Player Matchup

Scylla
Scylla
Jimukas
Scylla
Level 138
God Stats
2W - 0L
1,725 SR
Queue Stats
121W - 104L
1,441 Elo+
Party 4
Athena
Athena
PulsarFTW
Athena
Level 63
God Stats
29W - 18L
1,905 SR
Queue Stats
71W - 61L
1,470 Elo+
Party 1
Hades
Hades
Rodders123
Hades
Level 118
God Stats
3W - 3L
1,721 SR
Queue Stats
57W - 59L
1,503 Elo+
Party 1
Apollo
Apollo
SirToddrick
Apollo
Level 120
God Stats
4W - 6L
1,715 SR
Queue Stats
55W - 60L
1,504 Elo+
Party 1
Ravana
Ravana
chiboiscool
Ravana
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
279W - 240L
1,448 Elo+
Party 4
Team Averages
Level 118
1,713 SR
1,473 Elo+

VS

Team Averages
Level 75
1,639 SR
1,524 Elo+
Jormungandr
Jormungandr
Cascadara
Jormungandr
Level 18
God Stats
3W - 8L
1,521 SR
Queue Stats
16W - 25L
1,429 Elo+
Party 2
Cerberus
Cerberus
DeniTheMaster
Cerberus
Level 127
God Stats
0W - 3L
1,715 SR
Queue Stats
16W - 24L
1,597 Elo+
Party 3
Fenrir
Fenrir
Fehke
Fenrir
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 10L
1,758 Elo+
Party 3
Neith
Neith
RoyalMyth
Neith
Level 78
God Stats
2W - 3L
1,831 SR
Queue Stats
59W - 68L
1,402 Elo+
Party 2
Zeus
Zeus
greengumq8
Zeus
Level 44
God Stats
22W - 25L
1,626 SR
Queue Stats
172W - 214L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jimukas
Scylla
15
2 / 1 / 6
8,740
624
4,508
5,851
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
PulsarFTW
Athena
12
0 / 1 / 7
7,218
516
2,257
8,685
7,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
14
4 / 1 / 3
8,818
630
7,415
7,523
2,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
14
7 / 0 / 1
8,465
605
8,360
6,444
2,195
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
16
7 / 1 / 2
9,157
654
9,944
5,151
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cascadara
Jormungandr
11
0 / 1 / 0
6,692
478
1,566
9,182
5,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
DeniTheMaster
Cerberus
13
0 / 5 / 1
7,260
519
4,269
13,008
7,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Fehke
Fenrir
12
3 / 3 / 1
7,203
515
3,910
10,511
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
RoyalMyth
Neith
11
0 / 6 / 1
5,877
420
2,400
8,695
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
0 / 5 / 0
6,535
467
2,840
7,309
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
20
Kills
3
4
Deaths
20
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Cascadara
Jormungandr
0
1
0
0
L
Cerberus
DeniTheMaster
Cerberus
0
5
1
0.1
L
Fenrir
Fehke
Fenrir
3
3
1
1.17
W
Scylla
Jimukas
Scylla
2
1
6
5
W
Athena
PulsarFTW
Athena
0
1
7
3.5
W
Hades
4
1
3
5.5
L
Neith
RoyalMyth
Neith
0
6
1
0.08
W
Apollo
7
0
1
7.5
W
Ravana
7
1
2
8
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,484
Damage
14,985
33,654
Taken
48,705
16,137
Mitigated
19,747
13,383
Healing
11,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Cascadara
Jormungandr
1,566
298
0
1,126
9,182
5,043
0
1,536
7,606
32,245
0
L
Cerberus
DeniTheMaster
Cerberus
4,269
664
0
4,483
13,008
7,098
0
5,199
7,775
45,197
0
L
Fenrir
Fehke
Fenrir
3,910
785
0
3,801
10,511
3,442
0
2,404
8,037
0
39,303
W
Scylla
Jimukas
Scylla
4,508
628
0
1,770
5,851
1,996
483
1,562
4,289
60,676
0
W
Athena
PulsarFTW
Athena
2,257
448
0
1,708
8,685
7,011
252
1,066
7,619
20,915
0
W
Hades
7,415
1,605
193
4,182
7,523
2,965
108
4,257
3,266
47,079
0
L
Neith
RoyalMyth
Neith
2,400
645
0
1,004
8,695
2,469
54
2,560
6,095
0
26,550
W
Apollo
8,360
3,922
0
3,526
6,444
2,195
2,978
536
5,908
0
65,455
W
Ravana
9,944
3,145
0
2,004
5,151
1,970
425
1,254
3,897
0
65,106
L
2,840
91
0
646
7,309
1,695
0
2,179
5,012
35,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,398
Gold Earned
33,567
511
Minions Killed
403
0
Camps Cleared
0
1,372,442
Distance Traveled
1,301,724
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,692
478
66
5
0
275,524
0
L
Cerberus
7,260
519
121
9
0
250,630
1
L
Fenrir
7,203
515
71
5
0
302,975
7
W
Scylla
8,740
624
123
9
0
267,358
5
W
Athena
7,218
516
40
3
0
262,747
1
W
Hades
8,818
630
116
8
0
234,638
2
L
Neith
5,877
420
53
4
0
220,874
6
W
Apollo
8,465
605
110
8
0
285,357
1
W
Ravana
9,157
654
122
9
0
322,342
5
L
Zeus
6,535
467
92
7
0
251,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role