Player Matchup

Fenrir
Fenrir
JustNoc
Fenrir
Level 5
God Stats
4W - 6L
1,526 SR
Queue Stats
6W - 12L
1,529 Elo+
Party 1
Anhur
Anhur
Lusho16
Anhur
Level 24
God Stats
3W - 1L
1,706 SR
Queue Stats
14W - 8L
1,621 Elo+
Solo
Persephone
Persephone
deathscyhte02
Persephone
Level 26
God Stats
2W - 1L
1,710 SR
Queue Stats
10W - 11L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
kiriha01
Cthulhu
Level 15
God Stats
2W - 0L
1,758 SR
Queue Stats
6W - 10L
1,582 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zu_ka_takaizo
Cu Chulainn
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,525 Elo+
Solo
Team Averages
Level 17
1,640 SR
1,557 Elo+

VS

Team Averages
Level 15
1,391 SR
1,304 Elo+
Neith
Neith
DownAnapessoa
Neith
Level 13
God Stats
11W - 14L
1,147 SR
Queue Stats
23W - 33L
1,102 Elo+
Party 2
Chaac
Chaac
LichGrim
Chaac
Level 20
God Stats
4W - 3L
1,500 SR
Queue Stats
46W - 46L
1,417 Elo+
Solo
Ymir
Ymir
Lunaa_Jinx
Ymir
Level 3
God Stats
0W - 6L
1,500 SR
Queue Stats
2W - 7L
1,295 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NoirTheus
Tsukuyomi
Level 22
God Stats
1W - 3L
1,394 SR
Queue Stats
45W - 47L
1,478 Elo+
Solo
Scylla
Scylla
yGaaBR__
Scylla
Level 17
God Stats
16W - 20L
1,415 SR
Queue Stats
100W - 135L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JustNoc
Fenrir
20
4 / 8 / 11
15,040
485
7,522
28,455
25,434
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Lusho16
Anhur
20
20 / 5 / 7
18,059
583
43,216
25,962
13,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
deathscyhte02
Persephone
20
13 / 9 / 19
18,614
600
28,744
23,499
12,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cthulhu
kiriha01
Cthulhu
20
16 / 2 / 21
18,115
584
37,425
31,993
53,173
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
zu_ka_takaizo
Cu Chulainn
20
7 / 5 / 14
16,847
543
22,479
30,794
34,955
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 3
11,289
364
10,084
23,158
7,613
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
LichGrim
Chaac
20
9 / 8 / 10
15,750
508
34,957
50,000
44,150
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
4 / 7 / 5
12,501
403
9,838
30,164
25,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
NoirTheus
Tsukuyomi
20
12 / 16 / 5
16,013
517
26,544
30,304
17,502
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
yGaaBR__
Scylla
16
2 / 19 / 6
11,843
382
14,325
27,040
7,809
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
58
60
Kills
29
29
Deaths
61
72
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
11
3
0.32
W
Fenrir
JustNoc
Fenrir
4
8
11
1.19
L
Chaac
LichGrim
Chaac
9
8
10
1.75
L
4
7
5
0.93
W
Anhur
Lusho16
Anhur
20
5
7
4.7
L
Tsukuyomi
NoirTheus
Tsukuyomi
12
16
5
0.91
W
Persephone
deathscyhte02
Persephone
13
9
19
2.5
W
Cthulhu
kiriha01
Cthulhu
16
2
21
13.25
L
Scylla
yGaaBR__
Scylla
2
19
6
0.26
W
Cu Chulainn
zu_ka_takaizo
Cu Chulainn
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,386
Damage
95,748
140,703
Taken
160,666
139,869
Mitigated
102,481
31,515
Healing
34,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,084
4,088
0
2,416
23,158
7,613
688
7,164
15,783
0
43,328
W
Fenrir
JustNoc
Fenrir
7,522
1,892
0
9,384
28,455
25,434
669
7,993
19,903
0
96,284
L
Chaac
LichGrim
Chaac
34,957
11,609
0
27,595
50,000
44,150
698
20,542
28,701
0
89,551
L
9,838
765
0
1,038
30,164
25,407
468
13,015
16,644
37,600
0
W
Anhur
Lusho16
Anhur
43,216
30,681
0
6,385
25,962
13,543
5,477
3,042
22,139
0
159,328
L
Tsukuyomi
NoirTheus
Tsukuyomi
26,544
8,288
0
1,328
30,304
17,502
0
15,098
14,901
6,714
97,889
W
Persephone
deathscyhte02
Persephone
28,744
3,068
478
5,232
23,499
12,764
1,715
4,572
18,479
102,233
0
W
Cthulhu
kiriha01
Cthulhu
37,425
2,819
1,402
3,800
31,993
53,173
711
5,533
25,629
93,588
0
L
Scylla
yGaaBR__
Scylla
14,325
647
90
2,086
27,040
7,809
1,792
14,487
12,486
39,346
0
W
Cu Chulainn
zu_ka_takaizo
Cu Chulainn
22,479
5,609
0
4,834
30,794
34,955
2,117
5,054
24,801
14,050
82,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,675
Gold Earned
67,396
690
Minions Killed
440
0
Camps Cleared
0
2,583,861
Distance Traveled
2,227,751
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,289
364
76
2
0
353,264
0
W
Fenrir
15,040
485
126
4
0
459,350
5
L
Chaac
15,750
508
146
5
0
472,500
2
L
Ymir
12,501
403
44
1
0
455,729
1
W
Anhur
18,059
583
188
6
0
448,036
5
L
Tsukuyomi
16,013
517
123
4
0
521,578
1
W
Persephone
18,614
600
132
4
0
531,441
0
W
Cthulhu
18,115
584
88
3
0
649,083
8
L
Scylla
11,843
382
51
2
0
424,680
3
W
Cu Chulainn
16,847
543
156
5
0
495,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role