Player Matchup

He Bo
He Bo
AvalynsWish
He Bo
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
353W - 358L
1,543 Elo+
Party 4
Bakasura
Bakasura
GRM Kinda Dark
Bakasura
Level 78
God Stats
1W - 2L
1,599 SR
Queue Stats
136W - 155L
1,365 Elo+
Party 3
Skadi
Skadi
GoatFuxker_
Skadi
Level 5
God Stats
2W - 1L
1,672 SR
Queue Stats
3W - 1L
1,641 Elo+
Party 4
Mulan
Mulan
Greenjaides
Mulan
Level 87
God Stats
12W - 4L
1,500 SR
Queue Stats
424W - 421L
1,543 Elo+
Party 4
Kukulkan
Kukulkan
Y2xb Ninja
Kukulkan
Level 17
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 2L
1,187 Elo+
Party 3
Team Averages
Level 62
1,508 SR
1,456 Elo+

VS

Team Averages
Level 70
1,540 SR
1,514 Elo+
Chang'e
Chang'e
EatTheElders
Chang'e
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 2
King Arthur
King Arthur
FsMz Young
King Arthur
Level 133
God Stats
7W - 17L
1,500 SR
Queue Stats
365W - 350L
1,628 Elo+
Party 1
Olorun
Olorun
OniTheVenerable
Olorun
Level 128
God Stats
10W - 6L
1,702 SR
Queue Stats
162W - 145L
1,401 Elo+
Solo
Fenrir
Fenrir
Sergi922M
Fenrir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 102L
1,539 Elo+
Party 1
Hou Yi
Hou Yi
hankbeenis
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 2
7,232
452
8,256
12,026
6,976
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
15
8 / 5 / 1
9,339
584
10,676
11,566
7,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 7 / 1
7,062
441
4,074
9,727
2,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

16
4 / 1 / 2
9,283
580
13,919
15,335
13,629
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Y2xb Ninja
Kukulkan
14
1 / 2 / 3
7,926
495
3,327
4,357
1,577
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EatTheElders
Chang'e
13
3 / 4 / 13
8,489
531
10,094
12,560
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
FsMz Young
King Arthur
15
1 / 2 / 1
9,065
567
8,799
17,313
14,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
7 / 1 / 3
10,067
629
6,680
12,134
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Sergi922M
Fenrir
13
3 / 6 / 5
8,481
530
6,360
14,341
5,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
hankbeenis
Hou Yi
14
10 / 2 / 5
9,278
580
6,821
9,508
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
15
Kills
24
24
Deaths
15
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
Chang'e
EatTheElders
Chang'e
3
4
13
2.38
W
King Arthur
FsMz Young
King Arthur
1
2
1
0.75
L
Bakasura
8
5
1
1.7
L
1
7
1
0.21
L
4
1
2
5
W
7
1
3
8.5
W
Fenrir
Sergi922M
Fenrir
3
6
5
0.92
L
Kukulkan
Y2xb Ninja
Kukulkan
1
2
3
1.25
W
Hou Yi
hankbeenis
Hou Yi
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,252
Damage
38,754
53,011
Taken
65,856
32,423
Mitigated
31,427
8,598
Healing
31,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,256
602
0
2,106
12,026
6,976
105
5,139
6,887
34,580
0
W
Chang'e
EatTheElders
Chang'e
10,094
449
1,103
4,310
12,560
4,034
343
5,987
6,334
37,705
0
W
King Arthur
FsMz Young
King Arthur
8,799
623
0
7,384
17,313
14,103
87
31
17,136
0
56,578
L
Bakasura
10,676
7,187
0
1,953
11,566
7,363
0
3,624
7,942
7,011
50,557
L
4,074
2,464
0
0
9,727
2,878
623
4,503
5,224
0
29,866
L
13,919
3,204
0
4,539
15,335
13,629
0
795
14,540
0
57,453
W
6,680
2,528
558
8,050
12,134
4,772
2,936
1,732
10,042
59,472
0
W
Fenrir
Sergi922M
Fenrir
6,360
1,607
0
5,912
14,341
5,205
74
1,319
12,336
0
40,627
L
Kukulkan
Y2xb Ninja
Kukulkan
3,327
806
0
0
4,357
1,577
20
2,713
1,644
36,325
0
W
Hou Yi
hankbeenis
Hou Yi
6,821
3,529
0
3,872
9,508
3,313
686
3,143
6,225
0
32,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,842
Gold Earned
45,380
389
Minions Killed
379
0
Camps Cleared
0
1,480,125
Distance Traveled
1,539,766
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,232
452
55
3
0
272,213
2
W
Chang'e
8,489
531
53
3
0
322,688
4
W
King Arthur
9,065
567
105
7
0
317,402
2
L
Bakasura
9,339
584
105
7
0
334,303
3
L
Skadi
7,062
441
38
2
0
293,207
0
L
Mulan
9,283
580
112
7
0
301,033
1
W
Olorun
10,067
629
96
6
0
284,334
2
W
Fenrir
8,481
530
76
5
0
333,033
1
L
Kukulkan
7,926
495
79
5
0
279,369
3
W
Hou Yi
9,278
580
49
3
0
282,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role