Player Matchup

Cupid
Cupid
CardinalChimp19
Cupid
Level 106
God Stats
5W - 1L
1,501 SR
Queue Stats
8W - 6L
1,577 Elo+
Party 2
Ah Puch
Ah Puch
MarioJIm
Ah Puch
Level 99
God Stats
3W - 3L
1,640 SR
Queue Stats
8W - 6L
1,577 Elo+
Party 2
Erlang Shen
Erlang Shen
SebasRG6
Erlang Shen
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 92
1,547 SR
1,552 Elo+

VS

Team Averages
Level 30
1,510 SR
1,572 Elo+
Discordia
Discordia
BiennialBiscuit
Discordia
Level 17
God Stats
3W - 2L
1,563 SR
Queue Stats
182W - 170L
1,509 Elo+
Party 1
King Arthur
King Arthur
Gil_Galad32lotr
King Arthur
Level 66
God Stats
24W - 25L
1,709 SR
Queue Stats
204W - 183L
1,706 Elo+
Party 1
Merlin
Merlin
StellaSolaria
Merlin
Level 7
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 10
10,325
738
8,900
11,185
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
MarioJIm
Ah Puch
15
6 / 1 / 5
10,512
751
8,165
6,951
2,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
SebasRG6
Erlang Shen
13
4 / 2 / 6
9,993
714
7,439
9,305
6,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BiennialBiscuit
Discordia
11
0 / 5 / 3
8,092
578
7,348
8,340
2,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Gil_Galad32lotr
King Arthur
10
0 / 4 / 1
7,742
553
3,017
10,802
10,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 3 / 0
9,674
691
7,681
10,281
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
4
4
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
BiennialBiscuit
Discordia
0
5
3
0.3
W
2
1
10
7
L
King Arthur
Gil_Galad32lotr
King Arthur
0
4
1
0.13
W
Ah Puch
MarioJIm
Ah Puch
6
1
5
8.5
W
Erlang Shen
SebasRG6
Erlang Shen
4
2
6
3.5
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,504
Damage
18,046
27,441
Taken
29,423
12,479
Mitigated
16,272
13,237
Healing
2,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BiennialBiscuit
Discordia
7,348
463
0
766
8,340
2,522
0
2,908
5,432
27,474
0
W
8,900
3,614
703
8,027
11,185
3,541
800
6,468
4,642
0
58,913
L
King Arthur
Gil_Galad32lotr
King Arthur
3,017
45
0
574
10,802
10,129
0
3,376
7,426
0
16,160
W
Ah Puch
MarioJIm
Ah Puch
8,165
457
0
1,855
6,951
2,361
1,028
4,417
2,434
52,109
0
W
Erlang Shen
SebasRG6
Erlang Shen
7,439
2,838
0
2,652
9,305
6,577
863
4,220
4,975
5,932
29,968
L
7,681
446
0
923
10,281
3,621
0
2,282
7,999
38,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,830
Gold Earned
25,508
204
Minions Killed
140
0
Camps Cleared
0
833,761
Distance Traveled
671,912
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,092
578
56
4
0
233,836
2
W
Cupid
10,325
738
81
6
0
261,999
3
L
King Arthur
7,742
553
18
1
0
207,819
3
W
Ah Puch
10,512
751
79
6
0
276,199
3
W
Erlang Shen
9,993
714
44
3
0
295,563
3
L
Merlin
9,674
691
66
5
0
230,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role