Player Matchup

Cthulhu
Cthulhu
BeefBoss
Cthulhu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 34L
1,629 Elo+
Solo
Arachne
Arachne
DarthDewiT66
Arachne
Level 18
God Stats
9W - 6L
2,025 SR
Queue Stats
239W - 213L
2,116 Elo+
Solo
Kukulkan
Kukulkan
GrandLotusIroh21
Kukulkan
Level 25
God Stats
18W - 14L
1,447 SR
Queue Stats
408W - 371L
1,584 Elo+
Solo
Hou Yi
Hou Yi
Killshot578126
Hou Yi
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
150W - 139L
1,691 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheGreco343
Cu Chulainn
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
584W - 557L
1,693 Elo+
Solo
Team Averages
Level 20
1,594 SR
1,742 Elo+

VS

Team Averages
Level 18
1,571 SR
1,663 Elo+
Nu Wa
Nu Wa
ArcArtisan
Nu Wa
Level 24
God Stats
5W - 4L
1,930 SR
Queue Stats
70W - 61L
1,664 Elo+
Solo
Izanami
Izanami
AticusXIII
Izanami
Level 8
God Stats
1W - 2L
1,478 SR
Queue Stats
140W - 173L
1,615 Elo+
Solo
Bastet
Bastet
NotRainbow Stu
Bastet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,592 Elo+
Solo
Sun Wukong
Sun Wukong
apassingfart
Sun Wukong
Level 29
God Stats
36W - 43L
1,447 SR
Queue Stats
63W - 74L
1,641 Elo+
Solo
Aphrodite
Aphrodite
victorjoao552
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,803 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeefBoss
Cthulhu
10
6 / 0 / 2
6,074
607
5,183
7,522
2,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
DarthDewiT66
Arachne
12
3 / 0 / 3
6,578
658
4,340
5,854
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 1 / 1
6,174
617
2,395
2,965
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
3 / 2 / 5
5,801
580
2,754
4,837
1,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
TheGreco343
Cu Chulainn
10
2 / 0 / 0
5,893
589
3,454
3,899
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
2 / 3 / 0
5,950
595
3,214
4,907
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
AticusXIII
Izanami
7
1 / 5 / 0
4,391
439
3,771
7,846
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 0
4,919
492
4,030
5,829
1,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
apassingfart
Sun Wukong
10
0 / 2 / 0
5,399
540
3,387
7,756
5,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
victorjoao552
Aphrodite
6
0 / 5 / 1
4,508
451
1,550
5,263
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
15
Kills
3
3
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
3
0
0.67
L
Izanami
AticusXIII
Izanami
1
5
0
0.2
W
Cthulhu
BeefBoss
Cthulhu
6
0
2
7
W
Arachne
DarthDewiT66
Arachne
3
0
3
4.5
W
1
1
1
1.5
W
3
2
5
2.75
L
0
0
0
0
W
Cu Chulainn
TheGreco343
Cu Chulainn
2
0
0
2
L
Sun Wukong
apassingfart
Sun Wukong
0
2
0
0
L
Aphrodite
victorjoao552
Aphrodite
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,126
Damage
15,952
25,077
Taken
31,601
11,488
Mitigated
13,820
8,774
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
3,214
867
0
500
4,907
1,170
91
1,403
3,368
32,904
0
L
Izanami
AticusXIII
Izanami
3,771
2,504
0
1,809
7,846
2,080
32
2,658
5,180
0
21,838
W
Cthulhu
BeefBoss
Cthulhu
5,183
656
528
1,664
7,522
2,453
374
1,291
6,219
17,091
0
W
Arachne
DarthDewiT66
Arachne
4,340
2,785
0
3,201
5,854
3,880
528
894
4,838
6,676
28,408
W
2,395
314
0
861
2,965
820
528
1,506
1,369
39,921
0
W
2,754
1,249
0
900
4,837
1,769
795
850
3,935
0
21,211
L
4,030
1,068
0
2,426
5,829
1,596
0
702
5,047
0
26,067
W
Cu Chulainn
TheGreco343
Cu Chulainn
3,454
1,257
0
1,620
3,899
2,566
0
4
3,622
1,975
26,641
L
Sun Wukong
apassingfart
Sun Wukong
3,387
937
0
3,150
7,756
5,399
73
494
7,262
0
29,932
L
Aphrodite
victorjoao552
Aphrodite
1,550
318
815
1,244
5,263
3,575
80
2,845
2,418
7,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,520
Gold Earned
25,167
295
Minions Killed
266
0
Camps Cleared
0
919,343
Distance Traveled
887,031
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,950
595
86
9
0
162,635
1
L
Izanami
4,391
439
36
4
0
158,968
0
W
Cthulhu
6,074
607
23
2
0
201,324
1
W
Arachne
6,578
658
68
7
0
199,903
3
W
Kukulkan
6,174
617
88
9
0
168,566
4
W
Hou Yi
5,801
580
49
5
0
163,552
1
L
Bastet
4,919
492
53
5
0
227,946
0
W
Cu Chulainn
5,893
589
67
7
0
185,998
2
L
Sun Wukong
5,399
540
77
8
0
183,724
4
L
Aphrodite
4,508
451
14
1
0
153,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role