Player Matchup

Ares
Ares
KGGEP
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LastKing1312
Tsukuyomi
Level 74
God Stats
3W - 4L
1,509 SR
Queue Stats
11W - 8L
1,569 Elo+
Party 1
Heimdallr
Heimdallr
WEGGONELOESOE-_-
Heimdallr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,694 Elo+
Party 1
Nike
Nike
riyadds
Nike
Level 20
God Stats
7W - 4L
1,620 SR
Queue Stats
8W - 7L
1,609 Elo+
Party 1
Vulcan
Vulcan
supertrooper3302
Vulcan
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 11L
1,547 Elo+
Party 1
Team Averages
Level 63
1,526 SR
1,584 Elo+

VS

Team Averages
Level 44
1,473 SR
1,420 Elo+
Baron Samedi
Baron Samedi
Cupc4ke-Spw1nkle
Baron Samedi
Level 21
God Stats
41W - 111L
1,458 SR
Queue Stats
157W - 359L
1,413 Elo+
Party 2
Chaac
Chaac
LastEmber99
Chaac
Level 35
God Stats
12W - 31L
1,585 SR
Queue Stats
149W - 336L
1,438 Elo+
Party 2
Set
Set
SurtrBjornXI
Set
Level 62
God Stats
2W - 5L
1,488 SR
Queue Stats
163W - 360L
1,422 Elo+
Party 2
Discordia
Discordia
UchihaCrow69
Discordia
Level 74
God Stats
7W - 16L
1,283 SR
Queue Stats
357W - 373L
1,412 Elo+
Solo
Skadi
Skadi
littlejg2020
Skadi
Level 28
God Stats
9W - 20L
1,550 SR
Queue Stats
131W - 320L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
KGGEP
Ares
9
0 / 4 / 3
6,054
432
1,215
10,081
5,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
LastKing1312
Tsukuyomi
13
11 / 3 / 4
8,740
624
9,227
7,542
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
12
2 / 4 / 9
7,323
523
8,352
10,845
3,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
riyadds
Nike
12
2 / 3 / 0
7,057
504
5,147
9,648
5,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
9 / 1 / 3
8,658
618
9,838
5,155
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cupc4ke-Spw1nkle
Baron Samedi
10
3 / 5 / 5
6,781
484
4,458
10,332
5,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 2 / 2
7,910
565
6,316
8,564
7,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
5 / 6 / 0
7,190
514
4,636
10,759
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
UchihaCrow69
Discordia
11
1 / 5 / 0
6,829
488
2,879
7,998
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 6 / 2
6,440
460
10,334
11,289
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
24
Kills
15
15
Deaths
24
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cupc4ke-Spw1nkle
Baron Samedi
3
5
5
1.1
W
Ares
KGGEP
Ares
0
4
3
0.38
L
3
2
2
2
W
Tsukuyomi
LastKing1312
Tsukuyomi
11
3
4
4.33
L
5
6
0
0.83
L
Discordia
UchihaCrow69
Discordia
1
5
0
0.2
W
Heimdallr
2
4
9
1.63
L
3
6
2
0.67
W
Nike
riyadds
Nike
2
3
0
0.67
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,779
Damage
28,623
43,271
Taken
48,942
19,113
Mitigated
21,267
9,584
Healing
12,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cupc4ke-Spw1nkle
Baron Samedi
4,458
406
185
1,312
10,332
5,121
0
2,659
7,549
19,439
0
W
Ares
KGGEP
Ares
1,215
311
0
672
10,081
5,570
220
2,689
7,322
11,945
0
L
6,316
1,861
0
3,372
8,564
7,300
1,198
0
8,246
3,240
30,782
W
Tsukuyomi
LastKing1312
Tsukuyomi
9,227
2,326
99
2,293
7,542
2,431
644
953
6,517
0
35,918
L
4,636
1,839
0
2,838
10,759
3,671
0
1,827
8,799
0
32,048
L
Discordia
UchihaCrow69
Discordia
2,879
0
0
1,570
7,998
2,466
0
3,721
3,981
38,064
0
W
Heimdallr
8,352
4,125
0
3,059
10,845
3,471
551
2,356
8,417
0
35,049
L
10,334
5,754
0
3,157
11,289
2,709
215
2,222
8,971
0
40,269
W
Nike
riyadds
Nike
5,147
1,751
0
1,464
9,648
5,823
370
268
9,380
0
34,051
W
9,838
1,234
0
1,997
5,155
1,818
136
911
4,018
52,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,832
Gold Earned
35,150
306
Minions Killed
295
0
Camps Cleared
0
1,343,702
Distance Traveled
1,339,607
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,781
484
35
3
0
286,894
0
W
Ares
6,054
432
15
1
0
241,544
0
L
Chaac
7,910
565
72
5
0
265,593
2
W
Tsukuyomi
8,740
624
58
4
0
316,391
4
L
Set
7,190
514
60
4
0
308,513
4
L
Discordia
6,829
488
78
6
0
237,054
3
W
Heimdallr
7,323
523
50
4
0
242,709
4
L
Skadi
6,440
460
50
4
0
241,553
2
W
Nike
7,057
504
82
6
0
253,692
0
W
Vulcan
8,658
618
101
7
0
289,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role