Player Matchup

Bacchus
Bacchus
CenaShekels
Bacchus
Level 43
God Stats
10W - 9L
1,934 SR
Queue Stats
54W - 75L
1,618 Elo+
Party 1
Sol
Sol
Haster79
Sol
Level 127
God Stats
7W - 3L
1,751 SR
Queue Stats
257W - 272L
1,583 Elo+
Party 1
Ullr
Ullr
lvoryKing
Ullr
Level 82
God Stats
3W - 3L
1,368 SR
Queue Stats
66W - 73L
1,553 Elo+
Party 3
Cernunnos
Cernunnos
tghnbcsxz
Cernunnos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 20L
1,452 Elo+
Party 3
Mercury
Mercury
wiredsilinced
Mercury
Level 142
God Stats
2W - 5L
1,500 SR
Queue Stats
131W - 157L
1,522 Elo+
Party 1
Team Averages
Level 83
1,611 SR
1,545 Elo+

VS

Team Averages
Level 65
1,496 SR
1,497 Elo+
Erlang Shen
Erlang Shen
AKA_Touchme23
Erlang Shen
Level 62
God Stats
1W - 2L
1,208 SR
Queue Stats
115W - 98L
1,584 Elo+
Party 2
Neith
Neith
KingReaper444
Neith
Level 27
God Stats
2W - 7L
1,405 SR
Queue Stats
2W - 9L
1,352 Elo+
Party 4
Nemesis
Nemesis
RaulArreola123
Nemesis
Level 89
God Stats
3W - 5L
1,500 SR
Queue Stats
377W - 326L
1,568 Elo+
Party 2
Sobek
Sobek
UrWifesNewBf96
Sobek
Level 105
God Stats
2W - 3L
1,867 SR
Queue Stats
197W - 204L
1,456 Elo+
Party 4
Ah Puch
Ah Puch
compa1
Ah Puch
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CenaShekels
Bacchus
13
3 / 3 / 10
8,657
509
6,107
14,053
18,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
3 / 1 / 11
9,753
574
16,712
7,257
3,058
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
16
6 / 3 / 3
10,043
591
9,820
11,589
4,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
tghnbcsxz
Cernunnos
16
1 / 1 / 3
9,445
556
8,736
9,762
6,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
16
6 / 2 / 0
9,483
558
7,587
14,176
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AKA_Touchme23
Erlang Shen
16
0 / 1 / 1
9,153
538
7,003
10,792
10,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 6 / 1
8,209
483
5,824
11,192
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 3 / 2
9,181
540
6,655
11,132
4,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 3
7,451
438
5,452
21,416
13,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
compa1
Ah Puch
14
1 / 4 / 3
8,508
500
7,915
9,123
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
19
Kills
10
10
Deaths
19
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AKA_Touchme23
Erlang Shen
0
1
1
0.5
W
Bacchus
CenaShekels
Bacchus
3
3
10
2.67
W
3
1
11
8.5
L
4
6
1
0.75
L
5
3
2
2
L
0
5
3
0.3
L
Ah Puch
compa1
Ah Puch
1
4
3
0.63
W
Ullr
6
3
3
2.5
W
Cernunnos
tghnbcsxz
Cernunnos
1
1
3
2.5
W
Mercury
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,962
Damage
32,849
56,837
Taken
63,655
38,332
Mitigated
35,598
15,426
Healing
19,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AKA_Touchme23
Erlang Shen
7,003
2,979
0
4,717
10,792
10,012
0
1,284
9,508
4,165
57,760
W
Bacchus
CenaShekels
Bacchus
6,107
789
0
1,705
14,053
18,369
142
3,457
10,430
16,555
0
W
16,712
6,498
0
3,973
7,257
3,058
3,598
2,554
4,701
70,083
0
L
5,824
2,069
0
2,105
11,192
3,815
0
6,950
4,242
0
38,344
L
6,655
2,701
0
3,537
11,132
4,590
665
2,074
9,058
0
55,012
L
5,452
822
0
8,709
21,416
13,990
0
12,296
9,120
21,133
0
L
Ah Puch
compa1
Ah Puch
7,915
721
0
869
9,123
3,191
517
850
8,273
49,911
0
W
Ullr
9,820
3,721
0
922
11,589
4,779
1,288
4,076
7,099
0
65,613
W
Cernunnos
tghnbcsxz
Cernunnos
8,736
5,031
0
3,934
9,762
6,657
1,097
950
8,738
4,481
52,434
W
Mercury
7,587
5,009
0
4,892
14,176
5,469
345
1,995
12,045
0
71,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,381
Gold Earned
42,502
529
Minions Killed
456
0
Camps Cleared
0
1,607,701
Distance Traveled
1,561,825
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,153
538
143
8
0
311,487
2
W
Bacchus
8,657
509
25
1
0
325,396
5
W
Sol
9,753
574
120
7
0
283,345
0
L
Neith
8,209
483
71
4
0
271,862
0
L
Nemesis
9,181
540
96
6
0
357,838
2
L
Sobek
7,451
438
25
1
0
308,653
1
L
Ah Puch
8,508
500
121
7
0
311,985
3
W
Ullr
10,043
591
130
8
0
327,516
2
W
Cernunnos
9,445
556
130
8
0
278,388
0
W
Mercury
9,483
558
124
7
0
393,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role