
W
Ra
7,105
711
82
8
0
191,619
0
W
Thor
5,899
590
41
4
0
190,782
1
W
Osiris
5,770
577
36
4
0
199,556
1
L
Guan Yu
4,185
419
8
1
0
169,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role