Player Matchup

Hera
Hera
GatewayToGaming
Hera
Level 20
God Stats
2W - 3L
1,542 SR
Queue Stats
12W - 20L
1,432 Elo+
Solo
Ares
Ares
MAK75111
Ares
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,378 Elo+
Party 2
Sun Wukong
Sun Wukong
zMalthael
Sun Wukong
Level 106
God Stats
68W - 54L
1,748 SR
Queue Stats
433W - 389L
1,315 Elo+
Party 2
Team Averages
Level 50
1,597 SR
1,375 Elo+

VS

Team Averages
Level 33
1,704 SR
1,573 Elo+
Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
StayFreezyXD
Hades
Level 5
God Stats
0W - 1L
1,788 SR
Queue Stats
0W - 9L
1,500 Elo+
Solo
Set
Set
TheNerdyGremlin
Set
Level 66
God Stats
3W - 4L
1,824 SR
Queue Stats
189W - 203L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 10
11,182
699
18,288
6,807
3,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
12
1 / 1 / 14
9,679
605
7,399
7,954
8,539
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
zMalthael
Sun Wukong
15
10 / 2 / 8
11,440
715
16,358
14,780
16,329
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 4 / 3
8,877
555
6,253
13,838
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 12 / 2
8,855
553
6,194
18,780
9,747
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 3 / 1
9,512
595
8,136
19,003
7,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
19
Kills
3
3
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
3
0.38
W
8
0
10
13
W
Ares
1
1
14
8
L
1
12
2
0.17
L
2
3
1
0.83
W
Sun Wukong
zMalthael
Sun Wukong
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,045
Damage
20,583
29,541
Taken
51,621
28,312
Mitigated
22,356
4,158
Healing
24,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,253
1,326
6,396
6,807
13,838
5,029
176
7,872
5,966
26,653
0
W
18,288
5,428
0
2,484
6,807
3,444
504
2,154
4,653
59,129
0
W
Ares
7,399
233
0
354
7,954
8,539
470
3,151
4,803
12,055
0
L
6,194
1,168
786
1,890
18,780
9,747
209
8,586
10,194
23,580
0
L
8,136
4,375
1,613
6,681
19,003
7,580
0
9,245
9,758
0
46,712
W
Sun Wukong
zMalthael
Sun Wukong
16,358
3,874
0
1,320
14,780
16,329
470
7,864
6,916
0
56,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,301
Gold Earned
27,244
132
Minions Killed
149
0
Camps Cleared
0
755,850
Distance Traveled
783,175
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,877
555
32
2
0
263,017
2
W
Hera
11,182
699
77
5
0
245,379
0
W
Ares
9,679
605
5
0
0
234,734
0
L
Hades
8,855
553
41
3
0
202,483
4
L
Set
9,512
595
76
5
0
317,675
3
W
Sun Wukong
11,440
715
50
3
0
275,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role