Player Matchup

Da Ji
Da Ji
DiabeticBoy
Da Ji
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
HonoredHeretic
Achilles
Level 81
God Stats
3W - 4L
1,811 SR
Queue Stats
4W - 12L
1,379 Elo+
Party 1
Ymir
Ymir
MochaBanjo19
Ymir
Level 28
God Stats
3W - 3L
1,546 SR
Queue Stats
10W - 15L
1,621 Elo+
Party 1
Erlang Shen
Erlang Shen
SmiteHatesMe455
Erlang Shen
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
yxngplague
Anubis
Level 69
God Stats
30W - 13L
1,694 SR
Queue Stats
324W - 283L
1,596 Elo+
Party 1
Team Averages
Level 87
1,610 SR
1,519 Elo+

VS

Team Averages
Level 89
1,657 SR
1,618 Elo+
Hades
Hades
Corder99624
Hades
Level 34
God Stats
17W - 19L
1,556 SR
Queue Stats
509W - 556L
1,538 Elo+
Solo
Danzaburou
Danzaburou
GZKBLINDSHOT787
Danzaburou
Level 120
God Stats
8W - 4L
1,715 SR
Queue Stats
542W - 449L
1,612 Elo+
Party 2
Pele
Pele
RAGEnRAMBO
Pele
Level 160
God Stats
14W - 12L
1,546 SR
Queue Stats
482W - 415L
1,607 Elo+
Party 2
Heimdallr
Heimdallr
RazzlDoesXBox
Heimdallr
Level 49
God Stats
5W - 3L
1,729 SR
Queue Stats
48W - 35L
1,674 Elo+
Party 2
Ymir
Ymir
meogremesmash
Ymir
Level 82
God Stats
17W - 5L
1,739 SR
Queue Stats
105W - 76L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,420
535
4,604
8,991
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
11
1 / 3 / 0
5,980
498
4,877
10,562
12,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 4 / 0
4,780
398
1,513
5,400
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Erlang Shen
SmiteHatesMe455
Erlang Shen
9
0 / 1 / 0
5,162
430
3,728
5,622
4,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
yxngplague
Anubis
12
2 / 2 / 0
6,809
567
3,689
4,948
2,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,799
567
2,593
7,519
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
GZKBLINDSHOT787
Danzaburou
12
2 / 1 / 4
7,266
606
4,186
5,301
4,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 1 / 0
7,889
657
5,713
9,767
4,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
RazzlDoesXBox
Heimdallr
11
2 / 0 / 4
6,162
514
4,882
3,669
1,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
3 / 0 / 2
6,692
558
3,580
7,010
4,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
5
Kills
12
12
Deaths
5
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
L
2
2
0
1
W
Danzaburou
GZKBLINDSHOT787
Danzaburou
2
1
4
4
L
Achilles
1
3
0
0.33
L
0
4
0
0
W
4
1
0
4
W
Heimdallr
RazzlDoesXBox
Heimdallr
2
0
4
4
L
Erlang Shen
SmiteHatesMe455
Erlang Shen
0
1
0
0
W
3
0
2
4
L
Anubis
yxngplague
Anubis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,411
Damage
20,954
35,523
Taken
33,266
24,917
Mitigated
17,487
10,393
Healing
12,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,593
156
112
2,271
7,519
2,769
0
3,150
4,369
33,155
0
L
4,604
1,096
0
3,037
8,991
2,970
0
1,103
7,840
0
36,064
W
Danzaburou
GZKBLINDSHOT787
Danzaburou
4,186
1,583
0
1,385
5,301
4,125
192
228
5,073
5,944
37,913
L
Achilles
4,877
1,235
0
3,936
10,562
12,486
0
42
10,520
0
28,130
L
1,513
96
0
77
5,400
2,927
0
1,472
3,928
12,752
0
W
5,713
1,194
0
5,931
9,767
4,334
730
0
9,267
0
43,395
W
Heimdallr
RazzlDoesXBox
Heimdallr
4,882
2,454
0
1,022
3,669
1,449
0
511
3,158
0
34,155
L
Erlang Shen
SmiteHatesMe455
Erlang Shen
3,728
1,393
369
1,534
5,622
4,273
0
1,176
4,446
5,380
21,342
W
3,580
994
0
1,446
7,010
4,810
0
1,666
5,344
19,043
0
L
Anubis
yxngplague
Anubis
3,689
176
0
1,440
4,948
2,261
720
2,432
2,388
41,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,151
Gold Earned
34,808
264
Minions Killed
370
0
Camps Cleared
0
1,186,313
Distance Traveled
1,149,934
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,799
567
85
7
0
205,547
4
L
Da Ji
6,420
535
70
6
0
260,786
1
W
Danzaburou
7,266
606
85
7
0
247,020
2
L
Achilles
5,980
498
59
5
0
218,773
0
L
Ymir
4,780
398
23
2
0
228,982
0
W
Pele
7,889
657
99
8
0
225,855
0
W
Heimdallr
6,162
514
74
6
0
230,838
2
L
Erlang Shen
5,162
430
46
4
0
275,185
3
W
Ymir
6,692
558
27
2
0
240,674
5
L
Anubis
6,809
567
66
6
0
202,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role