Player Matchup

Janus
Janus
NikkaLikka
Janus
Level 17
God Stats
12W - 8L
1,640 SR
Queue Stats
208W - 122L
1,586 Elo+
Party 2
Izanami
Izanami
PreppyChimp
Izanami
Level 121
God Stats
22W - 20L
1,592 SR
Queue Stats
568W - 474L
1,568 Elo+
Party 2
Jormungandr
Jormungandr
Spoon4720
Jormungandr
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 5L
1,614 Elo+
Party 2
Rama
Rama
TheBeansMan751
Rama
Level 58
God Stats
60W - 35L
1,166 SR
Queue Stats
153W - 86L
1,488 Elo+
Party 2
Ratatoskr
Ratatoskr
iConcha
Ratatoskr
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 43L
1,527 Elo+
Party 2
Team Averages
Level 51
1,480 SR
1,557 Elo+

VS

Team Averages
Level 62
1,464 SR
1,628 Elo+
Yemoja
Yemoja
MrJusticeBananas
Yemoja
Level 28
God Stats
12W - 13L
1,624 SR
Queue Stats
46W - 56L
1,618 Elo+
Party 1
Mulan
Mulan
TENDTHERABB1TS
Mulan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,792 Elo+
Party 1
Hun Batz
Hun Batz
TactiGrapefruit
Hun Batz
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 137L
1,606 Elo+
Party 1
Izanami
Izanami
Zylexn
Izanami
Level 79
God Stats
5W - 6L
1,286 SR
Queue Stats
98W - 103L
1,523 Elo+
Party 1
Janus
Janus
lilbernx
Janus
Level 38
God Stats
2W - 4L
1,412 SR
Queue Stats
48W - 51L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
0 / 2 / 4
8,444
563
4,927
6,528
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
PreppyChimp
Izanami
15
5 / 2 / 0
8,795
586
6,382
7,947
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Spoon4720
Jormungandr
13
1 / 2 / 2
7,636
509
6,680
10,990
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 1 / 1
8,007
534
4,194
6,241
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
iConcha
Ratatoskr
16
4 / 0 / 2
9,408
627
6,418
5,541
4,878
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
6,350
423
2,609
7,064
4,723
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

10
0 / 6 / 0
5,920
395
2,253
9,220
6,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
12
2 / 2 / 4
7,431
495
5,661
10,315
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Zylexn
Izanami
13
3 / 2 / 0
7,510
501
6,130
7,846
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
lilbernx
Janus
12
2 / 2 / 1
7,226
482
3,950
8,526
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
12
Kills
7
7
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Janus
0
2
4
1
W
Izanami
PreppyChimp
Izanami
5
2
0
2.5
W
Jormungandr
Spoon4720
Jormungandr
1
2
2
1
L
0
6
0
0
L
Hun Batz
2
2
4
2
W
2
1
1
2.5
L
Izanami
Zylexn
Izanami
3
2
0
1.5
W
Ratatoskr
iConcha
Ratatoskr
4
0
2
5
L
Janus
lilbernx
Janus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,601
Damage
20,603
37,247
Taken
42,971
16,655
Mitigated
19,870
12,682
Healing
11,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,609
214
953
2,388
7,064
4,723
0
3,292
3,756
14,851
0
W
Janus
4,927
215
0
1,611
6,528
2,022
698
3,076
3,452
52,157
0
W
Izanami
PreppyChimp
Izanami
6,382
4,053
0
1,969
7,947
2,751
0
1,178
6,744
0
70,753
W
Jormungandr
Spoon4720
Jormungandr
6,680
539
0
3,105
10,990
5,279
0
1,496
9,494
29,564
0
L
2,253
445
0
777
9,220
6,470
0
0
8,829
0
20,193
L
Hun Batz
5,661
1,151
0
2,890
10,315
3,538
0
2,545
7,602
0
47,114
W
4,194
2,650
0
2,619
6,241
1,725
958
809
5,432
0
47,318
L
Izanami
Zylexn
Izanami
6,130
3,540
0
2,701
7,846
2,656
0
2,710
5,126
0
55,509
W
Ratatoskr
iConcha
Ratatoskr
6,418
1,556
0
3,378
5,541
4,878
0
0
5,288
0
57,751
L
Janus
lilbernx
Janus
3,950
315
0
1,648
8,526
2,483
0
2,696
5,590
40,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,290
Gold Earned
34,437
479
Minions Killed
352
0
Camps Cleared
0
1,436,653
Distance Traveled
1,280,922
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,350
423
21
1
0
233,620
0
W
Janus
8,444
563
107
7
0
291,187
2
W
Izanami
8,795
586
114
8
0
287,236
2
W
Jormungandr
7,636
509
25
2
0
267,885
3
L
Mulan
5,920
395
45
3
0
208,160
3
L
Hun Batz
7,431
495
92
6
0
317,155
0
W
Rama
8,007
534
107
7
0
269,614
2
L
Izanami
7,510
501
110
7
0
250,549
8
W
Ratatoskr
9,408
627
126
8
0
320,731
4
L
Janus
7,226
482
84
6
0
271,438
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role