Player Matchup

Ymir
Ymir
ELBIZOT42
Ymir
Level 6
God Stats
4W - 1L
1,730 SR
Queue Stats
8W - 8L
1,486 Elo+
Solo
Anhur
Anhur
TechnicalPsyche
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,180 Elo+
Solo
Mercury
Mercury
dtmonsnl
Mercury
Level 23
God Stats
4W - 5L
1,524 SR
Queue Stats
216W - 238L
1,403 Elo+
Solo
Merlin
Merlin
shadow2897
Merlin
Level 6
God Stats
8W - 5L
1,761 SR
Queue Stats
22W - 19L
1,348 Elo+
Solo
Achilles
Achilles
sultanofshot
Achilles
Level 8
God Stats
8W - 4L
1,354 SR
Queue Stats
30W - 17L
1,391 Elo+
Solo
Team Averages
Level 10
1,574 SR
1,362 Elo+

VS

Team Averages
Level 16
1,496 SR
1,437 Elo+
Terra
Terra
VorticalCape889
Terra
Level 12
God Stats
1W - 1L
1,668 SR
Queue Stats
12W - 17L
1,468 Elo+
Party 1
Jormungandr
Jormungandr
WeirdestBeef593
Jormungandr
Level 26
God Stats
2W - 4L
1,827 SR
Queue Stats
23W - 30L
1,493 Elo+
Party 1
Xbalanque
Xbalanque
Wes2bad
Xbalanque
Level 10
God Stats
4W - 7L
1,274 SR
Queue Stats
87W - 100L
1,435 Elo+
Solo
Neith
Neith
cauecxs
Neith
Level 4
God Stats
0W - 4L
1,306 SR
Queue Stats
4W - 11L
1,402 Elo+
Solo
Thanatos
Thanatos
ttymarucr
Thanatos
Level 29
God Stats
29W - 42L
1,408 SR
Queue Stats
43W - 54L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
6 / 0 / 22
12,737
1,158
16,130
10,705
12,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 3 / 18
10,505
955
10,093
8,248
3,318
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
dtmonsnl
Mercury
18
12 / 0 / 14
12,189
1,108
14,660
7,866
3,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
shadow2897
Merlin
19
10 / 1 / 20
12,709
1,155
26,939
8,374
3,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
sultanofshot
Achilles
18
11 / 1 / 16
11,641
1,058
17,242
11,264
14,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 3
10,657
969
5,649
25,096
25,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
WeirdestBeef593
Jormungandr
16
0 / 5 / 4
9,721
884
6,599
22,808
18,081
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xbalanque
Wes2bad
Xbalanque
15
4 / 11 / 0
10,231
930
15,796
18,754
7,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
cauecxs
Neith
14
0 / 3 / 1
8,770
797
2,421
8,852
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
ttymarucr
Thanatos
15
0 / 14 / 1
9,119
829
10,352
19,790
7,816
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
14
42
Kills
5
5
Deaths
43
90
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
0
22
17
W
3
3
18
4
L
1
10
3
0.25
L
Jormungandr
WeirdestBeef593
Jormungandr
0
5
4
0.4
L
Xbalanque
Wes2bad
Xbalanque
4
11
0
0.36
L
Neith
cauecxs
Neith
0
3
1
0.17
W
Mercury
dtmonsnl
Mercury
12
0
14
19
W
Merlin
shadow2897
Merlin
10
1
20
20
W
Achilles
sultanofshot
Achilles
11
1
16
19
L
Thanatos
ttymarucr
Thanatos
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,064
Damage
40,817
46,457
Taken
95,300
36,129
Mitigated
62,227
5,541
Healing
13,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
16,130
2,425
0
1,192
10,705
12,037
0
3,373
7,332
39,027
0
W
10,093
5,474
0
983
8,248
3,318
0
1,383
6,865
297
20,030
L
5,649
2,429
2,316
3,032
25,096
25,146
0
11,135
13,763
16,837
0
L
Jormungandr
WeirdestBeef593
Jormungandr
6,599
2,007
0
704
22,808
18,081
0
10,766
11,913
28,350
0
L
Xbalanque
Wes2bad
Xbalanque
15,796
9,903
0
1,419
18,754
7,663
0
9,135
9,444
0
33,685
L
Neith
cauecxs
Neith
2,421
1,843
0
569
8,852
3,521
0
4,772
4,006
0
9,079
W
Mercury
dtmonsnl
Mercury
14,660
7,841
0
1,396
7,866
3,123
0
1,917
5,949
0
23,953
W
Merlin
shadow2897
Merlin
26,939
1,454
498
544
8,374
3,351
0
1,983
6,391
49,720
0
W
Achilles
sultanofshot
Achilles
17,242
9,511
0
928
11,264
14,300
0
3,592
7,672
0
26,872
L
Thanatos
ttymarucr
Thanatos
10,352
4,155
0
5,312
19,790
7,816
0
7,558
12,133
0
25,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,781
Gold Earned
48,498
182
Minions Killed
131
6
Camps Cleared
4
975,274
Distance Traveled
815,789
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,737
1,158
56
5
3
204,461
1
W
Anhur
10,505
955
19
2
1
132,252
2
L
Terra
10,657
969
26
2
0
165,894
0
L
Jormungandr
9,721
884
38
3
0
186,750
0
L
Xbalanque
10,231
930
32
3
0
144,950
0
L
Neith
8,770
797
8
1
1
154,820
0
W
Mercury
12,189
1,108
28
3
1
219,009
0
W
Merlin
12,709
1,155
58
5
1
176,184
0
W
Achilles
11,641
1,058
21
2
0
243,368
0
L
Thanatos
9,119
829
27
2
3
163,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role