Player Matchup

Discordia
Discordia
Riking93
Discordia
Level 128
God Stats
19W - 13L
1,500 SR
Queue Stats
183W - 154L
1,646 Elo+
Party 1
Mulan
Mulan
ipr98
Mulan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 107L
1,720 Elo+
Party 1
Cthulhu
Cthulhu
xXEmiljo91Xx
Cthulhu
Level 129
God Stats
10W - 5L
1,742 SR
Queue Stats
80W - 50L
1,646 Elo+
Party 1
Team Averages
Level 128
1,581 SR
1,670 Elo+

VS

Team Averages
Level 77
1,544 SR
1,513 Elo+
Ra
Ra
Corvus_Garuda
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,331 Elo+
Solo
Thor
Thor
InsaneBoy1
Thor
Level 82
God Stats
0W - 8L
1,303 SR
Queue Stats
31W - 38L
1,723 Elo+
Solo
Bellona
Bellona
xXDJPON3XxXx
Bellona
Level 79
God Stats
6W - 5L
1,830 SR
Queue Stats
163W - 173L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Riking93
Discordia
18
10 / 3 / 5
13,833
728
19,103
9,356
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mulan
ipr98
Mulan
16
4 / 7 / 10
12,807
674
15,393
20,853
23,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
xXEmiljo91Xx
Cthulhu
16
3 / 3 / 9
11,965
630
11,738
14,573
16,255
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 7
11,406
600
12,550
15,495
6,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 7 / 2
12,114
638
7,472
17,003
7,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
xXDJPON3XxXx
Bellona
15
3 / 1 / 9
12,160
640
10,882
21,901
24,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
17
Kills
13
13
Deaths
17
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
9
7
0.72
L
7
7
2
1.14
W
Discordia
Riking93
Discordia
10
3
5
4.17
W
Mulan
ipr98
Mulan
4
7
10
1.29
L
Bellona
xXDJPON3XxXx
Bellona
3
1
9
7.5
W
Cthulhu
xXEmiljo91Xx
Cthulhu
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,234
Damage
30,904
44,782
Taken
54,399
43,679
Mitigated
39,173
7,384
Healing
10,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,550
2,185
3,042
3,485
15,495
6,761
602
8,710
6,194
54,828
0
L
7,472
2,323
0
909
17,003
7,562
1,748
10,694
5,638
0
24,338
W
Discordia
Riking93
Discordia
19,103
984
0
471
9,356
3,858
686
1,031
7,959
71,715
0
W
Mulan
ipr98
Mulan
15,393
3,260
0
5,259
20,853
23,566
0
6,208
13,908
0
55,109
L
Bellona
xXDJPON3XxXx
Bellona
10,882
2,240
0
3,097
21,901
24,850
486
10,083
11,009
0
40,808
W
Cthulhu
xXEmiljo91Xx
Cthulhu
11,738
249
534
1,120
14,573
16,255
0
4,534
9,506
43,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,605
Gold Earned
35,680
229
Minions Killed
172
0
Camps Cleared
0
1,042,615
Distance Traveled
907,005
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,406
600
96
5
0
277,598
4
L
Thor
12,114
638
29
2
0
283,604
0
W
Discordia
13,833
728
114
6
0
345,071
2
W
Mulan
12,807
674
53
3
0
338,329
1
L
Bellona
12,160
640
47
2
0
345,803
1
W
Cthulhu
11,965
630
62
3
0
359,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role