Player Matchup

Hercules
Hercules
Ethnn
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
PacaBTW
Hachiman
Level 17
God Stats
1W - 0L
1,715 SR
Queue Stats
13W - 5L
1,472 Elo+
Party 2
Ra
Ra
ZigsDemo
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Team Averages
Level 58
1,572 SR
1,491 Elo+

VS

Team Averages
Level 62
1,731 SR
1,650 Elo+
Nemesis
Nemesis
DarthNoriko
Nemesis
Level 88
God Stats
2W - 4L
1,673 SR
Queue Stats
43W - 32L
1,718 Elo+
Party 1
Nox
Nox
DarthXannah
Nox
Level 10
God Stats
23W - 18L
1,843 SR
Queue Stats
25W - 25L
1,677 Elo+
Party 1
Terra
Terra
FarcGhost
Terra
Level 89
God Stats
20W - 20L
1,678 SR
Queue Stats
448W - 401L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ethnn
Hercules
12
6 / 1 / 1
8,930
744
10,642
11,242
7,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
PacaBTW
Hachiman
11
0 / 1 / 5
7,092
591
4,706
8,846
2,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

11
1 / 4 / 5
7,987
666
7,765
10,251
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarthNoriko
Nemesis
10
3 / 3 / 2
7,820
652
6,351
11,764
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 4
7,588
632
7,112
7,325
3,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Terra
FarcGhost
Terra
11
3 / 3 / 3
7,990
666
8,851
11,050
11,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
7
Kills
6
6
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DarthNoriko
Nemesis
3
3
2
1.33
L
0
1
4
2
W
Hercules
Ethnn
Hercules
6
1
1
6.5
L
Terra
FarcGhost
Terra
3
3
3
1.5
W
Hachiman
PacaBTW
Hachiman
0
1
5
2.5
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,113
Damage
22,314
30,339
Taken
30,139
14,811
Mitigated
18,757
14,033
Healing
6,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DarthNoriko
Nemesis
6,351
2,985
0
2,744
11,764
4,081
0
3,723
7,520
0
24,677
L
7,112
416
0
1,745
7,325
3,312
0
953
6,132
27,366
0
W
Hercules
Ethnn
Hercules
10,642
5,547
0
4,082
11,242
7,834
223
5,335
5,907
0
17,973
L
Terra
FarcGhost
Terra
8,851
643
706
1,762
11,050
11,364
0
2,540
8,002
27,376
0
W
Hachiman
PacaBTW
Hachiman
4,706
2,766
0
3,639
8,846
2,958
84
4,891
3,955
0
20,068
W
7,765
529
2,966
3,346
10,251
4,019
317
5,820
4,431
39,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,009
Gold Earned
23,398
114
Minions Killed
112
0
Camps Cleared
0
620,987
Distance Traveled
707,346
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,820
652
30
3
0
254,899
2
L
Nox
7,588
632
42
4
0
211,575
2
W
Hercules
8,930
744
27
2
0
218,842
3
L
Terra
7,990
666
40
3
0
240,872
4
W
Hachiman
7,092
591
27
2
0
181,883
4
W
Ra
7,987
666
60
5
0
220,262
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role