Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
jeffwyler1234
Arachne
Level 126
God Stats
8W - 7L
1,419 SR
Queue Stats
62W - 57L
1,580 Elo+
Party 2
Cupid
Cupid
oP NiTh
Cupid
Level 48
God Stats
4W - 3L
1,767 SR
Queue Stats
35W - 37L
1,470 Elo+
Solo
Jing Wei
Jing Wei
ricky1691
Jing Wei
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,497 Elo+
Party 2
Team Averages
Level 87
1,537 SR
1,509 Elo+

VS

Team Averages
Level 96
1,424 SR
1,461 Elo+
Hun Batz
Hun Batz
DiabIos-21
Hun Batz
Level 143
God Stats
5W - 6L
1,305 SR
Queue Stats
622W - 538L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
JCrossley
Danzaburou
Level 88
God Stats
9W - 13L
1,497 SR
Queue Stats
21W - 26L
1,504 Elo+
Party 3
King Arthur
King Arthur
NathMassaro01
King Arthur
Level 78
God Stats
1W - 2L
1,317 SR
Queue Stats
4W - 5L
1,294 Elo+
Party 3
Janus
Janus
PlagueUnknown
Janus
Level 123
God Stats
37W - 26L
1,683 SR
Queue Stats
515W - 431L
1,607 Elo+
Party 1
Neith
Neith
Rossyy Bangers
Neith
Level 49
God Stats
5W - 6L
1,319 SR
Queue Stats
5W - 6L
1,307 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
8 / 0 / 6
10,140
596
13,446
7,042
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
 
Chang'e
17
7 / 3 / 3
9,790
576
9,863
13,099
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
16
5 / 1 / 7
9,252
544
5,412
12,963
5,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
oP NiTh
Cupid
13
0 / 2 / 4
7,521
442
3,137
8,698
2,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
ricky1691
Jing Wei
13
0 / 1 / 5
7,568
445
1,761
8,915
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DiabIos-21
Hun Batz
16
2 / 3 / 2
8,986
529
5,727
12,337
4,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
JCrossley
Danzaburou
14
3 / 6 / 0
8,645
509
8,437
11,418
4,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
NathMassaro01
King Arthur
12
1 / 4 / 2
6,879
405
5,217
9,073
5,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
0 / 5 / 2
7,855
462
4,405
9,564
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 2 / 1
7,161
421
4,143
5,156
1,740
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
20
Kills
7
7
Deaths
20
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
0
6
11
W
Chang'e
 
Chang'e
7
3
3
2.83
L
Hun Batz
DiabIos-21
Hun Batz
2
3
2
1
L
Danzaburou
JCrossley
Danzaburou
3
6
0
0.5
L
King Arthur
NathMassaro01
King Arthur
1
4
2
0.5
L
0
5
2
0.2
L
1
2
1
0.75
W
Arachne
5
1
7
8.5
W
Cupid
oP NiTh
Cupid
0
2
4
1
W
Jing Wei
ricky1691
Jing Wei
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,619
Damage
27,929
50,717
Taken
47,548
17,967
Mitigated
20,093
26,070
Healing
7,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,446
585
156
2,600
7,042
2,497
0
1,037
5,927
68,998
0
W
Chang'e
 
Chang'e
9,863
332
1,291
5,090
13,099
4,983
380
950
12,043
66,447
0
L
Hun Batz
DiabIos-21
Hun Batz
5,727
1,277
0
4,024
12,337
4,703
0
3,428
8,839
0
73,735
L
Danzaburou
JCrossley
Danzaburou
8,437
2,783
0
1,148
11,418
4,454
0
7,796
3,567
0
52,204
L
King Arthur
NathMassaro01
King Arthur
5,217
506
0
648
9,073
5,994
522
3,744
5,221
0
35,116
L
4,405
219
0
671
9,564
3,202
0
5,536
3,736
51,474
0
L
4,143
764
0
971
5,156
1,740
664
2,174
2,876
0
32,830
W
Arachne
5,412
3,673
0
6,126
12,963
5,112
44
1,700
11,108
0
44,920
W
Cupid
oP NiTh
Cupid
3,137
1,089
195
4,989
8,698
2,738
750
349
8,207
0
45,460
W
Jing Wei
ricky1691
Jing Wei
1,761
759
0
5,623
8,915
2,637
171
63
8,602
0
39,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,271
Gold Earned
39,526
513
Minions Killed
474
0
Camps Cleared
0
1,666,901
Distance Traveled
1,584,168
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,140
596
136
8
0
390,061
1
W
Chang'e
9,790
576
126
7
0
299,375
3
L
Hun Batz
8,986
529
131
8
0
329,790
1
L
Danzaburou
8,645
509
96
6
0
292,808
5
L
King Arthur
6,879
405
70
4
0
317,468
5
L
Janus
7,855
462
118
7
0
333,050
1
L
Neith
7,161
421
59
3
0
311,052
0
W
Arachne
9,252
544
91
5
0
398,557
1
W
Cupid
7,521
442
88
5
0
302,108
1
W
Jing Wei
7,568
445
72
4
0
276,800
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role