Player Matchup

Fafnir
Fafnir
BallisticAtom02
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,604 Elo+
Solo
Chaac
Chaac
ROSE_xxDrakoxx1
Chaac
Level 22
God Stats
3W - 4L
1,618 SR
Queue Stats
5W - 6L
1,495 Elo+
Party 3
Anhur
Anhur
VorticalCape889
Anhur
Level 12
God Stats
4W - 5L
1,768 SR
Queue Stats
12W - 17L
1,492 Elo+
Party 2
Chiron
Chiron
WeirdestBeef593
Chiron
Level 26
God Stats
13W - 8L
1,743 SR
Queue Stats
23W - 30L
1,518 Elo+
Party 2
Zeus
Zeus
Zacare-10-
Zeus
Level 6
God Stats
0W - 2L
1,814 SR
Queue Stats
2W - 4L
1,588 Elo+
Party 3
Team Averages
Level 17
1,689 SR
1,539 Elo+

VS

Team Averages
Level 27
1,538 SR
1,568 Elo+
Baron Samedi
Baron Samedi
Felwinterscrutch
Baron Samedi
Level 29
God Stats
9W - 5L
1,439 SR
Queue Stats
20W - 21L
1,466 Elo+
Party 1
Loki
Loki
I Ghostiks I
Loki
Level 11
God Stats
12W - 8L
1,737 SR
Queue Stats
16W - 15L
1,721 Elo+
Party 1
Neith
Neith
angel-melga2
Neith
Level 15
God Stats
7W - 9L
1,500 SR
Queue Stats
123W - 142L
1,630 Elo+
Solo
Sol
Sol
cmpierce35
Sol
Level 21
God Stats
30W - 35L
1,535 SR
Queue Stats
33W - 41L
1,529 Elo+
Solo
Hel
Hel
reniio
Hel
Level 57
God Stats
13W - 9L
1,476 SR
Queue Stats
133W - 133L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 2
9,968
997
4,021
28,180
27,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 9 / 1
10,504
1,050
19,838
25,671
16,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 7 / 3
9,504
950
6,071
13,299
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 4 / 3
9,785
979
5,828
14,091
4,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 8 / 3
8,763
876
7,663
8,673
4,268
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

35

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Felwinterscrutch
Baron Samedi
19
10 / 2 / 25
11,989
1,199
20,790
11,232
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 1 / 25
10,938
1,094
11,501
6,379
2,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 1 / 22
11,934
1,193
18,837
10,597
4,574
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

18
2 / 1 / 24
10,726
1,073
12,942
10,145
3,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
reniio
Hel
18
16 / 1 / 15
12,303
1,230
18,876
10,300
3,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
151
6
Kills
40
40
Deaths
6
12
Assists
111
Player
Kills
Deaths
Assists
KDA
L
0
12
2
0.08
W
Baron Samedi
Felwinterscrutch
Baron Samedi
10
2
25
11.25
W
3
1
25
15.5
L
4
9
1
0.5
L
1
7
3
0.36
L
1
4
3
0.63
L
0
8
3
0.19
W
9
1
22
20
W
2
1
24
14
W
Hel
reniio
Hel
16
1
15
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,421
Damage
82,946
89,914
Taken
48,653
57,091
Mitigated
19,971
10,115
Healing
23,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,021
1,369
0
1,278
28,180
27,206
0
13,740
14,152
15,643
0
W
Baron Samedi
Felwinterscrutch
Baron Samedi
20,790
2,701
3,170
2,590
11,232
5,458
0
3,009
8,223
34,845
0
W
11,501
2,631
0
0
6,379
2,310
0
1,296
5,083
0
28,701
L
19,838
3,199
119
4,855
25,671
16,372
0
16,068
9,393
0
32,446
L
6,071
3,983
0
683
13,299
4,384
0
7,661
5,544
0
18,135
L
5,828
2,874
1,146
1,870
14,091
4,861
0
9,750
4,185
0
41,303
L
7,663
1,097
0
164
8,673
4,268
0
4,575
4,032
18,435
0
W
18,837
13,790
0
4,604
10,597
4,574
0
2,654
7,943
0
36,611
W
12,942
4,375
0
2,126
10,145
3,652
0
3,182
6,963
33,482
0
W
Hel
reniio
Hel
18,876
1,911
5,236
5,727
10,300
3,977
0
1,543
8,757
29,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,524
Gold Earned
57,890
170
Minions Killed
200
3
Camps Cleared
9
789,735
Distance Traveled
935,843
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,968
997
23
2
0
166,673
0
W
Baron Samedi
11,989
1,199
30
3
0
187,473
1
W
Loki
10,938
1,094
50
5
4
209,356
0
L
Chaac
10,504
1,050
14
1
0
201,280
0
L
Anhur
9,504
950
35
4
1
144,875
0
L
Chiron
9,785
979
67
7
2
190,309
0
L
Zeus
8,763
876
31
3
0
86,598
2
W
Neith
11,934
1,193
34
3
0
158,731
0
W
Sol
10,726
1,073
56
6
2
172,612
0
W
Hel
12,303
1,230
30
3
3
207,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role