Player Matchup

Cthulhu
Cthulhu
BananaBro200
Cthulhu
Level 4
God Stats
4W - 5L
1,575 SR
Queue Stats
17W - 14L
1,622 Elo+
Party 1
Jing Wei
Jing Wei
DAurelio
Jing Wei
Level 20
God Stats
29W - 24L
1,534 SR
Queue Stats
100W - 96L
1,538 Elo+
Solo
Ravana
Ravana
DaddyGuzma
Ravana
Level 17
God Stats
5W - 4L
1,546 SR
Queue Stats
38W - 24L
1,441 Elo+
Solo
Jormungandr
Jormungandr
Darkwrathi
Jormungandr
Level 2
God Stats
3W - 6L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 1
Hades
Hades
MegaCupidGawd
Hades
Level 26
God Stats
14W - 16L
1,500 SR
Queue Stats
76W - 85L
1,446 Elo+
Solo
Team Averages
Level 14
1,531 SR
1,509 Elo+

VS

Team Averages
Level 17
1,590 SR
1,566 Elo+
Set
Set
AlexBushmanTV
Set
Level 29
God Stats
2W - 4L
1,387 SR
Queue Stats
218W - 189L
1,691 Elo+
Solo
The Morrigan
The Morrigan
ImDeVii
The Morrigan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,454 Elo+
Solo
Arachne
Arachne
MyscsyM
Arachne
Level 4
God Stats
8W - 6L
1,799 SR
Queue Stats
38W - 50L
1,552 Elo+
Solo
Neith
Neith
SciJo
Neith
Level 29
God Stats
11W - 6L
1,762 SR
Queue Stats
31W - 31L
1,651 Elo+
Solo
Ares
Ares
cherigamme
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BananaBro200
Cthulhu
6
1 / 1 / 2
4,034
672
1,035
2,438
961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes

Shoes

+6%
Movement Speed

Jing Wei
DAurelio
Jing Wei
6
1 / 0 / 1
3,755
626
1,100
3,015
578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ravana
DaddyGuzma
Ravana
5
2 / 1 / 1
4,032
672
1,125
2,848
735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
Darkwrathi
Jormungandr
5
0 / 2 / 0
3,483
581
385
2,246
1,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
2 / 0 / 0
4,750
792
2,072
1,165
408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 1
4,077
680
1,512
2,206
1,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Morrigan
ImDeVii
The Morrigan
6
0 / 2 / 0
3,410
568
237
2,599
777
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
MyscsyM
Arachne
5
0 / 1 / 1
3,660
610
231
3,010
674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
SciJo
Neith
6
1 / 1 / 0
3,706
618
1,880
2,112
518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

2
0 / 3 / 0
2,828
471
90
3,562
987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
3
4
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Cthulhu
BananaBro200
Cthulhu
1
1
2
2
W
Jing Wei
DAurelio
Jing Wei
1
0
1
1.5
W
Ravana
DaddyGuzma
Ravana
2
1
1
2.5
W
Jormungandr
Darkwrathi
Jormungandr
0
2
0
0
L
The Morrigan
ImDeVii
The Morrigan
0
2
0
0
W
2
0
0
2
L
Arachne
MyscsyM
Arachne
0
1
1
0.5
L
Neith
SciJo
Neith
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,717
Damage
3,950
11,712
Taken
13,489
3,920
Mitigated
4,343
5,157
Healing
1,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,512
831
0
83
2,206
1,387
0
362
1,821
0
11,878
W
Cthulhu
BananaBro200
Cthulhu
1,035
70
0
554
2,438
961
324
61
2,377
4,187
0
W
Jing Wei
DAurelio
Jing Wei
1,100
816
0
2,377
3,015
578
456
29
2,986
0
16,001
W
Ravana
DaddyGuzma
Ravana
1,125
427
0
1,218
2,848
735
0
0
2,848
0
11,243
W
Jormungandr
Darkwrathi
Jormungandr
385
298
0
25
2,246
1,238
24
0
2,154
7,265
0
L
The Morrigan
ImDeVii
The Morrigan
237
38
0
0
2,599
777
0
1,882
717
9,988
0
W
2,072
37
0
983
1,165
408
0
237
928
20,667
0
L
Arachne
MyscsyM
Arachne
231
231
0
845
3,010
674
0
190
2,820
0
12,651
L
Neith
SciJo
Neith
1,880
276
0
792
2,112
518
75
562
1,550
0
10,106
L
90
50
0
72
3,562
987
231
473
3,089
2,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,054
Gold Earned
17,681
127
Minions Killed
100
0
Camps Cleared
0
539,140
Distance Traveled
478,878
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,077
680
25
4
0
98,551
2
W
Cthulhu
4,034
672
3
1
0
107,866
1
W
Jing Wei
3,755
626
28
5
0
105,015
3
W
Ravana
4,032
672
29
5
0
126,279
0
W
Jormungandr
3,483
581
11
2
0
94,817
0
L
The Morrigan
3,410
568
17
3
0
88,201
2
W
Hades
4,750
792
56
9
0
105,163
0
L
Arachne
3,660
610
31
5
0
116,271
1
L
Neith
3,706
618
27
5
0
104,209
2
L
Ares
2,828
471
0
0
0
71,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role